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CustardBomb

So who's the new guy.

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5 minutes ago, Jesy Blue said:

Duuuuuuuude, imagine a pair of beat machine Totems... not a bunch of stolen children, not some coked up waifs, no pair of students in training.  Just 2 beefy, roid raging mountains of meat flanking you wherever you go.

... and your Personal Assistant Henchman, Tracey Buckingham!

Is she his PA, or his wife who keeps him line.  "No, you dolt, you're not supposed to run headlong into danger! *uses I've got your back to pull him out of engagement*"

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Do we actually have a married couple in game yet?

Brothers, sisters,  "sisters", weird may-december romance, gremlin romance, father & child, "gal pals", mother & child.... I think that would be a first.

I'm still sticking with before she was his wife, she was his personal assistant Tracey Copper née Buckingham.

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Let's make some predictions)

 

Lord Cooper

Master, Living, Construct - kinda obvious

Apex

Df 6 Wp 6 Mv 5 Sz 2 - just average Master stats for starters

Favored Terrain - it's more in-theme than Unimpeded and the difficult terrain crossing is mentioned in the contract.

Advanced Sights - his elephant gun has a scope after all. I'm not sure he will be a Sniper, but he's surely a crackshot. And his minions don't have to be Hunting Partners. Although they may still have it.

Hard to Kill - the guy has lost three limbs already, he's a diehard

Armor +1 - three metal limbs

On the Prowl - thematical for hunters

There are more in-theme abilities, but the card space is finite.

Attacks:

Clockwork Arm (Stat 5) - kinda obvious. Not his primary attack. He may have in-built masks. 

  • Bloody Display - he needs to get out of close combat. Gruesome trophies gave Terrifying in Shifting Loyalties, but let's use them this way.

  • Quick Shot - like Fuhatsu and Brackett, he can surprise you.

Custom Clockwork Rifle (Stat 7?) - kinda obvious. He can be the first crackshot master. We can make him similar to Parker with initially lower stat, that increases due to traps, corpses or friendly models next to the target. 

  • My Loyal Servant - let's heal hunting partners next to the target

  • Get In There - minions should hold up the quarry

  • Coordinated Attack - and finish it

  • Bloody Fate / Execute- but if you want something done right...

Surely there are other ideas for triggers like Maim, Stagger, Under Pressure ot giving Adversary (Apex).

(B) Create Trap - kinda obvious

(B) Ambush - kinda obvious

He still needs at least an unique Tactical Action or maybe an Attack. And we don't know yet, what Apex theme is.

Maybe he's a trophy hunter, who gets an upgrade for every kill or corpse removal.

What do you think?

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Regarding the minions

Big game hunter

Minion (3), Living

Apex

Df 5 Wp 5 Mv 5 Sz 2 - just average minion stats for starters

Hunting Partner - it's in-theme, but Master already ignores Friendly Fire.

Favored Terrain, Deadly Pursuit, On the Prowl - kinda obvious

The bigger they are - the big game is big after all.

There may be a reverse Bully, where you get bonus for targeting more expensive models.

Attacks:

Exotic Weapons (Stat 5) - they have different knives, spears etc.

  • Bloody Fate - can also be Worthy Opponent.
  • Mutilate - they need to delay the quarry.

Custom Firearm (Stat 5)

  • Reposition - they need to engage the quarry
  • Critical Strike

(B) Create Trap - kinda obvious

(B) Ambush - kinda obvious

 What do you think?

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