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Apex Questions


Whut

Question

Runaways' OnTheRun ability

  • Can Lord Cooper be considered engaging a Runaway for the purposes of giving an enemy FriendlyFire penalties? I think possibly. It's not fully clear if the rules governing "Engaging" label "enemy" from the attacking model's perspective or from an omnipotent perspective.

Crypsis & Hazardous Terrain

  • If a Crypsis Corps is within (A)3 of a Pit Trap, is the Hazardous from BeneathTheLeaves also (Damage 1 & Injured+1)?
  • If a Crypsis Corps is within (A)3 of a Pit Trap AND a different source of Hazardous(Damage 1), is the terrain from BeneathTheLeaves now both (Damage 1 & Injured+1) and (Damage 1) and both will trigger for a total of 2 Damage? See "Hazardous Markers" on Page 36.
  • If a Crypsis Corps is within (A)3 of a Pit Trap AND a different non-PitTrap source of Hazardous(Damage 1 & Injured+1), is the terrain from BeneathTheLeaves now in effect "Hazardous (Damage 2 & Injured+2)" (except each 1 damage and 1 injured is applied separately, could matter for timing/oncePer with some abilities)? This is relevant for boards with Barbed Wire which are often (Damage 1 & Injured+1) but NOT literally pit traps

Crypsis & Unblocked Sight Lines to Strike Markers

  • How is "moved through any unblocked sight lines drawn from this model to the Dropped Marker" measured? Does it mean if LoS is blocked to the Strike Marker, the Crypsis doesn't get to attack, even if an enemy moves in front of what is blocking the marker? Or does it work in the intuitive way - enemies can block the shots for models behind them but not in front?
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1 hour ago, Whut said:

Can Lord Cooper be considered engaging a Runaway for the purposes of giving an enemy FriendlyFire penalties? I think possibly. It's not fully clear if the rules governing "Engaging" label "enemy" from the attacking model's perspective or from an omnipotent perspective.

“enemy” is always defined relative to the two models involved.  So the only way Lord Cooper could make runaways engaged is “in person”—Lord Cooper would have to be engaged by or engaging the Runaway.

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8 hours ago, Whut said:

How is "moved through any unblocked sight lines drawn from this model to the Dropped Marker" measured? Does it mean if LoS is blocked to the Strike Marker, the Crypsis doesn't get to attack, even if an enemy moves in front of what is blocking the marker?

Or does it work in the intuitive way - enemies can block the shots for models behind them but not in front?

Don't try to argue whether a designed limitation of the effect is "intuitive".  The more area between the strike marker and the model, the more potential targets you get but also the easier it is to foul your setup.

If line of sight to the marker was blocked before the model moved, it doesn't matter what's blocking it or where along the sight line the blockage is, you don't get your shot from that line.

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6 hours ago, solkan said:

Don't try to argue whether a designed limitation of the effect is "intuitive".  The more area between the strike marker and the model, the more potential targets you get but also the easier it is to foul your setup.

If line of sight to the marker was blocked before the model moved, it doesn't matter what's blocking it or where along the sight line the blockage is, you don't get your shot from that line.

I'm not arguing that it works that way "because" it's intuitive, just trying to describe what I mean.

The argument for it to work that way is that it's the only ability in the game with the text "unblocked sight lines drawn from this model to the dropped marker" as opposed to - for example - Francois' Showdown which specifies "it can draw LoS to the Attacking model and no sight lines are blocked"
To me "unblocked sight lines drawn from this model" means any LoS line drawn from the Crypsis towards the marker *up to the point which it's blocked* is still active, so to speak.

If it doesn't work that way, then what happens if the model which is blocking the marker is moved away? Does that generate an attack or are unblocked sight lines only measured at the start of movement, and because that model didn't enter any new unblocked sight lines no attack is generated?

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When a model moves, if it blocked an unblocked line of sight, the corps can shoot. If a line of sight is blocked anywhere along the line, it's not an unblocked line of sight. If a sight line is blocked or unblocked some other way then that won't change anything. 

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