Azahul Posted April 15, 2021 Report Share Posted April 15, 2021 Both the Freikorps and Mercenary Keywords have a lot of Discard effects and not necessarily much in the way of Draw, so I can see Yannic being a big boon to both. Discard a card for a Scheme Marker effects like Parker's Draw Their Attention also get a boost, since they turn from a transaction (Pay X for Y) to gift (Draw a card, status quo otherwise remains largely unchanged) provided a marker is already in position. There are a lot of interesting possibilities more generally with this lot, it's going to be fun teasing them out. 1 2 Quote Link to comment Share on other sites More sharing options...
touchdown Posted April 15, 2021 Author Report Share Posted April 15, 2021 A Freikorps Engineer can tools for the job, then first action drop a scheme marker, bonus strengthen armor (discarding the marker) to draw 2 cards, and then still take a shot or charge something. If you discarded a tome for Tools, it could be a focused attack too. 1 Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted April 15, 2021 Report Share Posted April 15, 2021 2 minutes ago, touchdown said: A Freikorps Engineer can tools for the job, then first action drop a scheme marker, bonus strengthen armor (discarding the marker) to draw 2 cards, and then still take a shot or charge something. If you discarded a tome for Tools, it could be a focused attack too. Wowza. Outcast card draw just got so much stronger xD She is pretty squishy, though, so imagine it can be answered. Good power for your first few turns though. 1 Quote Link to comment Share on other sites More sharing options...
Azahul Posted April 15, 2021 Report Share Posted April 15, 2021 It's also nice that she helps counter Youko. That's something we were all waiting for right? 2 Quote Link to comment Share on other sites More sharing options...
Fingalen Posted April 15, 2021 Report Share Posted April 15, 2021 Don't know if I would be able to fit Yannic into Daw, but their synergy (undying, injustice and ingenuity) seems to be quite interesting. But I doubt anyone would attack daw if Yannic is around. 🙂 1 Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted April 15, 2021 Report Share Posted April 15, 2021 19 hours ago, touchdown said: Think there's viable Yannic leader lists? I still need some fine tuning, but Yannic, Emissary, Surveyors, and all the impassable terrain! 1 Quote Link to comment Share on other sites More sharing options...
Thatguy Posted April 15, 2021 Report Share Posted April 15, 2021 8 hours ago, malyzubor said: Don't know if I would be able to fit Yannic into Daw, but their synergy (undying, injustice and ingenuity) seems to be quite interesting. But I doubt anyone would attack daw if Yannic is around. 🙂 Would Undying work? It says you may discard a card, so that definitely works with Yannick. However the next line says "If you do so,..." That makes it seem like it wouldn't work for changing the damage because you didn't discard a card, you did something else. Quote Link to comment Share on other sites More sharing options...
touchdown Posted April 15, 2021 Author Report Share Posted April 15, 2021 1 minute ago, Thatguy said: Would Undying work? It says you may discard a card, so that definitely works with Yannick. However the next line says "If you do so,..." That makes it seem like it wouldn't work for changing the damage because you didn't discard a card, you did something else. And how does Execute work? If you use Ingenuity do you draw a card and then die? Or still don't die? Quote Link to comment Share on other sites More sharing options...
trikk Posted April 15, 2021 Report Share Posted April 15, 2021 12 minutes ago, touchdown said: And how does Execute work? If you use Ingenuity do you draw a card and then die? Or still don't die? You die. You did not discard a card nor a SS. It doesn't also work with costs like Juggernaut IMHO because the cost was not paid. Quote Link to comment Share on other sites More sharing options...
Thatguy Posted April 15, 2021 Report Share Posted April 15, 2021 6 minutes ago, touchdown said: And how does Execute work? If you use Ingenuity do you draw a card and then die? Or still don't die? I would read it as you die, since there are two parts: 1. you may do a thing. 2. If you did the thing, do x. Yannic lets you remove a scheme maker and draw a card instead of discarding. But it doesn't say: "That model still counts as discarding for game effects." Maybe that's not RAI, so it might be good to ask for a FAQ clarification. Quote Link to comment Share on other sites More sharing options...
touchdown Posted April 15, 2021 Author Report Share Posted April 15, 2021 5 minutes ago, trikk said: You die. You did not discard a card nor a SS. It doesn't also work with costs like Juggernaut IMHO because the cost was not paid. That means it won't work a lot of the ideas I've put in here. No Strengthen Armor or For the Corps synergy either. Quote Link to comment Share on other sites More sharing options...
Thatguy Posted April 15, 2021 Report Share Posted April 15, 2021 I think it would work for costs. Because they're: 1. Pay the cost. 2. Do the thing. Not 1. You may pay the cost. 2. If the cost was payed, do the thing. Ie, there's no portion of part 2 that checks to see what you did in part 1. I could be wrong, but it certainly seems like Yannic's Aura was intended to work with For the Corps and Juggernaut. 3 Quote Link to comment Share on other sites More sharing options...
James Dyson Posted April 15, 2021 Report Share Posted April 15, 2021 14 minutes ago, Thatguy said: I think it would work for costs. Because they're: 1. Pay the cost. 2. Do the thing. Not 1. You may pay the cost. 2. If the cost was payed, do the thing. Ie, there's no portion of part 2 that checks to see what you did in part 1. I could be wrong, but it certainly seems like Yannic's Aura was intended to work with For the Corps and Juggernaut. Agreed. Otherwise, Dashel's totem wouldn't draw you a card off of Executioner's doing Trail of Gore, because it is also taking the place of a cost while not being that cost. 2 Quote Link to comment Share on other sites More sharing options...
thatlatinspeakingguy Posted April 15, 2021 Report Share Posted April 15, 2021 it's a shame that these inspiring profiles got so uninspired sculpts... Quote Link to comment Share on other sites More sharing options...
Thatguy Posted April 15, 2021 Report Share Posted April 15, 2021 I like them personally. I think you need normal looking dudes to offset the gonzo giant monsters. 1 Quote Link to comment Share on other sites More sharing options...
Deathinabox Posted April 17, 2021 Report Share Posted April 17, 2021 CR7 just got a lot better in outcasts. The brawler gives them the targeted condition removal they were missing, but yannic is great with sloth. Heal all enemies in range, then damage them all 1. Then give all those models within range of sloth a sin token 3 1 Quote Link to comment Share on other sites More sharing options...
Azahul Posted April 17, 2021 Report Share Posted April 17, 2021 Ooooh, I really like that! Quote Link to comment Share on other sites More sharing options...
Adran Posted April 17, 2021 Report Share Posted April 17, 2021 The faq question on costs says that your attempt to pay the cost is what matters. It's talking about damage but I can't see why it wouldn't apply here. So I think it ought to work as counting as the card discard. If anything relates to the discarded card, then that won't apply ( such as tools for the job and aethric healing). 1 Quote Link to comment Share on other sites More sharing options...
Deathinabox Posted April 17, 2021 Report Share Posted April 17, 2021 I'm curious if desperate mercs will start to be seen with yannic as they can drop a scheme marker, rapid fire, and draw a card. This will give them two shots and a drawn card each turn, which isn't bad for 4ss Quote Link to comment Share on other sites More sharing options...
Jesy Blue Posted April 17, 2021 Report Share Posted April 17, 2021 Well the two shot themselves are what's bad. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted April 17, 2021 Report Share Posted April 17, 2021 What's hilarious is they don't even have to be able to hit anything. Sit them in your deployment zone, and just keep dropping a scheme and then rapid firing something on the other side of the table. The attack fails, but you get to rapid fire xD That's a lot of stones for a bad draw engine xD Quote Link to comment Share on other sites More sharing options...
Deathinabox Posted April 17, 2021 Report Share Posted April 17, 2021 Yeah, so I just looked over the catalan riflemen again, and this exact trick works for them as well, except that they're good without it too. They can for the corps and draw a card and remove then drop a scheme marker, then shoot twice. Better gun, ignores shooting defenses, better triggers and easier access to them, all for 1ss more. I wanted to make desperate mercs useful but if they weren't dead already, catalans killed them Quote Link to comment Share on other sites More sharing options...
Thatguy Posted April 17, 2021 Report Share Posted April 17, 2021 9 hours ago, Adran said: The faq question on costs says that your attempt to pay the cost is what matters. It's talking about damage but I can't see why it wouldn't apply here. So I think it ought to work as counting as the card discard. If anything relates to the discarded card, then that won't apply ( such as tools for the job and aethric healing). Doesn't Necrotic Decay work the other way round? Where the second part references the actual results of the first? Like if you try to suffer 2 damage, but armor/shielded stops 1, you only get the one damage boost, not two? Quote Link to comment Share on other sites More sharing options...
Adran Posted April 17, 2021 Report Share Posted April 17, 2021 27 minutes ago, Thatguy said: Doesn't Necrotic Decay work the other way round? Where the second part references the actual results of the first? Like if you try to suffer 2 damage, but armor/shielded stops 1, you only get the one damage boost, not two? I don't have the FAQ to hand, but from memory that is because the trigger refers to the amount suffered later on Quote Link to comment Share on other sites More sharing options...
Hermit Posted April 17, 2021 Report Share Posted April 17, 2021 https://biggerhat.net/faqs?query=Decay Here's the entry 2 Quote Link to comment Share on other sites More sharing options...
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