Popular Post Mason Posted July 2, 2018 Popular Post Report Share Posted July 2, 2018 Hello everyone! In July, we release our critical errata, which is aimed at fixing important issues that are warping the game. This time around, we only have two primary concerns which we are addressing, namely Sandeep and Nicodem. Sandeep Desai For two years now, Sandeep has proven to be incredibly versatile, to the point where he has become something of a staple at tournaments. By itself that's not a problem, but Sandeep's effectiveness has pushed other Arcanist masters out of the spotlight, so we'll be reigning him in a bit. - Cache reduced to 2. This new Cache is more reflective of Sandeep's power level. - Beacon Ca penalty increased to -2. Sandeep's Beacon is a powerful tool, but his Crew was using it a bit too efficiently. This should apply a bit more pressure onto Sandeep's Crew when it comes to hitting the TNs of borrowed Actions. - Removed Impossible to Wound. This loss will make Sandeep considerably more fragile and, thus, make positioning more important for Sandeep and his removal easier for his opponent. Nicodem Nicodem was strong when M2E first released, and he has only gained in strength since then. His ability to use Undead models more effectively than other Masters has made him an increasingly strong choice, to the point where he has started to crowd out other Resurrectionist Masters and warp the design process. To that end, we will be reigning his power level in, both on his base card and his most popular upgrade. - Wounds reduced to 12. This should make Nicodem a bit more vulnerable to assassination attempts. - Re-animator now summons Undead in at one Wound remaining, rather than half their Wounds. This will make his summoned models more vulnerable and apply pressure on Nicodem by forcing him to either summon more fragile models or to spend AP healing them with Decay. Undertaker (Upgrade) - I Can Use That! now only affects non-Peon models, and it only functions when they are killed (not sacrificed). This should prevent the worst of Nicodem's abusive use of this Ability and bring it back in line with the Upgrade's cost. - The Patchwork trigger now has reduced range and healing, which, when combined with Nicodem's Re-animator changes above, should prevent him from healing up his summoned models quite as easily. Additionally, we are also issuing errata on Jakob Lynch's Burn Out Upgrade in order to correct a typo that rendered it less than useful. Burn Out - The Ability now references the Brilliance Characteristic instead of the Brilliance Condition. PDF versions of the new cards are attached below, and they will be added to our website's errata page shortly. If you would like physical copies of the changed cards, they will also be available on DriveThruRPG very soon. Nicodem_Errata_July2018.pdf Sandeep_Errata_July2018.pdf Undertaker_Errata_July2018.pdf Burnout_Errata_July2018.pdf 8 5 3 Link to comment Share on other sites More sharing options...
raderk Posted July 2, 2018 Report Share Posted July 2, 2018 Really hoped for getting rid of gamin giving positives but still thanks for this Wyrd! 3 2 Link to comment Share on other sites More sharing options...
retnab Posted July 2, 2018 Report Share Posted July 2, 2018 Very happy with the Sandeep changes, those are all very fair and should balance him out nicely 3 2 Link to comment Share on other sites More sharing options...
Emeryt Posted July 2, 2018 Report Share Posted July 2, 2018 Hopefully it'll be enough and we will see other AR masters in the competetive scene. 3 2 Link to comment Share on other sites More sharing options...
Fazza92 Posted July 2, 2018 Report Share Posted July 2, 2018 So Reva is the same😢 Link to comment Share on other sites More sharing options...
Lokibri Posted July 2, 2018 Report Share Posted July 2, 2018 I am also very happy about the changes. The only thing i am not happy about is the overall situation that nicodem AND Sandeep were cut off at their sustainability whcih (again!) favors Alphastrikes like the Viks do exceptionally well. 1 Link to comment Share on other sites More sharing options...
death_watch Posted July 2, 2018 Report Share Posted July 2, 2018 Nicosema nerf was a must have but I think he took too heavy of a hit. As for Sandeep it’s nice to see the most OP master get needed but he is still strong with this nerf. 1 Link to comment Share on other sites More sharing options...
Gyem Posted July 2, 2018 Report Share Posted July 2, 2018 Is was expected, one was near unstoppable once launched and the other too good at everything. I like that the mechanics stayed the same. Link to comment Share on other sites More sharing options...
WWHSD Posted July 2, 2018 Report Share Posted July 2, 2018 44 minutes ago, Mason said: For two years now, Sandeep has proven to be incredibly versatile, to the point where he has become something of a staple at tournaments. By itself that's not a problem, but Sandeep's effectiveness has pushed other Arcanist masters out of the spotlight, so we'll be reigning him in a bit. - Cache reduced to 2. This new Cache is more reflective of Sandeep's power level. - Beacon Ca penalty increased to -2. Sandeep's Beacon is a powerful tool, but his Crew was using it a bit too efficiently. This should apply a bit more pressure onto Sandeep's Crew when it comes to hitting the TNs of borrowed Actions. - Removed Impossible to Wound. This loss will make Sandeep considerably more fragile and, thus, make positioning more important for Sandeep and his removal easier for his opponent. It would have been nice for all this stuff to get added to Moment of Weakness as it was taken away from Sandeep's base card. That might have been enough to make it a viable alternative to his other two limited upgrades. 1 2 Link to comment Share on other sites More sharing options...
WWHSD Posted July 2, 2018 Report Share Posted July 2, 2018 29 minutes ago, Emeryt said: Hopefully we will still see AR masters in the competitive scene. FTFY. 1 Link to comment Share on other sites More sharing options...
Erik1978 Posted July 2, 2018 Report Share Posted July 2, 2018 Im not sure it had to take 2 YEARS before Sandeep got that nerf. It was quite obvious 12 months ago, og even 18 months ago. But I like the changes! Could have reduced Ironsides' Cache of 5 IMO. Why she has 5 even after she has been given the built in Tome on Df and 2 amazing upgrades is beyond me. Meanwhile, Von Schill still has 1. Keep it up, Wyrd! 1 1 Link to comment Share on other sites More sharing options...
Mason Posted July 2, 2018 Author Report Share Posted July 2, 2018 2 minutes ago, Erik1978 said: Could have reduced Ironsides' Cache of 5 IMO. Why she has 5 even after she has been given the built in Tome on Df and 2 amazing upgrades is beyond me. Meanwhile, Von Schill still has 1. This errata is only for things which are breaking the game (or just inherently broken, like Burn Out). Ironsides' Cache may or may not be higher than needed, but either way, she's not rolling over her opponents because of it. 1 1 1 Link to comment Share on other sites More sharing options...
dannydb Posted July 2, 2018 Report Share Posted July 2, 2018 6 minutes ago, Erik1978 said: Im not sure it had to take 2 YEARS before Sandeep got that nerf. It was quite obvious 12 months ago, og even 18 months ago. But I like the changes! Could have reduced Ironsides' Cache of 5 IMO. Why she has 5 even after she has been given the built in Tome on Df and 2 amazing upgrades is beyond me. Meanwhile, Von Schill still has 1. Keep it up, Wyrd! cos ironsides is a lady, she likes collecting them soulstones vonshill's soulsones are all spent keeping hannah in stones 1 4 Link to comment Share on other sites More sharing options...
LordZombie Posted July 2, 2018 Report Share Posted July 2, 2018 I like it! I can now play nicodem without feeling so dirty. 4 1 Link to comment Share on other sites More sharing options...
Alex Danev Posted July 2, 2018 Report Share Posted July 2, 2018 The worst thing in the game I ever seen, even the Kentauroi were better idea. I got the whole Ressers faction and planned to take all my missing last wave models at once, sorry, maybe aint gonna happen... And I'm not even playing Nico much... What a joke! 14 Link to comment Share on other sites More sharing options...
Alex Danev Posted July 2, 2018 Report Share Posted July 2, 2018 I dont care what would you click on my post. I got almost 100 malifaux games and the game is going down overall, remember my post, it is the last one here... Bringing broken models and then destroying a master because of them is not good plan... 1 2 1 4 Link to comment Share on other sites More sharing options...
lusciousmccabe Posted July 2, 2018 Report Share Posted July 2, 2018 38 minutes ago, Alex Danev said: The worst thing in the game I ever seen, even the Kentauroi were better idea. I got the whole Ressers faction and planned to take all my missing last wave models at once, sorry, maybe aint gonna happen... And I'm not even playing Nico much... What a joke! Maybe try a few games with proxies using the new rules and see if it's worth the investment? Link to comment Share on other sites More sharing options...
Nikshe Posted July 2, 2018 Report Share Posted July 2, 2018 Nicodem has never been broken - 5th book's models have been (Asura for 8, who thought that it was balanced? Change her, not Nicodem!). His good summoning was balanced by 1/4 of band's soulstones spent for fullpacked Mortimer, for nothing exept making few corpse markers. And now Nicodem's good sides are ruined and bad sides are saved. Well done. 2 2 Link to comment Share on other sites More sharing options...
katadder Posted July 2, 2018 Report Share Posted July 2, 2018 think the nico change is over the top, undertaker was needed but not the summoning. sandeep changes I am happy with, although now I have to guess more what an arcanist opponent will bring instead of building for nico. where are changes to nellie? as same reasoning behind sandeep effects her, shes is far and away the number one guild pick 3 Link to comment Share on other sites More sharing options...
Azkral Posted July 2, 2018 Report Share Posted July 2, 2018 5 minutes ago, katadder said: where are changes to nellie? as same reasoning behind sandeep effects her, shes is far and away the number one guild pick Don't understimate Hoffman. 1 1 Link to comment Share on other sites More sharing options...
Tapdancer Posted July 2, 2018 Report Share Posted July 2, 2018 33 minutes ago, katadder said: think the nico change is over the top, undertaker was needed but not the summoning. sandeep changes I am happy with, although now I have to guess more what an arcanist opponent will bring instead of building for nico. where are changes to nellie? as same reasoning behind sandeep effects her, shes is far and away the number one guild pick Being the number one guild pick is hardly the greatest achievement in the game 2 1 Link to comment Share on other sites More sharing options...
4thstringer Posted July 2, 2018 Report Share Posted July 2, 2018 8 minutes ago, Azkral said: Don't understimate Hoffman. I'll never stop underestimating Hoffman. Don't tell me what to do. 2 2 1 1 Link to comment Share on other sites More sharing options...
Squirrelich Posted July 2, 2018 Report Share Posted July 2, 2018 20 minutes ago, Nikshe said: Asura for 8, who thought that it was balanced? And this is why we won't get public Betas anymore, cause according to people apparently they don't help. 1 Link to comment Share on other sites More sharing options...
TeddyBear Posted July 2, 2018 Report Share Posted July 2, 2018 Ok for Wounds, ok for undertaker… but evocations with one wounds left… highly excessive. 1 2 Link to comment Share on other sites More sharing options...
MetaphoricDragn Posted July 2, 2018 Report Share Posted July 2, 2018 19 minutes ago, katadder said: where are changes to nellie? as same reasoning behind sandeep effects her, shes is far and away the number one guild pick 12 minutes ago, Azkral said: Don't understimate Hoffman. I've long supported just errata-ing the Guild right out of the game. 4 1 Link to comment Share on other sites More sharing options...
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