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Monthly painting challenge - January


Franchute

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So, I'm not... necessarily HAPPY with how the Insids turned out, but they're OK. I painted their orifices white with a yellow tinge to make them look more glow-y, and I got the Bandersnatch done for a total of 15ss so far.

 

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Next, the Alps. Talk about boring minis, that I will almost certainly never use. But their lack of paint tasks me.

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@RustAndTheCity Good work with the gold non-metallics. You’ve got the highlights and shadows in the right place, with the right amount of contrast to make them look super polished/reflective. The placement of the highlights on the right boot stands out to me as very realistic too. Nice consistent blends throughout. The two brush technique is clearly working for you!

I’m not sold on the rocket pack exhaust. Rocket exhaust burns very hot so I’d expect more white and yellow near the tanks, with a more gradual transition overall from white to orange. The sharp white-to-red and red-to-black transitions you’ve got now make the effect look more like hardening lava to me. I feel like it’s a missed chance for some tasty OSL too, but that’s a time-consuming effect and may have been out of scope for this model.

Your photography definitely does justice to your paint job. What’s your setup?

My 2 scrip. Looking forward to seeing more of your work. 

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Edited by misterfinn
Added photo reference for rocket exhaust comments
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Thanks for the kind words! 

Amador, I'm not totally sure how long he took. Probably 10+ hours of painting and about 4 to assemble, greenstuff and make the base. 

Misterfinn, I hadn't looked at rocket pictures before painting and probably should have. I was worried about going too bright. The transitions aren't the best of the white tinted but they have a bit more graduation than got picked up in the picture for some reason. There's a little bit of osl on the underside of the cloak that doesn't show much in the pictures either. Again, I was worried about overdoing it so there's just a little glow under the jacket. Thanks for the feedback and constructive criticism. I appreciate it!

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I’d like some work in progress C&C from my fellow painters. I’m back to the Nothing Beast now that the Specialist is done. I’m interested in texture on this model, as it’s not something I’ve spent much time experimenting with. I want to depict three different textures on: a soft, gloppy, not-quite-solid unformed mass that he rises out of, a chitinous carapace, and limbs somewhere in between. In theory this should be a matter of contrast and diffusion. Shiny carapace: higher contrast, sharper transitions. Gloppy bits: very diffuse highlights, less contrast between lightest and darkest. Limbs: “normal” paint like you’ve seen on my Specialist.

So far I’m not sure it’s working. It’s got a pretty good “cool factor” going on the carapace, I think, but I don’t know if I’ve got the right highlight placement or high enough contrast. Also something about the stylistic mix on the model just doesn’t hang together for me and I can’t put my finger on it. Critiques? Suggestions?

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@misterfinn Let me start by saying you're painting at a level significantly above my own ability so take everything with a grain of salt.

I think your Nothing Beast is looking excellent so far but regarding your texture idea I have some thoughts. For the "glop" he's rising out of what if the colors swirled into each other some? You might also try a Satin or Glossy varnish on that part to give it some shine. For the carapace it looks like the highlights are going to a yellow color but I wonder if you might take them as far as white to get the look you're going for. 

Whatever you do I'm looking forward to seeing the finished product.

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Thanks everyone for your feedback. @H4ml3t I think you’re right about the gloppy bits. I like the blends I’ve got finished but I’ll work more color into the front side. I might need to take those green highlights up another level or two as well - I’ll see how it looks when I get the other bits done. 

@Purple Mist Those metals are looking good! Dig the bases as well. 

@Joachim Those cyclops finished up nicely. Love the markings on the gorar’s hood - did you have photo reference for that? Thumbs up on Barbaros’ wings too. I’d maybe take the highlights on his loincloth up another step in the back if you’e not tired of working on him. It looks a little flat next to his skin. 

@Franchute nice smooth blends, on the trousers especially. Do you think you’ll OSL the lantern?

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