CaptianEinsteinAlucard Posted October 8, 2017 Report Share Posted October 8, 2017 I'm thinking about making a oceans eleven type adventure does anyone want to brainstorm with me? Quote Link to comment Share on other sites More sharing options...
Bakuriel Posted October 8, 2017 Report Share Posted October 8, 2017 Shouldn't be too difficult, in all honesty. Heist attempts are common enough in Malifaux. Given the scale of the movie, I think the best place to start is to define your target and the goal of the heist. Soul stones are the most likely goal, naturally. Quote Link to comment Share on other sites More sharing options...
CaptianEinsteinAlucard Posted October 8, 2017 Author Report Share Posted October 8, 2017 Yeah maybe like trying to rob the guild headquarters of a very expressive soulstone. I don't know how I would write up the adventure or campaign as this is my first time trying this. Quote Link to comment Share on other sites More sharing options...
Bakuriel Posted October 8, 2017 Report Share Posted October 8, 2017 I'm writing one up too, and what I did was find a pre existing module with similar challenges and follow that format. To start with, big ticket locations to target could be; Guild headquarters for a large sum of scrip or stones, stealing a shipment of stones from the star theater prior to a smuggling operation, or hitting the Honeypot Casino with designs on selling some of Lynch's special brew to an interested third party. All of these match the scale you're trying to imitate. 1 Quote Link to comment Share on other sites More sharing options...
CaptianEinsteinAlucard Posted October 8, 2017 Author Report Share Posted October 8, 2017 I like those ideas, they are very good. Quote Link to comment Share on other sites More sharing options...
Bakuriel Posted October 8, 2017 Report Share Posted October 8, 2017 Glad you appreciate them. I personally find the Lynch idea particularly interesting thematically, because Ocean's Eleven had hidden twist elements to it, and I like the idea that Lynch is your "interested third party" and uses the heist as a way to distribute Brilliance to the poorer areas of Malifaux while using the loss of the brew as a way to hike prices up in his casino for a short while. But the Guild and Star are also great targets. It's all in how you approach it, gotta think about the endgame of a scenario as you're going along, you know? 1 Quote Link to comment Share on other sites More sharing options...
CaptianEinsteinAlucard Posted October 8, 2017 Author Report Share Posted October 8, 2017 Definitely an the Lynch idea is really good Quote Link to comment Share on other sites More sharing options...
Bakuriel Posted October 8, 2017 Report Share Posted October 8, 2017 Check out the Wyrd Chronicles on drivethrurpg.com, every issue starting with #14 onwards has a TTB one shot you can read through to understand the format the modules take and can help with ideas on how to write your own. The one I'm writing, Dark Carnival, mostly copies the format of the Ferryman from the Penny Dreadful series. Quote Link to comment Share on other sites More sharing options...
CaptianEinsteinAlucard Posted October 8, 2017 Author Report Share Posted October 8, 2017 Awesome I will do and thanks a lot Quote Link to comment Share on other sites More sharing options...
Bakuriel Posted October 8, 2017 Report Share Posted October 8, 2017 No problem, I'll be around a lot so I can help once you start getting the module outlined. Quote Link to comment Share on other sites More sharing options...
Mason Posted October 9, 2017 Report Share Posted October 9, 2017 The "Honor Among Thieves" one-shot is a heist adventure, if you're shopping around for some adventure structure ideas. Quote Link to comment Share on other sites More sharing options...
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