We had an interesting interaction in a game the other day, and got curious about what the right answer would be.
So the three models and abilities involved where:
Jedza with "inevitability of death"
Lamplighter with "Unnatural glow"
Candy with "Disarm"
The Lamplighter attacked Candy, and ended up healing candy for 3.
Candy flipped crows, so since no trigger was declared, she was able to declare "Disarming"
Jedza used "inevitability of death" on the heal 3, changing it to damage instead.
Now. The question is wether Candy is allowed to reduce that damage by 2, because of Disarming, or if the attack resolved with a heal, and therefore is irreducible by the defensive trigger, and the actual damage comes from Jedzas "inevitability of death" ability.
We decided to call it in Jedzas favour, but can't say for sure what the right answer would be! What do you think?
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Icebeard
We had an interesting interaction in a game the other day, and got curious about what the right answer would be.
So the three models and abilities involved where:
Jedza with "inevitability of death"
Lamplighter with "Unnatural glow"
Candy with "Disarm"
The Lamplighter attacked Candy, and ended up healing candy for 3.
Candy flipped crows, so since no trigger was declared, she was able to declare "Disarming"
Jedza used "inevitability of death" on the heal 3, changing it to damage instead.
Now. The question is wether Candy is allowed to reduce that damage by 2, because of Disarming, or if the attack resolved with a heal, and therefore is irreducible by the defensive trigger, and the actual damage comes from Jedzas "inevitability of death" ability.
We decided to call it in Jedzas favour, but can't say for sure what the right answer would be! What do you think?
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