DanteJH Posted March 1, 2018 Report Share Posted March 1, 2018 Hi bayou dwellers! I was just wondering your favourite upgrade/s to give Sammy for each master. My favourite with zoraida is definitely poisoned fate. The aura it gives is pretty close to her range, usually making it so that enemies are in it by default if they’re getting attacked. The amount of synergy it has with jinx as well, whew! With somer it’s a toss up between encouragement and family tree. I’ll take family tree on somer if I need a spike of bayou gremlins but take sammy if I want to be summoning during the game or if I need somer to be more offensive turn one. For brewie I always take binge because it’s a great upgrade but the brewmaster himself is to busy swilling In Ophelia the threatening gun is great, not only is it a good attack but the 0 is great to make people move, interact, or focus For zipp I don’t tend to play her and if I did I don’t think it would be useful, same with mah what do you guys love to put on sammy? 1 Quote Link to comment Share on other sites More sharing options...
Davie Posted March 1, 2018 Report Share Posted March 1, 2018 I think this has been said a lot but: in Wong-Crews I usually give her the "Ooh Glowy!" so Wong can take a Gremlins Luck. Had great results with that. Quote Link to comment Share on other sites More sharing options...
SAYNE Posted March 2, 2018 Report Share Posted March 2, 2018 I think there's a little play with giving Sammy the Pit Traps with Mah depending on the board, mostly because you can drop them nearby whomever Mah is annoying since they don't let you use it while engaged. If mah has the enemy model at her 4" engage range, that practically prevents any retaliation to her from that specific model. Nothing top table worthy, but I'm not sure Mah is gonna get there anytime soon just yet anyway, so have fun with it. Quote Link to comment Share on other sites More sharing options...
Finalscene Posted March 5, 2018 Report Share Posted March 5, 2018 I usually give Wong sparkly lights and Sammy the ooh glow upgrade. I use the two of them in Symbols of authority to make swine cursed and Burt jebson mobile, tanky, slippery symbol eaters. I can usually get rid of a symbol per turn no matter who is guarding them. 1 Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted March 14, 2018 Report Share Posted March 14, 2018 Dread Pirate for Sammy isn't bad. Mood Swings from Bayous is nasty and the extra mobility for Sammy is cool as well. Quote Link to comment Share on other sites More sharing options...
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