Popular Post mattc Posted June 19, 2019 Popular Post Report Share Posted June 19, 2019 Hey Wyrdos, This past week, we’ve been frantically prepping for the retail release of Third Edition. In a huge miscommunication between us and Waldo, we found him stacking cans and jars full of pickled who-knows-what in the warehouse. Before he had the opportunity to dig up the floor to build a bomb shelter, we did our best to explain that what he was doing was a very different type of prepping. Releasing M3E won’t be the catalyst to the end of days. We hope. So, to celebrate not having to prepare for Armageddon, we are taking a look into the creative ingenuity of Malifaux’s oldest engineer, Leveticus. This resourceful genius has worked in Malifaux since the re-opening of the Breach, bringing a variety of special services to the denizens of Malifaux. Whether a magical artifact or ancient text, Leveticus always has the goods needed within his storefront, available to anyone within the city walls. And if he doesn’t have it, he has the resources to find it. While he may be seen as a having a calm demeanor and welcoming smile to his clientele, Leveticus ultimately hides his goals of immortality, choosing to work on his twisted abominations in secret, even coming as far as splitting fragments of his own soul into the waifs that have wandered into his shop. With the crackdown on mercenaries within the confines of Malifaux City via orders from Governor-General Marlow, Leveticus has not only lost his best customers, but also the hunters he relied upon to procure his goods. Now, in order to keep up his wares, he must rely on the services of his most trusted assistant, Rusty Alyce, and the Quarantine Zone Scavengers that come to him for black market augmentations as his only means of finding enough equipment to continue his illicit experiments, lest he succumbs to the inevitability of death. Check out what ol’ Levy and his Crew will look like in Malifaux Third Edition! 12 2 Quote Link to comment Share on other sites More sharing options...
yool1981 Posted June 19, 2019 Report Share Posted June 19, 2019 Nice art but imho too close to the former one for Levi. I preferred the previous Levi. For Alice I like both arts. This one is new and different. The waives are very similar to their previous art I think. The scavengers are too neat and clean for my taste but not bad per se (they just lack flavour). Or perhaps I was expecting some Jawas 😛 What exactly is the one in the middle doing? It seems that he is waiting for the opponent to come but in that case his shotgun is in a poor position for the fight... Or maybe he is just having the tourista which can happen to the best of us . Quote Link to comment Share on other sites More sharing options...
Trample Posted June 19, 2019 Report Share Posted June 19, 2019 Love the scavengers. I look forward to seeing how the Rusty Alice art translates into plastic. Quote Link to comment Share on other sites More sharing options...
TeddyBear Posted June 19, 2019 Report Share Posted June 19, 2019 Amazing crew, they are very similar to m2e version, maybe it's because i deeply love style of second edition, we needed a return to our origins and this is really aprecciated! Now i'm seriously consider to preorder it, even if i already have it! 🤐 Great work guys! Quote Link to comment Share on other sites More sharing options...
Saduhem Posted June 19, 2019 Report Share Posted June 19, 2019 Holy Diver.... the art. Leveticus was off my radar until this very moment. I need this crew, the whole crew, in my life! Also.... does Levi's equipment remind anyone of the big sisters from Bioshock 2? (Although I guess the old art sort of did that too). Going to have to paint Marlena (who suddenly got on my "to buy" list) as a little sister. 1 Quote Link to comment Share on other sites More sharing options...
J4bberw0ck Posted June 19, 2019 Report Share Posted June 19, 2019 Wow, I really love this art. I was a big fan of m2e Levi, and this just feels like an update/upgrade of that. Alice's pose feels so much more in character than her previous incarnation (BOOM! Headshot!), and Levi looks older and more decrepit, in keeping with his recent problems. Ohhh, I can't wait to pick these up. Oh, and @yool1981, I think the middle scavvie looks like he's crouching over some loot and trying to intimidate someone/thing else to back off. Dunno if it'll work, given his stats, but still. If you've ever seen a cornered animal with its hackles raised, it reminds me a lot of that. More important to show off your weapons than to actually use them. Quote Link to comment Share on other sites More sharing options...
hippopacalypse Posted June 20, 2019 Report Share Posted June 20, 2019 I've been in love with Levy crews since 1.5, and this one is no different. But where are his beautiful abominations? Quote Link to comment Share on other sites More sharing options...
isilmeon Posted June 20, 2019 Report Share Posted June 20, 2019 All scavengers must be handicapped with mechanical prostheses - this would be themed and consistent with the model card, since they have the "clockwork arm" action, and of the 3 scavengers, only one girl has such device. Quote Link to comment Share on other sites More sharing options...
Sol_Sorrowsong Posted June 20, 2019 Report Share Posted June 20, 2019 Anyone else seeing "the snap"? Edit: Also, does the card have a misprint on essence transfer "...to a maximum of 4 or (half) its current health, whichever is lower." I feel like the word "half" was omitted by accident. 1 Quote Link to comment Share on other sites More sharing options...
solkan Posted June 20, 2019 Report Share Posted June 20, 2019 52 minutes ago, Sol_Sorrowsong said: Anyone else seeing "the snap"? Edit: Also, does the card have a misprint on essence transfer "...to a maximum of 4 or (half) its current health, whichever is lower." I feel like the word "half" was omitted by accident. I don’t think it’s missing the word half. (The graphic agrees with last known beta version.) If the target has more than 4 wounds remaining, it will up to to 4 damage. If the target has four wounds or less, it won’t do more than it has remaining. You’re supposed to be able to kill off the friendly model, just not overkill it. (Because if you could make a model with 1 wound remaining suffer 4 damage, you’d be able to heal that 4.) Quote Link to comment Share on other sites More sharing options...
yool1981 Posted June 20, 2019 Report Share Posted June 20, 2019 12 hours ago, J4bberw0ck said: Oh, and @yool1981, I think the middle scavvie looks like he's crouching over some loot and trying to intimidate someone/thing else to back off. Dunno if it'll work, given his stats, but still. If you've ever seen a cornered animal with its hackles raised, it reminds me a lot of that. More important to show off your weapons than to actually use them. Well the last time I was threaten by a knife (quite frankly it just happened once to me so perhaps not all thugs are the same :D), it was pointed towards me in a position allowing for a quick strike in case I tried to go after the guy. It makes absolutely no sense to try to scare someone away in the position chosen by the artist. I have never been threatened by a gun but from what I have told, it is also pointed right at you. But I am not American so I know less about guns 2 Quote Link to comment Share on other sites More sharing options...
J4bberw0ck Posted June 20, 2019 Report Share Posted June 20, 2019 I suppose I'm seeing it as more of a "bring it on I'll fight you" pose, but hey, it's all a matter of taste, right? 1 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted June 20, 2019 Report Share Posted June 20, 2019 You’re both overlooking the giant rucksack and possible ‘I’m going to tip over like a turtle on its back if I don’t counter-balance myself while getting back up to a standing position after scrounging’ stance. Which I like. These scavengers’ poses have a little bit more of a story to them, at least the boys do. Hope the strange blades are enough to visually distinguish them from bandits. The girl isn’t visually distinct unless she is hiding something on her back. The waifs are very effective with their little touches of wrongness (someone asked if they were floating—I’m adopting that) and stockinged feet. Alyce I like—on her that silly tailcoat makes sense, and I’m happy she is back to menacing things with bullets. Leveticus is good art but something about that high collar/tanks high on the shoulder is personally rubbing me very much the wrong way and I won’t use this one without doing something about it, once I figure out what it is. 2 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted June 20, 2019 Report Share Posted June 20, 2019 18 hours ago, Saduhem said: Holy Diver.... the art. Leveticus was off my radar until this very moment. I need this crew, the whole crew, in my life! Also.... does Levi's equipment remind anyone of the big sisters from Bioshock 2? (Although I guess the old art sort of did that too). Going to have to paint Marlena (who suddenly got on my "to buy" list) as a little sister. What’s a Bioshock? Quote Link to comment Share on other sites More sharing options...
Ultravanillasmurf Posted June 23, 2019 Report Share Posted June 23, 2019 On 6/20/2019 at 6:59 PM, Gnomezilla said: What’s a Bioshock? Some kind of electric game. I am told they come on cassettes that you play to your television. ^___^ 1 Quote Link to comment Share on other sites More sharing options...
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