whysoidle Posted November 21, 2019 Report Share Posted November 21, 2019 Guys, I have a question about rule Demise (hungry rats) in Hamelin's crew, basically, I may summon 2 rats if model was killed by enemy? There are 2 conditions in ability 1. Model was killed? 2. Model was killed by enemy? There are no "instead", or something like that, I just have to use it step by step? Quote Link to comment Share on other sites More sharing options...
1 solkan Posted November 21, 2019 Report Share Posted November 21, 2019 33 minutes ago, whysoidle said: Guys, I have a question about rule Demise (hungry rats) in Hamelin's crew, basically, I may summon 2 rats if model was killed by enemy? There are 2 conditions in ability 1. Model was killed? 2. Model was killed by enemy? There are no "instead", or something like that, I just have to use it step by step? That Demise effect does nothing which prevents the model being killed, or change the fact that it was killed. If you're looking at the Damaging Timing, that's a Step 6 Part C effect. It's the same situation as the various Demise abilities on the Gamin where they drop a marker or emit a pulse after being killed. To make sure you're getting an answer to your first question, there's no "instead" anywhere in that Demise ability, so: Sentence one: No matter who or what kills the model, summon a Malifaux Rat into base contact with it in Step 6 Part C. Sentence two: Sequentially after that, if it was killed by an enemy model, summon (a second) Malifaux Rat into base contact with the enemy model and give that enemy model a Blight Token. So the result will be one or two Malifaux Rats being summoned, in that order, depending on what happened. The fact that sentence two doesn't say "another" or "a second" or something else doesn't change the result. Quote Link to comment Share on other sites More sharing options...
1 Adran Posted November 21, 2019 Report Share Posted November 21, 2019 6 minutes ago, whysoidle said: Hmm, thanks Also, how can I proof that it's 2 separate sentences? And why that it doesn't say "another" doesn't change the fact? Well the full stop does a good job proving it's 2 sentences. Basic reading would give you that it's possible to summon2 rats since nothing links them together. So I would say the burden is on someone to try and prove its not 2 rats. Quote Link to comment Share on other sites More sharing options...
1 solkan Posted November 21, 2019 Report Share Posted November 21, 2019 6 minutes ago, whysoidle said: Hmm, thanks Also, how can I proof that it's 2 separate sentences? And why that it doesn't say "another" doesn't change the fact? Let me rephrase that. It's very common in the game to see an effect phrased as Quote Timing specifier, some description of the effect. Description of the effect continues. As far as why it doesn't need "another", that's the way the authors chose to write things. For instance, Rasputina's Ice Pillars action: Quote Create a Ht 4, Blocking, Destructible, Impassible Ice Pillar Marker anywhere within range. and right below it, the Frozen Domain trigger: Quote Frozen Domain: When resolving, Create an ice Pillar Marker anywhere within range. Note the conspicuous absence of the word "another" in that trigger. Quote Link to comment Share on other sites More sharing options...
1 Maniacal_cackle Posted November 21, 2019 Report Share Posted November 21, 2019 As a concrete example of something where it has to work this way (you do the effect twice), see Zoraida: Obey: take an action with the controlled model Ensorcel trigger: take an action with the controlled model. If listing the effect twice didn't make it happen twice, Zoraida's ensorcel trigger would do nothing (you're already taking an action with the controlled model). I had the same sense of confusion when I first read her card ("i'm already taking an action, why is it repeating itself?") If text is repeated, I do it twice. Quote Link to comment Share on other sites More sharing options...
0 whysoidle Posted November 21, 2019 Author Report Share Posted November 21, 2019 (edited) 19 minutes ago, solkan said: That Demise effect does nothing which prevents the model being killed, or change the fact that it was killed. If you're looking at the Damaging Timing, that's a Step 6 Part C effect. It's the same situation as the various Demise abilities on the Gamin where they drop a marker or emit a pulse after being killed. To make sure you're getting an answer to your first question, there's no "instead" anywhere in that Demise ability, so: Sentence one: No matter who or what kills the model, summon a Malifaux Rat into base contact with it in Step 6 Part C. Sentence two: Sequentially after that, if it was killed by an enemy model, summon (a second) Malifaux Rat into base contact with the enemy model and give that enemy model a Blight Token. So the result will be one or two Malifaux Rats being summoned, in that order, depending on what happened. The fact that sentence two doesn't say "another" or "a second" or something else doesn't change the result. Hmm, thanks Also, how can I proof that it's 2 separate sentences? And why that it doesn't say "another" doesn't change the fact? Edited November 21, 2019 by whysoidle Quote Link to comment Share on other sites More sharing options...
0 whysoidle Posted November 22, 2019 Author Report Share Posted November 22, 2019 Thanks to all of you! Quote Link to comment Share on other sites More sharing options...
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whysoidle
Guys, I have a question about rule Demise (hungry rats) in Hamelin's crew, basically, I may summon 2 rats if model was killed by enemy?
There are 2 conditions in ability
1. Model was killed?
2. Model was killed by enemy?
There are no "instead", or something like that, I just have to use it step by step?
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