MattM 339 Posted September 9, 2020 Report Share Posted September 9, 2020 Hey Wyrdos! This week, Waldo decided he’d spice things up by trying his hand at fishing. He got his pole, tackle box, and hat, then proceeded to dig outside the office for some bait. After an hour or so, Waldo had only managed to wrangle a few earthworms… until the ground started to rumble and shake. It looked like Waldo’s excavating attracted the attention of an upcoming creature for the Explorer’s Society, and an existing crew: Somehow, Waldo managed to disturb one of Malifaux’s native Sand Worms and let it loose on the office’s front lawn! Sand Worms are huge and hungry predators that hunt the Badlands. Homesteaders and frontiersmen find them to be dangerous threats, and often need assistance to drive them away from farms. Take a look at its card and you’ll see why: Though adult Sand Worms can grow enormous, the one here appears to be a juvenile. It seems that with the right vibrations, certain people with the Frontier keyword (or with Explorer’s Society memberships) can call these beasts from the dunes and use them as living weapons. That’s all for this week, Wyrdos. While Waldo tries to fit the Sand Worm into his bait bucket, you should stop by the forums and tell us what you think of the monstrous beastie! Will this burrowing Enforcer be key to digging your Explorer’s Society crews to victory? 8 Quote Link to post Share on other sites
Gloomy 1,191 Posted September 9, 2020 Report Share Posted September 9, 2020 Looks great! Quote Link to post Share on other sites
ShinChan 359 Posted September 9, 2020 Report Share Posted September 9, 2020 This model raises a doubt. What happen if it uses Sandstorm triggering Lasting Winds and then buries itself with Drill into the Earth? Do the Dust Cloud markers that were within 4" when he used Sandstorm get removed or not? 😕 Quote Link to post Share on other sites
theamazingmrg 148 Posted September 9, 2020 Report Share Posted September 9, 2020 17 hours ago, ShinChan said: This model raises a doubt. What happen if it uses Sandstorm triggering Lasting Winds and then buries itself with Drill into the Earth? Do the Dust Cloud markers that were within 4" when he used Sandstorm get removed or not? 😕 No, because the pulse is an instant effect that effectively tags the Dust Clouds that will remain. Those "tags" will still be in play even if the Sandworm submerges itself. It should be noted that if the Worm drops a Dust Cloud from its trigger on Drill Into The Earth, then that one will not remain at the end of the turn. 2 1 Quote Link to post Share on other sites
theamazingmrg 148 Posted September 9, 2020 Report Share Posted September 9, 2020 Also, I wasn't too sure about how much variety there would be in The Explorer's Society when they were first announced, but my concerns were clearly misplaced. Wyrd are absolutely killing it. 1 1 2 Quote Link to post Share on other sites
clockworkspide 118 Posted September 9, 2020 Report Share Posted September 9, 2020 "Reichart, do we have wormsign?" "Cornelius, we have wormsign the likes of which even God has never seen!" Because I had to. Sorry. 2 2 2 Quote Link to post Share on other sites
Nathan Caroland 5,046 Posted September 9, 2020 Report Share Posted September 9, 2020 2 4 Quote Link to post Share on other sites
J4bberw0ck 105 Posted September 9, 2020 Report Share Posted September 9, 2020 Yes! Thank you @Nathan Caroland, this is exactly what I've been picturing. Pretty sure I need to run a TtB game that's just Tremors 3 now... 1 Quote Link to post Share on other sites
MattM 339 Posted September 9, 2020 Author Report Share Posted September 9, 2020 9 minutes ago, J4bberw0ck said: Pretty sure I need to run a TtB game that's just Tremors 3 now... Now there's an idea... Quote Link to post Share on other sites
Mangod 0 Posted September 9, 2020 Report Share Posted September 9, 2020 2 hours ago, clockworkspide said: "Reichart, do we have wormsign?" "Cornelius, we have wormsign the likes of which even God has never seen!" Because I had to. Sorry. Don't apologize; everything is made better by the inclusion of Shai-Hulud! 1 Quote Link to post Share on other sites
Trample 274 Posted September 10, 2020 Report Share Posted September 10, 2020 I played against this model tonight in a Basse crew and he was pretty brutal. Now, I hadn't seen him before, so next time I'll be ready. I didn't realize he had a trigger that buried him, so I attacked him turn one, which was dumb. He buried. He took damage, but as an after resolving trigger there isn't much you can do about it. Following that he pops up doing 3 min 3 attacks! He can be very strong against a lot of crews. Thunders, guild, and Tara will tear him up I think but if I were to play Basse into anything else the Sand Worm would be along for the ride. He seems very good for 8 points. 1 Quote Link to post Share on other sites
dancater 433 Posted September 10, 2020 Report Share Posted September 10, 2020 Cost 8 and up to three min-3 damage attacks is super nasty. Poor defensive stats, HtW is good, and on Df attacks the after resolving trigger is excellent and not to hard to generate. Vulnerable to Wp based attacks. As is this appears to be an excellent beater, very cost efficient for its role, slippery and potentially highly manoeuvrable depending on terrain. I agree that the variety of Explorers models seems excellent, which is great because you'd expect an exploration society to have a menagerie of the weird and dangerous. 1 Quote Link to post Share on other sites
PraetorDragoon 2,483 Posted September 10, 2020 Report Share Posted September 10, 2020 The Explorer's Society does get more interesting with each new preview. Quote Link to post Share on other sites
Da Git 1,322 Posted September 10, 2020 Report Share Posted September 10, 2020 Wish he had of been duel Faction Guild. They would love a solid schemer even for 9ss OOK. 1 Quote Link to post Share on other sites
dannydb 198 Posted September 10, 2020 Report Share Posted September 10, 2020 34 minutes ago, Da Git said: Wish he had of been duel Faction Guild. They would love a solid schemer even for 9ss OOK. as far as im aware there is no duel faction non masters/totems now 1 Quote Link to post Share on other sites
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.