ezramantis Posted September 24, 2020 Report Share Posted September 24, 2020 Recently I've been playing 35ss games. The guy I've been playing with has limited time available and we're playing over VASSAL, so 35ss size is perfect because it usually allows us squeeze in about a turn a session. Most crew building wisdom centers around standard 50ss size, so I'd like to explore what the community thinks about how to build 35ss crews. Obviously each game is different, with opponent's master, keywords, strats and schemes, etc. but I feel like there must be some general philosophies that can be kept in mind with smaller games. As a conversation starter I'd like to offer how I've been thinking about it ("right" or "wrong"). With less models to achieve objectives, I've been focusing on how to score the strat and 1 objective, with the second object being a "plan B" of sorts. Quote Link to comment Share on other sites More sharing options...
belorey Posted September 24, 2020 Report Share Posted September 24, 2020 If i had to make a 35ss lista without knowing anything else i would probably do sonething like this: Size: 35 - Pool: 4 Leader: Lucas McCabe Relic Hunter Totem(s): Luna Hires: Desper LaRaux Sidir Alchibal Rough Rider Rough Rider Quote Link to comment Share on other sites More sharing options...
J4bberw0ck Posted September 24, 2020 Report Share Posted September 24, 2020 I would say you’d want to avoid models which specialize in one particular thing, and instead go for models which can accomplish a variety of tasks. @belorey’s list is a great example, as the Rough Riders can do pretty much whatever you need, and are mobile enough to get where they need to be. They can also move Sidir around to give him the mobility he needs to apply pressure as necessary. Quote Link to comment Share on other sites More sharing options...
belorey Posted September 25, 2020 Report Share Posted September 25, 2020 13 hours ago, J4bberw0ck said: I would say you’d want to avoid models which specialize in one particular thing, and instead go for models which can accomplish a variety of tasks. @belorey’s list is a great example, as the Rough Riders can do pretty much whatever you need, and are mobile enough to get where they need to be. They can also move Sidir around to give him the mobility he needs to apply pressure as necessary. And they can also heal allies or themselves with bonus action. Quote Link to comment Share on other sites More sharing options...
J4bberw0ck Posted September 26, 2020 Report Share Posted September 26, 2020 20 hours ago, belorey said: And they can also heal allies or themselves with bonus action. They really are the whole package, aren't they? I'm gettin' all dreamy-eyed just thinking about it... 1 Quote Link to comment Share on other sites More sharing options...
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