Maniacal_cackle Posted July 16, 2020 Report Share Posted July 16, 2020 Anyone else sad that McMourning can't take Necrotic Machine (except if doing double masters and hiring Molly first). It has one of the best poison based abilities in the faction (if not THE best), and yet it can't join the poison crew. Thanks for coming to my pointless rant. I hope your gamer spirit aches as mine does over this tragedy. 1 1 Quote Link to comment Share on other sites More sharing options...
LeperColony Posted July 16, 2020 Report Share Posted July 16, 2020 I mean, yeah, but then again it'd be very strong in his crew. So I'm kinda okay, for the game, that he really can't. Off topic but in a similar spirit, I am sad that he can't hire Grimwell and the rest of the Asylum gang in 3E since he lost his Guild affiliation. They should have given those guys Experimental as well. Not even sure I would take them, but it doesn't really make sense that I can't. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 16, 2020 Author Report Share Posted July 16, 2020 7 minutes ago, LeperColony said: I mean, yeah, but then again it'd be very strong in his crew. So I'm kinda okay, for the game, that he really can't. Off topic but in a similar spirit, I am sad that he can't hire Grimwell and the rest of the Asylum gang in 3E since he lost his Guild affiliation. They should have given those guys Experimental as well. Not even sure I would take them, but it doesn't really make sense that I can't. Perhaps should have made McMourning Experimental/Asylum? As for necrotic machine, I think I agree. The solution is probably just to remove Neurotoxins from the Machine xD. The model is already so insanely good. 1 Quote Link to comment Share on other sites More sharing options...
LeperColony Posted July 16, 2020 Report Share Posted July 16, 2020 Neurotoxins is really good, but I think the psychological impact is greater than its effect on the table. I've tried to do a Marcus Neurotoxins list and it really wasn't worth it. There wasn't enough value in the poison models to make the spread more effective than what I could have gotten otherwise. Then again, I am pretty bad at this game. Quote Link to comment Share on other sites More sharing options...
Maniacal_cackle Posted July 16, 2020 Author Report Share Posted July 16, 2020 25 minutes ago, LeperColony said: Neurotoxins is really good, but I think the psychological impact is greater than its effect on the table. I've tried to do a Marcus Neurotoxins list and it really wasn't worth it. Then again, I am not good at this game. I may be overhyped on it since I've only had one game since I started trying to abuse it and it was epic. But it seems especially crazy on the Necrotic Machine: Necrotic machine applies poison to a henchman Uses accomplice to activate a beater. Beater smashes henchman while its defenses are down, no chance to counter by moving out of range. I did this to Mancha Roja and it exploded into a red mist xD Quote Link to comment Share on other sites More sharing options...
Graf Posted July 16, 2020 Report Share Posted July 16, 2020 Considering the ease with which Experimental dishes out poison AOEs, I'm quite fine without the Neurotoxin rule in McMourning's crew. He would have to pay a huge tax of some kind to balance this out. 1 Quote Link to comment Share on other sites More sharing options...
Haagrum Posted July 18, 2020 Report Share Posted July 18, 2020 I'm just sad that I can't break out the Scorpius in McMourning any more. If any model is missing Experimental, it's my poor little stinging mecharachnid. 2 2 Quote Link to comment Share on other sites More sharing options...
Da Git Posted July 18, 2020 Report Share Posted July 18, 2020 7 hours ago, Haagrum said: I'm just sad that I can't break out the Scorpius in McMourning any more. If any model is missing Experimental, it's my poor little stinging mecharachnid. THIS!!! Quote Link to comment Share on other sites More sharing options...
Jay_Azur Posted July 27, 2020 Report Share Posted July 27, 2020 Giving him Asylum Keyword as well would be fine and flavourful, but access to Neurotixins might be a bit much. He already ignores almost everything, let be atleast one thing which doesn't make his attacks straight up irreducible. 1 Quote Link to comment Share on other sites More sharing options...
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