Kolath Posted August 18, 2017 Report Share Posted August 18, 2017 Can someone confirm whether the Oath of the Freikorps ability to give out Oathkeeper is a (0) or a (1)? Quote Link to comment Share on other sites More sharing options...
Sol_Sorrowsong Posted August 18, 2017 Report Share Posted August 18, 2017 I want to use Schill punch to "motivate" specialist up the field. Quote Link to comment Share on other sites More sharing options...
Memnaelar Posted August 18, 2017 Author Report Share Posted August 18, 2017 10 minutes ago, Lyros said: Zero The card I am looking at makes the "give Oathkeeper" ability a 1-action. Quote Link to comment Share on other sites More sharing options...
SoylentRobot Posted August 18, 2017 Report Share Posted August 18, 2017 hoof, tossing out oathkeeper for a (0) is great. ill take walk and rapid fire Lazarus every turn thanks. Dont forget that Hannah can copy (0) actions from Friekorps models... Quote Link to comment Share on other sites More sharing options...
daniello_s Posted August 18, 2017 Report Share Posted August 18, 2017 Levi is now pretty, pretty good in melee. Hit something for 8 damage and then 2 extra damage on the top of this when he is buried. Most likely he will kill stuff summoning Abomination in process. Sweet. Quote Link to comment Share on other sites More sharing options...
Memnaelar Posted August 18, 2017 Author Report Share Posted August 18, 2017 8 minutes ago, SoylentRobot said: hoof, tossing out oathkeeper for a (0) is great. ill take walk and rapid fire Lazarus every turn thanks. Dont forget that Hannah can copy (0) actions from Friekorps models... It's a (1) action. I think Wyrd might have seen a problem with a (0) giving 5 free AP in a game. ;-) Quote Link to comment Share on other sites More sharing options...
SoylentRobot Posted August 18, 2017 Report Share Posted August 18, 2017 a (1) action is even better! first turn use it three times to save yourself 3ss and give it to 3 different models, then keep refreshing it once or twice every turn. and Hannah can still copy it! Quote Link to comment Share on other sites More sharing options...
Manxfaux Posted August 18, 2017 Report Share Posted August 18, 2017 Not if it's a tactical. She only copies (1) Ca actions. Also, how will vS keep up with his newly oathkeeper'd buddies if he's using all his actions on giving it out? I think a bit of finesse will be needed to use this well Quote Link to comment Share on other sites More sharing options...
Manxfaux Posted August 18, 2017 Report Share Posted August 18, 2017 The beating Schill could give out now though without leaving the 'bubble' is great. Pop oathkeeper to charge anything in range, knife it, hopefully drop its Df, fling it back towards your own lines, shoot it, charge it again, knife it, fling it somewhere it won't be able to get back from, shoot it again. He shouldn't be too far ahead of his crew at this point (especially if you can hit the reposition trigger) and just did min 12 damage assuming all attacks hit (not to mention the attacks variable ignore armour, HtW and can crit too. Just make sure you don't fling it into engagement or shooting it might be a problem. Quote Link to comment Share on other sites More sharing options...
Viks_Masamune Posted August 18, 2017 Report Share Posted August 18, 2017 Viks got a new movement ability, Parker can ignore Armor. Today was a good day. Although I'm curious to know what Misaki's upgrades were. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted August 18, 2017 Report Share Posted August 18, 2017 5 minutes ago, Viks_Masamune said: Viks got a new movement ability, Parker can ignore Armor. Today was a good day. Although I'm curious to know what Misaki's upgrades were. Misaki keeps showing up only under Ten Thunders. And Thunder is involved. Quote Link to comment Share on other sites More sharing options...
Viks_Masamune Posted August 18, 2017 Report Share Posted August 18, 2017 1 minute ago, Gnomezilla said: Misaki keeps showing up only under Ten Thunders. Her upgrades are still dual-faction, correct? 1 minute ago, Gnomezilla said: And Thunder is involved. *Rubs hands gleefully* Quote Link to comment Share on other sites More sharing options...
Raimu Posted August 18, 2017 Report Share Posted August 18, 2017 24 minutes ago, Viks_Masamune said: Her upgrades are still dual-faction, correct? *Rubs hands gleefully* Yeah, but nothing that would make her, you know, more Outcast. Quote Link to comment Share on other sites More sharing options...
Viks_Masamune Posted August 18, 2017 Report Share Posted August 18, 2017 3 minutes ago, Raimu said: Yeah, but nothing that would make her, you know, more Outcast. Well, she is a dual-faction master, can hire Outcast models, and use Outcast upgrades...so that's pretty 'Outcast'. Quote Link to comment Share on other sites More sharing options...
Raimu Posted August 18, 2017 Report Share Posted August 18, 2017 18 minutes ago, Viks_Masamune said: Well, she is a dual-faction master, can hire Outcast models, and use Outcast upgrades...so that's pretty 'Outcast'. She is like outcast in Outcasts, so yeah, from some point of view she is veeery outcast. 2 Quote Link to comment Share on other sites More sharing options...
Azrrael Posted August 18, 2017 Report Share Posted August 18, 2017 She suffers from the inability of not having the terrrocota still unfortunately. Quote Link to comment Share on other sites More sharing options...
OctaBit Posted August 18, 2017 Report Share Posted August 18, 2017 From what I've seen there's something about placing her blast marker up to 12" away and in los. I think there was also mention of a trigger or something where she gets flay I think (cheat damage even with -). Unfortunately its a limited upgrade... Her other upgrade sounds fun. Its called risk and reward. At the start of the turn you ditch any number of soul stones and gain a condition with value equal to the number of soul stones. At the end of her turn you heal equal to the value of the condition, then you get stones equal to the value. That way you can trigger her risky venture whenever you need to, and its any number so you can save some for prevention. Quote Link to comment Share on other sites More sharing options...
Mxbedlam Posted August 19, 2017 Report Share Posted August 19, 2017 Its notcheat damage its the damage cant be reduced Quote Link to comment Share on other sites More sharing options...
-Loki- Posted August 19, 2017 Report Share Posted August 19, 2017 53 minutes ago, Mrbedlam said: Its notcheat damage its the damage cant be reduced It's both. She can place blasts with 12" and LoS, and the damage from the blasts can't be reduced. Her The Thunder attack gains a trigger that lets it cheat damage even with negative flips. 1 Quote Link to comment Share on other sites More sharing options...
Davos Posted August 19, 2017 Report Share Posted August 19, 2017 The clever move with Von Schill and his new stuff, is to charge model A, hitting it, and then throwing it like a rag doll. Then you shoot it, and hit the reposition on his Clockwork Seeker, pushing him into range of model B, who you hit , throw, shoot, etc. Repeat entire process until the field is soaked in your opponent's blood. 1 1 Quote Link to comment Share on other sites More sharing options...
Seadhna Posted August 20, 2017 Report Share Posted August 20, 2017 52 minutes ago, Davos said: The clever move with Von Schill and his new stuff, is to charge model A, hitting it, and then throwing it like a rag doll. Then you shoot it, and hit the reposition on his Clockwork Seeker, pushing him into range of model B, who you hit , throw, shoot, etc. Repeat entire process until the field is soaked in your opponent's blood. This indeed looks legal and amazing, although does cost a soulstone Quote Link to comment Share on other sites More sharing options...
Palooka Posted August 20, 2017 Report Share Posted August 20, 2017 10 hours ago, Davos said: The clever move with Von Schill and his new stuff, is to charge model A, hitting it, and then throwing it like a rag doll. Then you shoot it, and hit the reposition on his Clockwork Seeker, pushing him into range of model B, who you hit , throw, shoot, etc. Repeat entire process until the field is soaked in your opponent's blood. YES. That's exactly what I'm seeing, too. You can pretty reliably hit 2-3 models with it. Also, don't forget Finish the Cur! Quote Link to comment Share on other sites More sharing options...
spect_spidey Posted August 20, 2017 Report Share Posted August 20, 2017 2 hours ago, Palooka said: YES. That's exactly what I'm seeing, too. You can pretty reliably hit 2-3 models with it. Also, don't forget Finish the Cur! But does it do anything to up his actual damage? His damage track on both weapons is rather low in my opinion. I feel like even with a hit, throw, shoot combo that he still will not be removing many models from the board. I am still fairly new to the game, but is it really much of an advantage to hit 2-3 models with all his AP and still not kill them? Quote Link to comment Share on other sites More sharing options...
Raimu Posted August 20, 2017 Report Share Posted August 20, 2017 1 hour ago, spect_spidey said: But does it do anything to up his actual damage? His damage track on both weapons is rather low in my opinion. I feel like even with a hit, throw, shoot combo that he still will not be removing many models from the board. I am still fairly new to the game, but is it really much of an advantage to hit 2-3 models with all his AP and still not kill them? But you get to reposition them, that's huge - it disrupts opponent's positioning and it saves your models' AP on Walk. You can throw 2 models away from Stash marker on charge, so no scoring this turn for opponent, for example. In some cases you will be able to place the opposing model 6" over big terrain piece, so it won't be able to get back to the fight one-two turns. Quote Link to comment Share on other sites More sharing options...
Palooka Posted August 20, 2017 Report Share Posted August 20, 2017 Also you use finish the cur on something that's nearly dead - I think you're underestimating the 1+3 damage per AP - plus you can take The Bigger They are to up that to 2+5 on models with upgrades Quote Link to comment Share on other sites More sharing options...
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