regleant Posted September 7, 2020 Report Share Posted September 7, 2020 I think we played this correctly but the result was so mind-blowing, I wanted to be sure. The situation is: Mechanized Porkchop has 2 boxes left with Bombs in yer Belly Misaki attacks Porkchop hitting Severe damage and Execute Trigger How we think it plays: Porkchop takes 5 damage (-2 for Armor) Blast damage template is placed, dealing 4 to Misaki Porkchop dies, triggering the Demise +3 ability Misaki takes 3 damage Execute trigger fizzles, since there's no longer a target in play. But that results in Misaki taking 7 damage, which seems a bit powerful. Also, we wanted to confirm that the Execute trigger does fizzle. Thanks! Quote Link to comment Share on other sites More sharing options...
0 touchdown Posted September 7, 2020 Report Share Posted September 7, 2020 I believe that is correct. In this case, Misaki would be well advised to cheat in a weak, leave the Porkchop alive after damage and let the Execute trigger happen since that ignores Demise abilites Quote Link to comment Share on other sites More sharing options...
0 Mycellanious Posted September 7, 2020 Report Share Posted September 7, 2020 4 hours ago, touchdown said: I believe that is correct. In this case, Misaki would be well advised to cheat in a weak, leave the Porkchop alive after damage and let the Execute trigger happen since that ignores Demise abilites Assume the opponent has no cards or stones Quote Link to comment Share on other sites More sharing options...
0 touchdown Posted September 7, 2020 Report Share Posted September 7, 2020 8 minutes ago, Mycellanious said: Assume the opponent has no cards or stones or that the opponent wants to spend resources keeping a model with 1 wound alive. Really I would have tried not to attack the Bombs in Yer Belly model in the first place. unless taking 7 damage was worth it Quote Link to comment Share on other sites More sharing options...
0 Ogid Posted September 7, 2020 Report Share Posted September 7, 2020 6 hours ago, regleant said: But that results in Misaki taking 7 damage, which seems a bit powerful. Also, we wanted to confirm that the Execute trigger does fizzle. Both right. If a trigger declares a target and that target is no longer in play, the trigger doesn't happen (it's in trigger timing, pg12). About Misaki taking 7 damage... that upgrade is very good versus mele beaters. But as she has range 2, she could take only 3 damage from the demise because 2'' is slightly more than 50mm (she may attack from a point where that won't hit her); especially handy on her that has mobile warrior. Quote Link to comment Share on other sites More sharing options...
0 solkan Posted September 8, 2020 Report Share Posted September 8, 2020 Yeah, the timing on Execute creates a weird sort of trade off if you know how it used to work in the previous edition. 😕 The triggers that were merged to become Execute used to be "After damaging" trigger (a type which no longer exists. The requirement was roughly that the target suffered more than 0 damage, but the details involved caused timing paradoxes...). That trigger type got removed, and it got switched to an "After succeeding" instead of a "When resolving" trigger. Back when it was "After damaging", if the defender had a way of reducing damage to 0 (like using soul stones to prevent damage), then the defender could avoid the trigger. If Execute were a "When resolving" trigger, you wouldn't have to worry about prematurely killing the target before Execute goes off. But the authors went with "After succeeding", instead. I will say that the timing side effects were brought up during the open beta, and they remained unchanged. And some of the old developers probably smile a little if someone complains about having to work to avoid killing a model prematurely. 🧖♂️ 1 1 Quote Link to comment Share on other sites More sharing options...
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regleant
I think we played this correctly but the result was so mind-blowing, I wanted to be sure. The situation is:
How we think it plays:
But that results in Misaki taking 7 damage, which seems a bit powerful. Also, we wanted to confirm that the Execute trigger does fizzle.
Thanks!
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