Jump to content
Sign in to follow this  
JBugman

Steam Trunk Poison and Horror Duels

Recommended Posts

Is the Steam Trunk affected by Poison and Horror Duels?  I checked the rulebook and stat card but nothing says anything specific.

Share this post


Link to post
Share on other sites

Just wondering why would you think it wouldn't?

  • Agree 1

Share this post


Link to post
Share on other sites

It's a "playability versus realism" issue, which I understand.  My opponent has a hard time wrapping his head around the idea that poison and fear can affect a wooden tracked chest.  I'm more inclined to think the concept is really odd, but the rules say it's possible.

 

I'm also trying to get him to understand how passing a Horror Duels still incurs a damage flip and making it harder to pass subsequent Horror Duels (Boo!>Cause Fear>Cheat Severe).

Share this post


Link to post
Share on other sites
1 hour ago, JBugman said:

It's a "playability versus realism" issue, which I understand.  My opponent has a hard time wrapping his head around the idea that poison and fear can affect a wooden tracked chest.  I'm more inclined to think the concept is really odd, but the rules say it's possible.

 

I'm also trying to get him to understand how passing a Horror Duels still incurs a damage flip and making it harder to pass subsequent Horror Duels (Boo!>Cause Fear>Cheat Severe).

Seamus is a very scary man.  Sometimes he embraces that scariness by just walking into a crowd and yelling "Boo!" at them like a proper villain.  Of that ones smart enough to get clear of the dandy hatter and his bayonet-ed pistol, he delights in stabbing them on their way out of his reach.  His particularly painful stabbings only enhance his reputation and overall scariness.

 

Also sometimes he can do it at range because "magic".  Seamus literally turned into a fear hulk last edition; hurting a person per turn for passing a terror duel doesn't seem as far of a walk.

  • Like 1

Share this post


Link to post
Share on other sites

Magic is the order of the day alright. Maybe it's not poison really, but some sort of corrosive ichor. And he's so terrifying the very natural world is repulsed by him, keeping inanimate objects away.

Steam trunk is most likely powered by the souls of the dead as well, and Seamus does pretty awful stuff to those lads. 

Share this post


Link to post
Share on other sites
27 minutes ago, lusciousmccabe said:

Magic is the order of the day alright. Maybe it's not poison really, but some sort of corrosive ichor. And he's so terrifying the very natural world is repulsed by him, keeping inanimate objects away.

Steam trunk is most likely powered by the souls of the dead as well, and Seamus does pretty awful stuff to those lads. 

It gets even weirder when the Steam Trunk gets affected by Drinking Contest against Brewmaster...

  • Like 3
  • Agree 1

Share this post


Link to post
Share on other sites
On 5/5/2018 at 5:53 AM, lusciousmccabe said:

Hey, I'm sure The Luggage could do it.

 

The Luggage is immune to ALL duels!

 

  • Haha 1

Share this post


Link to post
Share on other sites
On 5/4/2018 at 4:00 PM, Clement said:

Also sometimes he can do it at range because "magic".  Seamus literally turned into a fear hulk last edition; hurting a person per turn for passing a terror duel doesn't seem as far of a walk.

As an aside, I thought his was the coolest avatar ever.

  • Agree 1

Share this post


Link to post
Share on other sites
On 5/17/2018 at 5:42 AM, MudgeBlack said:

The Luggage is immune to ALL duels!

 

I think the Luggage would not use a damage track, but would count all of its own damage flips as being Severe...

  • Agree 1

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

×