Cedar Posted December 1, 2020 Report Share Posted December 1, 2020 I actually think Cadmus could benefit from one Cryptologist in crew, so you could resolve good doctor summoning one additional time 1 1 Quote Link to comment Share on other sites More sharing options...
santaclaws01 Posted December 2, 2020 Report Share Posted December 2, 2020 13 hours ago, Cedar said: I actually think Cadmus could benefit from one Cryptologist in crew, so you could resolve good doctor summoning one additional time You're paying 7 stones for that. Would be better at that point to either go for the Eiffgy with upgrade, or spend the couple more stones for either Winston or Mr. Ngaatoro. Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted December 2, 2020 Report Share Posted December 2, 2020 7 stones to replace a 2 stone summoned minion with a 6 stone minion for 5 turns..... there's a mathematical formula in there somewhere but I'm bad at math. 1 Quote Link to comment Share on other sites More sharing options...
santaclaws01 Posted December 2, 2020 Report Share Posted December 2, 2020 14 minutes ago, Jesy Blue said: 7 stones to replace a 2 stone summoned minion with a 6 stone minion for 5 turns..... there's a mathematical formula in there somewhere but I'm bad at math. That assumes a constant supply of Eyes and Ears. At least 2 per turn. Quote Link to comment Share on other sites More sharing options...
Rufess Posted December 2, 2020 Report Share Posted December 2, 2020 2 hours ago, santaclaws01 said: That assumes a constant supply of Eyes and Ears. At least 2 per turn. Plus Web or corpse near the Dr.Stanley and not hitting the limit of Berserker Husk for 5 turns. Quote Link to comment Share on other sites More sharing options...
Adran Posted December 2, 2020 Report Share Posted December 2, 2020 4 hours ago, Rufess said: Plus Web or corpse near the Dr.Stanley and not hitting the limit of Berserker Husk for 5 turns. 7 hours ago, Jesy Blue said: there's a mathematical formula in there somewhere but I'm bad at math. And the formula needs to take into account the reduced effect of summons on later turns. And the card requirements to get it off. Its a pretty complex formula. I think its probably a play style. If you build to gain maximum effect from this, then it might be well worth it. If your opponent doesn't bother killing your husks, then you've already hit the limit on turn 2 before you have used its ability. I'd probably start off trying to get Cadmus to work without a cryptologist and see how many Husks I find I have throughout the games to work out how much extra I would be getting from it. That said, if you start off hiring a Husk anyway, its not much more of an investment to hire a cryptologist and get that Husk in turn 1. Quote Link to comment Share on other sites More sharing options...
74legion Posted February 7, 2021 Report Share Posted February 7, 2021 Dreamer is quite good in that he has models that can move other models by pushing them as well as the ability to manipulate the deck and some attacks on his models are able to ignore the shield or armor + there are a variety of models that you can take to your gang this is also + 1 1 Quote Link to comment Share on other sites More sharing options...
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