Anung Un Rama Posted October 3, 2018 Report Share Posted October 3, 2018 Trying out Kirai for the first time tomorrow. Taking Datsue Ba, Izamu and not sure what else. What should her first turn look like regarding summons? 1 Quote Link to comment Share on other sites More sharing options...
Adran Posted October 3, 2018 Report Share Posted October 3, 2018 This partially depends on what you want to do. Kirai has 2 things to look at with regards to her summons, Cards and wounds. Philip and the Nanny is one of the best solutions to card issues, but you then need a way to get those scheme markers down. Wounds is a case of possibly hiring sacrificial small things that will die, or flesh construct and a nurse (cheapest number of wounds and most efficient healing of that many wounds) I've more experience facing night terrors as a source, and my opponent typically used Datsuba early to get a seishin, and the aura that has death dropping scheme markers, and then will summon a drowned off the night terror, then a Hanged off the night terror, and then a hanged of the drowned, ending with 2 hanged and 3 scheme markers. You can potentially use thinngs like Muhauahua to generate Zombies from the corpses dropped on that route (as a good source of wounds for the next bunch of summons), or Draugr to put out upgrades that let you get back soulstones. The trick is to make the most out of the number of wounds you have, so with the night terror route, you wan the first summons to not do more than 3 damage. so its on 1 wound left, then use that 1 wound to summon the bigger stuff. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted October 3, 2018 Report Share Posted October 3, 2018 Flesh constructs also have a wound or two. For the same cost you get more wounds but less activations. Quote Link to comment Share on other sites More sharing options...
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