Pyrflamme Posted August 19, 2017 Report Share Posted August 19, 2017 5 hours ago, thatlatinspeakingguy said: from what I have heard you can't: I was told you can summon only from enemy scheme markers, which makes that upgrade awfully situational (how often you see more markers than models in one area?). what makes it interesting is that now you can finally summon in a safe spot, next to the isolated scheme marker to deny a scheme (e.g. Claim Jump) or to turn your summon into another scheme runner. Ah, the original didn't specify friendly. Still useful as you say, though Back On The Job then feels a bit more useful unless you need to bust out more models t4 to do something t5. Quote Link to comment Share on other sites More sharing options...
thatlatinspeakingguy Posted August 19, 2017 Report Share Posted August 19, 2017 1 hour ago, entropolous said: You can do both just not at the same time. The rule says you MAY reduce wounds suffered my the number of scheme markers instead of the number of enemy models. I understand that. I referred to pyrflamme's suggestion that you can summon the drowned and then summon from scheme markers they drop when they die. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted August 19, 2017 Report Share Posted August 19, 2017 9 hours ago, thatlatinspeakingguy said: from what I have heard you can't: I was told you can summon only from enemy scheme markers, which makes that upgrade awfully situational (how often you see more markers than models in one area?). what makes it interesting is that now you can finally summon in a safe spot, next to the isolated scheme marker to deny a scheme (e.g. Claim Jump) or to turn your summon into another scheme runner. Just keep the idea in mind. I have a few crew setups now where I seed my backfield with markers on turn one for bluffing or for later use (taking a brutal emissary into Set Up and boxaporting the chosen victim into the setup field is just naughty), and once guild investigators are released strewing scheme markers back there might become a standard opening move. 1 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted August 19, 2017 Report Share Posted August 19, 2017 And how have we gotten this far without mentioning the journalistic friction between a Molly player with Back on the Job revealing schemes and a Nellie player with Editor in Chief changing one of them after the fact? 1 1 Quote Link to comment Share on other sites More sharing options...
Raimu Posted August 19, 2017 Report Share Posted August 19, 2017 27 minutes ago, Gnomezilla said: And how have we gotten this far without mentioning the journalistic friction between a Molly player with Back on the Job revealing schemes and a Nellie player with Editor in Chief changing one of them after the fact? Ah, didn't notice it at all! Love this fluff hidden in stat cards/upgrades. Quote Link to comment Share on other sites More sharing options...
DrunkenAussie Posted August 19, 2017 Report Share Posted August 19, 2017 Forgotten Items is utter shite. As scheme markers cant be within 4 of each other (few notable exceptions) amd with a range of 3 its only ever going to be 1 wound. Or no wounds Quote Link to comment Share on other sites More sharing options...
DrunkenAussie Posted August 19, 2017 Report Share Posted August 19, 2017 Forgotten Items is utter shite. As scheme markers cant be within 4 of each other (few notable exceptions) amd with a range of 3 its only ever going to be 1 wound. Or no wounds Quote Link to comment Share on other sites More sharing options...
DrunkenAussie Posted August 19, 2017 Report Share Posted August 19, 2017 Forgotten Items is utter shite. As scheme markers cant be within 4 of each other (few notable exceptions) amd with a range of 3 its only ever going to be 1 wound. Or no wounds Quote Link to comment Share on other sites More sharing options...
Dogmantra Posted August 19, 2017 Report Share Posted August 19, 2017 5 minutes ago, DrunkenAussie said: Forgotten Items is utter shite. As scheme markers cant be within 4 of each other (few notable exceptions) amd with a range of 3 its only ever going to be 1 wound. Or no wounds a 3 area is a circle with a diameter between 7 and 8 inches depending on the base size of the model, that is more than big enough for at least three scheme markers from one crew, even if they were all dropped with interacts. And there are plenty of abilities and actions that drop a marker which don't obey the 4" rule. 2 1 Quote Link to comment Share on other sites More sharing options...
DrunkenAussie Posted August 19, 2017 Report Share Posted August 19, 2017 Fair enough. I havent been playing long. I do realise that now. Damn kids waking me up early not thinking straight Quote Link to comment Share on other sites More sharing options...
Ludvig Posted August 20, 2017 Report Share Posted August 20, 2017 Seems like it hinders the current always scheme spectacularly and it sounds like everyone is always taking that scheme and always scoring full from it if you follow the US meta discussions. That makes it pretty strong. Quote Link to comment Share on other sites More sharing options...
thedicegod Posted August 20, 2017 Report Share Posted August 20, 2017 can seamus summon corphyee Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 20, 2017 Report Share Posted August 20, 2017 No, he can't. Quote Link to comment Share on other sites More sharing options...
WWHSD Posted August 20, 2017 Author Report Share Posted August 20, 2017 36 minutes ago, thedicegod said: can seamus summon corphyee He can only summon Showgirls that are minions and living. Coryphee aren't living. Quote Link to comment Share on other sites More sharing options...
thedicegod Posted August 20, 2017 Report Share Posted August 20, 2017 1 minute ago, WWHSD said: He can only summon Showgirls that are minions and living. Coryphee aren't living. thanks for comfirming for me Quote Link to comment Share on other sites More sharing options...
Daysleeper Posted August 20, 2017 Report Share Posted August 20, 2017 So basicly Performer, Oiran and Ice Dancer ... did i miss anything? Quote Link to comment Share on other sites More sharing options...
thedicegod Posted August 20, 2017 Report Share Posted August 20, 2017 12 minutes ago, Daysleeper said: So basicly Performer, Oiran and Ice Dancer ... did i miss anything? well there wong totem but stil dont see why its a showgirl Quote Link to comment Share on other sites More sharing options...
Nikodemus Posted August 20, 2017 Report Share Posted August 20, 2017 Lovely Assistant is a peon, not a minion. Quote Link to comment Share on other sites More sharing options...
thedicegod Posted August 20, 2017 Report Share Posted August 20, 2017 can someone correct me and say if seamus can hire wongs totem Quote Link to comment Share on other sites More sharing options...
santaclaws01 Posted August 21, 2017 Report Share Posted August 21, 2017 1 hour ago, thedicegod said: can someone correct me and say if seamus can hire wongs totem It's wong's totem, so no. Quote Link to comment Share on other sites More sharing options...
thedicegod Posted August 21, 2017 Report Share Posted August 21, 2017 Just now, santaclaws01 said: It's wong's totem, so no. but it is a show girl then what is he point of her being a show girl Quote Link to comment Share on other sites More sharing options...
santaclaws01 Posted August 21, 2017 Report Share Posted August 21, 2017 Just now, thedicegod said: but it is a show girl then what is he point of her being a show girl Fluff. 1 Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 21, 2017 Report Share Posted August 21, 2017 The hiring and summoning is meh. Cassandra is nice but without practiced production, which is good Ressers can't take, it isn't as if she's really all that synergistic or amazing. Situationally summoning a performer or ice dancer will be better than a belle but I doubt how often. It's fluffy, and given that is is now 6 years since Seamus got a new belle, and 4 years since he got a great synergistic wp model it's nice that he has a wider range of models to play with, even if none of them really give him a boost. Really the only real reason to take it in my opinion is the fact it finally gives a useful 0 action that doesn't require a corpse. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted August 21, 2017 Report Share Posted August 21, 2017 In retrospect I think that comment came out more harsh than intended. I do like the upgrades, and don't fault what he got. Ultimately I think the developers did a very good job with theme. and costing wise as I think they are possibly slightly undercosted. Quote Link to comment Share on other sites More sharing options...
Bengt Posted August 21, 2017 Report Share Posted August 21, 2017 3 hours ago, Fetid Strumpet said: It's fluffy I disagree strongly, undead are not the same as they were when alive, killing any of the showgirls and reanimating them should just result in Dead Doxies. This was just a very lazy way of giving Seamus some more models to play with (which might be needed mechanically, I don't have an opinion about that either way). 2 Quote Link to comment Share on other sites More sharing options...
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