darksoul281 Posted September 7, 2020 Report Share Posted September 7, 2020 Hi In Spain we hace a question about the obey and the laught off Can Zoraida make move a model with the laught off hability? I think yes because the obey make the model make an action, and is the model that take the walk o charge action formar Eixample Ty wyrdos Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted September 7, 2020 Report Share Posted September 7, 2020 Sadly, yes. An Obey is the model "choosing" to do these actions, so you cannot resist using Laugh Off. Quote Link to comment Share on other sites More sharing options...
darksoul281 Posted September 7, 2020 Author Report Share Posted September 7, 2020 Ty I said a lot of times this but in My community we have a lot of players that not trust in my words :c Quote Link to comment Share on other sites More sharing options...
Zebo Posted September 7, 2020 Report Share Posted September 7, 2020 How are you sure? The model being obeyed is moved during an enemy activation and by an enemy effect. Those sounds like the conditions to be protected by Laugh Off. 1 Quote Link to comment Share on other sites More sharing options...
muraki Posted September 7, 2020 Report Share Posted September 7, 2020 Feel it's the same as obeys letting you use a models focus + etc. Yah the obeying model is forcing the action. But it's all within the obeyees side of things compared to more external pushes / moves. 1 Quote Link to comment Share on other sites More sharing options...
solkan Posted September 7, 2020 Report Share Posted September 7, 2020 The fact that the controller of a model makes all of the choices for a model while an action is being resolved is why Unyielding says (emphasis added): Quote When this model would take an Action outside of its Activation, its owner may choose for it not to. Back in the beta, the discussion came up whether Laugh Off should be rewritten to be similar. For whatever reason, the developers chose to leave it as is. So if another model takes control of a model with Laugh Off (through Obey or whatever), then that other model (the other model's player) gets to make the choice, not the model's owner. Quote Link to comment Share on other sites More sharing options...
Adran Posted September 7, 2020 Report Share Posted September 7, 2020 2 hours ago, Zebo said: How are you sure? The model being obeyed is moved during an enemy activation and by an enemy effect. Those sounds like the conditions to be protected by Laugh Off. Because what's moving it isn't the enemy effect. What actually moves it is the walk action it took itself. It was an enemy effect which allowed it to take that action, but the obey did not move it. Also, during the action the choices are being made by the controller of the obey, so even if the above was wrong, they could choose to move. 1 Quote Link to comment Share on other sites More sharing options...
darksoul281 Posted September 8, 2020 Author Report Share Posted September 8, 2020 8 hours ago, Adran said: Because what's moving it isn't the enemy effect. What actually moves it is the walk action it took itself. It was an enemy effect which allowed it to take that action, but the obey did not move it. Also, during the action the choices are being made by the controller of the obey, so even if the above was wrong, they could choose to move. Ty Adran, Zebo Is one of the players that dont trust me :c 3 1 Quote Link to comment Share on other sites More sharing options...
theamazingmrg Posted September 8, 2020 Report Share Posted September 8, 2020 The best way to look at it is to compare Obey to Lure. Obey: Target model takes a non- Action that does not Attach Upgrades or list a model by name, chosen and controlled by this model. Lure: Move the target its Mv towards this model. So in the case of Obey, the target model takes an Action that is controlled by the Obey-ing player. But with Lure, the target model doesn't take any Action, but is instead forced to move. So while Obey-ing a model to make a Walk Action is moving a model during an enemies Activation, that move is controlled by the Obey-ing player, as are all decisions made during that move. So technically, the model could choose to use Laugh Off to not move, but that decision is made by the Obey-ing player, not the owner, and it makes no sense for someone who has Obey-ed a model to move to use that models Ability to stop that move. Laugh Off works against Lure, but not Obey. 1 Quote Link to comment Share on other sites More sharing options...
Ogid Posted September 8, 2020 Report Share Posted September 8, 2020 The difference between a model taking the action and being affected by an enemy effect should be in the next FAQ... It's clear rules-wise, but I've seen this kind of question countless times. 1 Quote Link to comment Share on other sites More sharing options...
Morgan Vening Posted September 9, 2020 Report Share Posted September 9, 2020 On 9/8/2020 at 5:51 PM, Ogid said: The difference between a model taking the action and being affected by an enemy effect should be in the next FAQ... It's clear rules-wise, but I've seen this kind of question countless times. Yep. While the answer does seem pretty rock solid when it's fully laid out, the Question Asked definitely happens Frequently. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.