Jump to content
Sign in to follow this  
cbtb11235813

Dumb Idea for Henchman Hardcore

Recommended Posts

Had a probably bad idea for a Henchman Hardcore list, let me know what you think. I realize there's a good chance it won't work, but I enjoy weird gimmicky lists to try. 

Bad Juju
-Thousand Faces
Nekima
Will o Wisp
Will o Wisp

Idea is that turn 1, a will o wisp hits Juju for one damage, then it and the other one throw on as much call of the wisp as they can on the enemy crew to shut down charges. Then Juju walks up, maybe goes defensive. Nekima charges, kills Juju with her built in trigger to become the leader, and for the rest of the game you have a 4 AP Nekima with 6 stones for prevention, and 2 wisps to score points in the middle and shut down charges from the enemy. As a bonus, if I understand the timing correctly, Nekima becomes the leader before Thousand Faces resolves, so she gets a free 1 action turn one, to set up for a turn 2 charge, or to have an extra hit on an enemy if they've gotten close to Juju. 

Give me your thoughts

Share this post


Link to post
Share on other sites

Pretty crazy to expect 2 wisps to survive very long in a turf war area. Otherwise that's a scary nekima but vulnerable to conditions/ bury. 

Share this post


Link to post
Share on other sites

That's the biggest worry for sure, but it was either that or Alps, and Wisps seemed a bit more useful. Unless I drop thousand faces, and have one 4 stone minion (effigy maybe? reasonably hard to kill)

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×