I would like to ask about how exactly "suffer damage" as a cost works. I used to asume, that regardless of if it is action, trigger or ability cost, if a model do not suffer damage (e.g. it is reduced to 0), the effect does not take place at all (action fails). However it seems to be a bit more complicated and it might differ for actions, triggers and abilities. (I.e. if the cost is not paid, "trigger is not resolved" in case of trigger, "action fails" in case of action, nothing about the ability).
But the practical problem comes with the Shielded. I understand, that using shielded is not optional. Let us look at e.g. Geryon. It gains Shielded by being near an ice pilar, but once it uses "The old ways", the suffered damage is reduced by this Shielded and the effect does not resolve. Correct? Generally, if models have Shielded, they cannot effectively use any action, trigger or ability, that has "suffer damage" as its cost unless the damage is irreducible, right?
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Fingalen
I would like to ask about how exactly "suffer damage" as a cost works. I used to asume, that regardless of if it is action, trigger or ability cost, if a model do not suffer damage (e.g. it is reduced to 0), the effect does not take place at all (action fails). However it seems to be a bit more complicated and it might differ for actions, triggers and abilities. (I.e. if the cost is not paid, "trigger is not resolved" in case of trigger, "action fails" in case of action, nothing about the ability).
But the practical problem comes with the Shielded. I understand, that using shielded is not optional. Let us look at e.g. Geryon. It gains Shielded by being near an ice pilar, but once it uses "The old ways", the suffered damage is reduced by this Shielded and the effect does not resolve. Correct? Generally, if models have Shielded, they cannot effectively use any action, trigger or ability, that has "suffer damage" as its cost unless the damage is irreducible, right?
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