Whenever another model within LoS suffers damage, this model may reveal a card from its hand and then place it on the bottom of its deck to push up to its Wk toward the model that suffered damage. If this model pushed at least 3", it may take a (1) Interact Action.
The Mark for Death scheme reads, in relevant part:
All non-Peon models in this Crew may take a (1) Interact Action to give a target non-Peon enemy model they are engaged with the following Condition for the rest of the game:
“Marked: This Condition may not be removed or ended.”
Reveal this Scheme once an enemy model gains the Marked Condition. When an enemy model with the Marked Condition is reduced to 0 Wounds or leaves play, gain 1 VP and remove this Condition from that model.
This suggests that the following sequence is possible:
Sun Quiang begins ~3.5" from Some Enemy Model (SEM).
Another Friendly Model (AFM) activates and makes an attack that damages SEM and reduces it to 0 wounds.
Once the damage has been dealt but before SEM is removed, Sun Quiang activates King of Medicine, pushes 3" towards SEM, and uses the free (1) Interact action to give it the Marked condition since they are now engaged.
SEM dies, leaving play and thus giving Sun Quiang's player a point for Mark for Death.
Anyone see a reason why this wouldn't work?
For that matter, he could use the (1) Interact action to drop a Scheme marker instead (assuming there wasn't another friendly one within 4") and score Dig Their Graves in the same manner. (He has Don't Mind Me, so he could interact even next to the enemy model.)
Question
OneLittleThunder
Sun Quiang's King of Medicine ability reads:
Whenever another model within LoS suffers damage, this model may reveal a card from its hand and then place it on the bottom of its deck to push up to its Wk toward the model that suffered damage. If this model pushed at least 3", it may take a (1) Interact Action.
The Mark for Death scheme reads, in relevant part:
All non-Peon models in this Crew may take a (1) Interact Action to give a target non-Peon enemy model they are engaged with the following Condition for the rest of the game:
“Marked: This Condition may not be removed or ended.”
Reveal this Scheme once an enemy model gains the Marked Condition. When an enemy model with the Marked Condition is reduced to 0 Wounds or leaves play, gain 1 VP and remove this Condition from that model.
This suggests that the following sequence is possible:
Anyone see a reason why this wouldn't work?
For that matter, he could use the (1) Interact action to drop a Scheme marker instead (assuming there wasn't another friendly one within 4") and score Dig Their Graves in the same manner. (He has Don't Mind Me, so he could interact even next to the enemy model.)
Edited by OneLittleThunderAdded Dig Their Graves
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