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Thoughts on Rottenburg

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Rottennurg is a nice module. It runs pretty straight-forwardly, but there is some room for FM's to play with as well.

If you have a heavy emphasis on combat among your characters, you may need to beef up the opposition just a bit.

I also added a nice reward to the end, and offered PC's either a small residence inside rottenburg, or a gas-powered wagon; they took the wagon and never looked back, however, there could be a whole campaign centered around that portion of the Quarantine Zone.

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I wish it was a little less railroad, maybe focused on the town more, but it’s a fine little detective adventure focusing on #notallnecromancy, there is the issue of it being pretty easy to miss the cool boss battle at the end like my group did

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