katadder Posted February 11, 2021 Report Share Posted February 11, 2021 Tbh just watching the game, only end of turn 1 and with wrath and that crew both totems should have been dead turn 1 with meredith not being in range to fire off a couple of shockwaves, also archivist wouldn't have been in range either. Gave up watching in turn 2. Surprised nekima didn't blood for blood to kill bezerker then go kill the other nest and eyes and ears on its own. Would have left her 2 wounds up and not been around for meredith to attack. Would have given some activation control too. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 11, 2021 Report Share Posted February 11, 2021 Just watching Plaag live playing Nexus atm. It seems like Nexus struggles with scoring points that aren't near the opponent (although maybe I just haven't seen him doing that), so schemes might be a good place to gain an advantage against Nexus? Quote Link to comment Share on other sites More sharing options...
Kharnage Posted February 11, 2021 Author Report Share Posted February 11, 2021 24 minutes ago, Maniacal_cackle said: Just watching Plaag live playing Nexus atm. It seems like Nexus struggles with scoring points that aren't near the opponent (although maybe I just haven't seen him doing that), so schemes might be a good place to gain an advantage against Nexus? I think that Nexus will always favor the strategies and schemes that don't require them to ball. The only strategy which at the moment does that is.... Symbols of Authority, and schemes Nexus will always have a natural advantage on with the Will of Cadmus last-always AP. Even if we see a GG2 where avoiding your opponent at all costs is the way to play the game, "just try to play a single player game" doesn't seem to me like A: a healthy game, or B: an indicator that Nexus is balanced. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 11, 2021 Report Share Posted February 11, 2021 2 minutes ago, Kharnage said: I think that Nexus will always favor the strategies and schemes that don't require them to ball. The only strategy which at the moment does that is.... Symbols of Authority, and schemes Nexus will always have a natural advantage on with the Will of Cadmus last-always AP. Even if we see a GG2 where avoiding your opponent at all costs is the way to play the game, "just try to play a single player game" doesn't seem to me like A: a healthy game, or B: an indicator that Nexus is balanced. Oh, for sure, I'm coming around on Cadmus (and Ivan). They both have a "don't come within 12"/17" inches and you can live" vibe, similar to pre-nerf Archie except moreso. I think they are probably beatable, but probably only by S tier stuff. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 11, 2021 Report Share Posted February 11, 2021 That said, would be good to investigate all the options against them. Quote Link to comment Share on other sites More sharing options...
Legislat Posted February 11, 2021 Report Share Posted February 11, 2021 Second game: 1 2 Quote Link to comment Share on other sites More sharing options...
Kharnage Posted February 11, 2021 Author Report Share Posted February 11, 2021 Strategy was Public Enemies, deployment was standard. Let Them Bleed Hidden Martyrs Vendetta Breakthrough Catch and Release Quote Link to comment Share on other sites More sharing options...
LeperColony Posted February 11, 2021 Report Share Posted February 11, 2021 We need to see Cadmus v Collodi 1 Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 6 hours ago, LeperColony said: We need to see Cadmus v Collodi dmh is dead Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 soon u will see dreamer vs cadmus and dashel vs cadmus; maybe zoraida vs cadmus 1 Quote Link to comment Share on other sites More sharing options...
Vanilla_Dice Posted February 12, 2021 Report Share Posted February 12, 2021 17 minutes ago, Plaag said: soon u will see dreamer vs cadmus and dashel vs cadmus; maybe zoraida vs cadmus I think we need to see kaeris vs cadmus Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 1 hour ago, Vanilla_Dice said: I think we need to see kaeris vs cadmus as not bad arcanist player i can tell that kaeris will do nothing there Quote Link to comment Share on other sites More sharing options...
Maogrim Posted February 12, 2021 Report Share Posted February 12, 2021 I have no idea what I'm talking about, but would an elite TT McCabe Crew have game against Cadmus? I'm thinking about Sidir Alchibal, Desper LaRaux and/or Hucksters, Samurai and/or Fuhatsu. You should have the mobility and scheming potential while also being able to do some serious damage from afar. And I assume Sidir should be able to say Sayonara to those Web Markers and blow them to hell. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 12, 2021 Report Share Posted February 12, 2021 1 minute ago, Maogrim said: I have no idea what I'm talking about, but would an elite TT McCabe Crew have game against Cadmus? I'm thinking about Sidir Alchibal, Desper LaRaux and/or Hucksters, Samurai and/or Fuhatsu. You should have the mobility and scheming potential while also being able to do some serious damage from afar. And I assume Sidir should be able to say Sayonara to those Web Markers and blow them to hell. Someone just tried that and really struggled against Plaag, he'll probably post the video later. Quote Link to comment Share on other sites More sharing options...
Adran Posted February 12, 2021 Report Share Posted February 12, 2021 2 hours ago, Plaag said: as not bad arcanist player i can tell that kaeris will do nothing there I played that game at one point, and I found that lowering the Df of the Emissary with injured worked fairly well. But that was the only time I have played/faced Emissary in Cadmus. (I also play a Kaeris that likes putting pyres out and uses gamin to place the pyres under enemies, so it might not be the normal approach, I think I got the emissary to burning 10 at one point). I repeat my question from earlier (I can't watch the videos so don't know)- Is it Cadmus (In good hands) or is it a set list that is the problem? If Cadmus doesn't hire the emissary is it still so bad for example? Is there a set "broken" thing, or is it the combination of a whole bunch of things that when combined are a problem? Because my Cadmus experience wasn't against this list, but had them as strong but fair keyword. You needed to change they way you play against them, but you could still play with a reasonable chance Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 1 hour ago, Maogrim said: I have no idea what I'm talking about, but would an elite TT McCabe Crew have game against Cadmus? I'm thinking about Sidir Alchibal, Desper LaRaux and/or Hucksters, Samurai and/or Fuhatsu. You should have the mobility and scheming potential while also being able to do some serious damage from afar. And I assume Sidir should be able to say Sayonara to those Web Markers and blow them to hell. just look at legislat post Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 12, 2021 Report Share Posted February 12, 2021 27 minutes ago, Adran said: I played that game at one point, and I found that lowering the Df of the Emissary with injured worked fairly well. But that was the only time I have played/faced Emissary in Cadmus. (I also play a Kaeris that likes putting pyres out and uses gamin to place the pyres under enemies, so it might not be the normal approach, I think I got the emissary to burning 10 at one point). I repeat my question from earlier (I can't watch the videos so don't know)- Is it Cadmus (In good hands) or is it a set list that is the problem? If Cadmus doesn't hire the emissary is it still so bad for example? Is there a set "broken" thing, or is it the combination of a whole bunch of things that when combined are a problem? Because my Cadmus experience wasn't against this list, but had them as strong but fair keyword. You needed to change they way you play against them, but you could still play with a reasonable chance My impression of discord conversations is that there are a lot of powerful things, when added together with a good player, combine to be overpowered. You have to deploy around the nests, and then they don't even have to deploy near you once they've had that effect. A section of the board is controlled by the two nests. Archivist adds tons of power. The crew has a very strong summoning engine that screams "come to me or I snowball." The crew has a very strong bubble effect that screams "come near me and die." And then We Are Legion can negate several damage per activation by combining it with shielded, or it can turn damage around onto your opponent with parasite tokens. The moment you get a parasite token the model melts from We Are Legion, and it serves to protect the enemy while it is dying. That said, I've not had my crack against it yet. I hope to challenge Plaag in a week or two when life calms down. Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 1 hour ago, Adran said: I played that game at one point, and I found that lowering the Df of the Emissary with injured worked fairly well. But that was the only time I have played/faced Emissary in Cadmus. (I also play a Kaeris that likes putting pyres out and uses gamin to place the pyres under enemies, so it might not be the normal approach, I think I got the emissary to burning 10 at one point). I repeat my question from earlier (I can't watch the videos so don't know)- Is it Cadmus (In good hands) or is it a set list that is the problem? If Cadmus doesn't hire the emissary is it still so bad for example? Is there a set "broken" thing, or is it the combination of a whole bunch of things that when combined are a problem? Because my Cadmus experience wasn't against this list, but had them as strong but fair keyword. You needed to change they way you play against them, but you could still play with a reasonable chance just look at the video, both of them Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 12, 2021 Report Share Posted February 12, 2021 Oh, and I haven't even touched on the Will of Cadmus shenanigans, like moving an opponent off a leyline with an after resolving trigger. Quote Link to comment Share on other sites More sharing options...
Adran Posted February 12, 2021 Report Share Posted February 12, 2021 Just now, Plaag said: just look at the video, both of them Sorry I can't. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 12, 2021 Report Share Posted February 12, 2021 3 minutes ago, Plaag said: just look at the video, both of them TBH I think both opponents were a bit resigned to defeat. At least the two I saw. Not to say anything bad about them as players (I know Kharnage for example is insanely good), but I wouldn't hold up those particular videos as good examples. That said, the wider set of points that I tried to outline above in response to Adrans question do spell out quite a powerful crew. 1 Quote Link to comment Share on other sites More sharing options...
Plaag Posted February 12, 2021 Report Share Posted February 12, 2021 suggestions: totems-combined hp8+htw, puny meredith-vial once per activation, increase tn by 8 nexus- can draw los and range in aura of 10, not 12" without los, remove siphon power, give suit on summon, increase tn; make her second bonus action as atack/enemy only ; remove after resolving timing from upgrade trigger we are legion - make wording right: to model that has been not chosen by any we are legion ability this activation archivist-ill omens 1, make his ignoring htk and demise only if opp doesnt discard a card on crows trigger, remove vanish trigger from bonus action, remove card drawing from his atack, make his dmg track 3/4/5 emissary/effigy-healing onece per activation cryptologist - make his action not for replacement effects at the start of activation eyes and ears-mindless, remove demise spelleater-make his bonus action as atack/enemy only 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted February 12, 2021 Report Share Posted February 12, 2021 Oh, and one more major thing - the crew has a "my models are insignificant for you but not for me" thing going thanks to Will of Cadmus, so Nests can score symbols of authority or scheme, but you can't score points for working through their 8 health. EDIT: honestly if you could score points off the nests for recover evidence, public enemies, take prisoner, etc, the crew would suddenly be MUCH easier to handle. Should have given them a "can't take the interact action" and then had Will of Cadmus trigger negate that. 1 Quote Link to comment Share on other sites More sharing options...
Maogrim Posted February 12, 2021 Report Share Posted February 12, 2021 1 hour ago, Plaag said: just look at legislat post Oh, so you already did that. I will try to watch, but three hours is a bit of an ask. So I would really appreciate if you or your opponent were to provide some written analysis on why the McCabe shooting approach didn't work out as intended . Or at least I assume it didn't Quote Link to comment Share on other sites More sharing options...
farmoar Posted February 12, 2021 Report Share Posted February 12, 2021 On 2/11/2021 at 2:24 AM, Korrok said: I can't help but feel like nephilim was a poor choice going into cadmus. this isnt the first time people have said something like this. seems like you are forgetting one of the core concepts to Mlaifaux is that you declare Faction and THEN Master, AT THE SAME TIME. what the 2 authors are saying is that it is a horrible matchup of Nephilim into Cadmus. You dont get to know they are playing Cadmus until you have already declared your faction, and then reveal masters at the same time. what people need to be looking at is how many masters Cadmus invalidates entirely. if there are too many of those, then there is a problem, as bringing any of those masters into a game against ES could mean an instant loss. can you have silver bullets to certain abilities of crews, sure. but you cant make a majority of master choices subpar-to-unplayable 2 Quote Link to comment Share on other sites More sharing options...
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