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Toshiro area effect


TomResser

Question

Hello,

a friendly minion is in 6" to Toshiro and the target of a melee attack action. Get the friendly minion in the following duel as a defender a positve flip because the area effect of Toshiro?

Another question: is a push stoped, if the model hits a wall (blocking terrain, hight 1) or it is possible to push through the wall (-1 push range)?

 

Thank you!

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22 minutes ago, TomResser said:

a friendly minion is in 6" to Toshiro and the target of a melee attack action. Get the friendly minion in the following duel as a defender a positve flip because the area effect of Toshiro?

no it says "when taking mele actions" so it works only when you atack

 

24 minutes ago, TomResser said:

Another question: is a push stoped, if the model hits a wall (blocking terrain, hight 1) or it is possible to push through the wall (-1 push range)?

He stops

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1 hour ago, TomResser said:

 

Another question: is a push stoped, if the model hits a wall (blocking terrain, hight 1) or it is possible to push through the wall (-1 push range)?

 

 

You're missing the climbable trait, which is important for this question. As nothing actually stops you moving through blocking terrain, you need either the impassable or the climbable trait to do this.

 

Pushes do not grant permission for you to change height (unless you push up a hill or staircase). The rules only allow you to climb terrain during a walk action. (Its slightly hidden in the movement section in page 14 electronic).

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41 minutes ago, Adran said:

You're missing the climbable trait, which is important for this question. As nothing actually stops you moving through blocking terrain, you need either the impassable or the climbable trait to do this.

 

Pushes do not grant permission for you to change height (unless you push up a hill or staircase). The rules only allow you to climb terrain during a walk action. (Its slightly hidden in the movement section in page 14 electronic).

Thank you very much. Now it makes sense for me :)

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