RustAndTheCity Posted January 6, 2018 Report Share Posted January 6, 2018 Has anyone tried two taxidermists in a list? How was it? Quote Link to comment Share on other sites More sharing options...
SAYNE Posted January 7, 2018 Report Share Posted January 7, 2018 I've tried once that I remember, and it felt somewhat lackluster at the time. For reference it was Recon, I was running those, Somer, Lenny, Pigapult, Slop, couple bayous. Don't remember the rest. I won but it wasn't really because of the taxidermists. One died top of turn 2 to a Dumb Luck Francois, the other died turn 3 to a similar fate. While they were alive I did manage to get 2 stuffed, and I did some damage. Not even bad flips (except on the df). I tend to find Burt is just more reliable at sticking around for the cost to bring 2. Unless the utility is THAT good, I hardly try to bring more than one of the same model over 7 pts. But that's just me. My suggestion is simply to run em if you like em. Can't go wrong with pure joy. With enough games they'll prolly have some crazy payoff. My current "run it cuz you love it" model are the criers. I could care less if it's optimized, I just enjoy the hell out of em. And that's what it's all about unless you're a top tier tryhard Quote Link to comment Share on other sites More sharing options...
PolishSausage Posted January 8, 2018 Report Share Posted January 8, 2018 now that franc/burt are 8 it is worth looking into it. Very good model if you can skeeter it up for a 4 ap charge, drop a bunch of corpses and finish a target of with double crow. Especially good now since we are getting a new summon for it. Currently toying with a Sommer Skeeter factory using 2x of these boys. Quote Link to comment Share on other sites More sharing options...
PolishSausage Posted January 8, 2018 Report Share Posted January 8, 2018 Sommer (4) +1 Insect +1 stilt +1 dirty +4 Skeeter x2 +6 Bayou x2 +14 Taxidermists x2 +6 Raphael +12 Survivals x3 +5 Banjonista You have a nice Insect + Tax summoning module with durable front line and a mobility support piece. Not much T1 pressure but activation control should allow you to re-position your stuff end of T1 16 activation T1 and very nice jamming with skeeters for T2 PITA. Allows you to control T2 by peon annoyance, with your key pieces moving into action end of T2 for decent carnage. Quote Link to comment Share on other sites More sharing options...
Mr Janje Posted January 11, 2018 Report Share Posted January 11, 2018 On 08/01/2018 at 9:44 PM, PolishSausage said: Sommer (4) +1 Insect +1 stilt +1 dirty +4 Skeeter x2 +6 Bayou x2 +14 Taxidermists x2 +6 Raphael +12 Survivals x3 +5 Banjonista You have a nice Insect + Tax summoning module with durable front line and a mobility support piece. Not much T1 pressure but activation control should allow you to re-position your stuff end of T1 16 activation T1 and very nice jamming with skeeters for T2 PITA. Allows you to control T2 by peon annoyance, with your key pieces moving into action end of T2 for decent carnage. I legit read that as + 14 Taxidermists :P! Quote Link to comment Share on other sites More sharing options...
daniello_s Posted January 11, 2018 Report Share Posted January 11, 2018 Raphael without DC is a bad idea. Same Taxidermist. Quote Link to comment Share on other sites More sharing options...
PolishSausage Posted January 11, 2018 Report Share Posted January 11, 2018 Here is my idea of beloved DC on our enf. it is 1ss for 1ss on a hench/master you get to prevent damage 1-3 as well as prevent any after damaging triggers. It happens right there and than. a 1ss in your cache can be used by any hench or master. DC is stuck to a single model, to be worth the 1ss you need to heal at least 3 wounds you need to be able to heal during your activation If your opponents sends a beater at your 6/7ss model and blows it up, its much less brutal than losing a 7/8ss model With how cheap some of our enforcers are, I rather spend the 1ss upgrading a 5ss minion into Pere or Flying-Gremling thingy for 6ss Quote Link to comment Share on other sites More sharing options...
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