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My opinion about Frontiers


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You'll have to add that you haven't killed the model with the Worm's activation, or just killed it with Paul's first attack. For me, it's a very situational scenario.  Can it happen? Definitely,

Home on the Range is a really odd ability to have on a primarily ranged crew. It feels like the idea behind this is to allow the crew to put pressure on the opponent right away with 14" guns which sou

I'd agree that previously Frontier didn't get to make use of Crocketts best ability (scent of Blood), there is now a nice beast come into the keyword... And its a model that already wants to be close

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On 11/16/2020 at 12:51 PM, 4thstringer said:

Sounds interesting.

I was thinking last night, how hard could 8 traps make a claim jump lym pool?

I like this plan. Considering 2 traps are annoying.....

I am also excited about Rough Riders, I think I read somewhere they are in the Black Friday sale?

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11 hours ago, belorey said:

Can hoy explain me the list and enemies you play agains It?

I currently have 5 games under my belt. All 5 were corner. 4 had 8 traps. 5th had 5 traps.
I played versus: Hoffman, Pandora, Ulix, Somer, Sandeep 

The idea behind the list is to score early and deny vp via traps and focused shooting. I think I got 6 points twice. The rest we're very low scoring games (3:0, 3:2 and 3:3). Basically you have to go through 8-10 traps and all the staggered to function and a trap that hits a beater (which is pretty likely) basically trades itself for it which is nice.

 

First 3 games had:
New Cornelius Basse Crew (Guild)
Size: 50 - Pool: 3
Leader:
  Cornelius Basse
Totem(s):
  Bernadette Basse
Hires:
  Clockwork Trap
  Clockwork Trap 2
  Clockwork Trap 3
  Clockwork Trap 4
  Clockwork Trap 5
  Clockwork Trap 6
  Clockwork Trap 7
  Clockwork Trap 8
  Frontiersman
  Pathfinder
  Pathfinder 2
  Austringer
  Austringer 2

4th had:
New Cornelius Basse Crew (Guild)
Size: 50 - Pool: 1
Leader:
  Cornelius Basse
Totem(s):
  Bernadette Basse
Hires:
  Clockwork Trap
  Clockwork Trap 2
  Clockwork Trap 3
  Clockwork Trap 4
  Clockwork Trap 5
  Clockwork Trap 6
  Clockwork Trap 7
  Clockwork Trap 8
  Pathfinder
  Pathfinder 2
  Austringer
  Austringer 2
  Rough Rider
 

5th (versus Sandeep):

New Cornelius Basse Crew (Guild)
Size: 50 - Pool: 3
Leader:
  Cornelius Basse
Totem(s):
  Bernadette Basse
Hires:
  Clockwork Trap
  Clockwork Trap 2
  Clockwork Trap 3
  Clockwork Trap 4
  Clockwork Trap 5
  Pathfinder
  Austringer
  Austringer 2
  Rough Rider
  The Lone Marshal

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Here's a funny one I ran tonight into public enemies vs. @Corwin using nb Lucius

Basse

Baby basse

Nellie

Reichart

Pathfinder

Traps x7.

The idea being if they killed the traps I would be able to land some huge twist their ideals. It didn't quite work out because Nellie was knocked down to 2 wounds turn 1 by hidden sniper. But made for a very fun game.

 

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