GMort Posted May 25, 2017 Report Share Posted May 25, 2017 An unboxing and review of Parker Barrows 'A Fistful of Scrip' starter set... http://gmortschaotica.blogspot.co.uk/2017/05/unboxing-malifaux-parkers-fistful-of.html 5 Quote Link to comment Share on other sites More sharing options...
Freman Posted May 26, 2017 Report Share Posted May 26, 2017 It's a very cool set. Quote Link to comment Share on other sites More sharing options...
GMort Posted May 26, 2017 Author Report Share Posted May 26, 2017 6 hours ago, Freman said: It's a very cool set. It is indeed. One of the easier to assemble of the most recent crew boxes as well. Quote Link to comment Share on other sites More sharing options...
Viks_Masamune Posted May 27, 2017 Report Share Posted May 27, 2017 I just got my first game with Parker in the other day. He is radically different in play style versus what I typically run. The crew was a lot of fun, but I don;t think my buddy enjoyed the ten minute Parker activations. I did manage to find a couple small-ish combos with him and his crew; nothing too mind blowing, but certainly worth using in certain circumstances. Once I get a firmer grasp on them, I'll probably throw them on here. Quote Link to comment Share on other sites More sharing options...
Freman Posted May 27, 2017 Report Share Posted May 27, 2017 I find Parker's activations pretty simple. I start with Oath Keeper, Stick Up, and one of his Limiteds (or Coordinated Heist if I have a lot of Bandits). Drop Oathkeeper for fast, discard Stick Up for a walk action, spend my 4AP pushing models around (in the past I get Emissary to hand out a couple of upgrades, then push him across towards the center line if I'm doing Claim Jump), then I pick up Stick Up with Five Finger Discount and move on. The rest of the turns is basically a 3AP version of turn one. I do occasionally shoot things. Quote Link to comment Share on other sites More sharing options...
catbat07 Posted May 27, 2017 Report Share Posted May 27, 2017 Is there a reason why the new models aren't included on the unboxing page? Quote Link to comment Share on other sites More sharing options...
GMort Posted May 27, 2017 Author Report Share Posted May 27, 2017 8 hours ago, catbat07 said: Is there a reason why the new models aren't included on the unboxing page? Laziness on my part I bet it's horribly out of date, isn't it?... ...not anymore...though I may have missed something...there's a lot of them now... Quote Link to comment Share on other sites More sharing options...
catbat07 Posted May 27, 2017 Report Share Posted May 27, 2017 Thanks! Quote Link to comment Share on other sites More sharing options...
apes-ma Posted May 29, 2017 Report Share Posted May 29, 2017 On 05/27/2017 at 6:00 AM, Freman said: I find Parker's activations pretty simple. I start with Oath Keeper, Stick Up, and one of his Limiteds (or Coordinated Heist if I have a lot of Bandits). Drop Oathkeeper for fast, discard Stick Up for a walk action, spend my 4AP pushing models around (in the past I get Emissary to hand out a couple of upgrades, then push him across towards the center line if I'm doing Claim Jump), then I pick up Stick Up with Five Finger Discount and move on. The rest of the turns is basically a 3AP version of turn one. I do occasionally shoot things. Don't get me wrong - I love Parker - but I find needing an 8 for the push to be pretty steep, and I find some turns when I use Parker as a pusher I end up either wasting AP or draining my hand. Quote Link to comment Share on other sites More sharing options...
Freman Posted May 29, 2017 Report Share Posted May 29, 2017 3 hours ago, apes-ma said: Don't get me wrong - I love Parker - but I find needing an 8 for the push to be pretty steep, and I find some turns when I use Parker as a pusher I end up either wasting AP or draining my hand. I have had turns like that. One game turn I had nothing over a seven in my hand, and the deck gave me nothing either. I did win the game though, which was lucky. Quote Link to comment Share on other sites More sharing options...
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