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Bug report - Explorers scheme targets


AlexDS

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I've noticed this thing in my last few (3 games). I've used Cooper twice and Jedza once for information.

During all these network games, when decieding targets for Hidden martyrs you can select all minions, even insignificant models, but nothing else. All enforcers and henchman are non existant, even if their costs should have allowed for it. 

(I tried to recreate this in a Local game but that seemed to work just fine) 

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