Xavian and Deathgrip Posted December 23, 2016 Report Share Posted December 23, 2016 4 hours ago, Cinnamon Bear said: Seeing a gameplay demonstration with the Cult might also help. A dual commander battle between Abysinia and the Cult would be nice. But wyrd with the cult seems to be running into the issue of having a really cool idea and concept, that is held back by rather glaring thing that is missing. They want something both thematic and interesting, and I get the impression they have been having a lot of issues trying to figure it out. Glory is this game's key mechanic, not having one is glaring, but I do think everyone has gone through a similar feeling sometime or another, when you feel like you have an awesome idea but where one important detail keeps feeling "off" and the more you change it the more you get frustrated and aggravated by the fact that it doesn't seem to work. Well that was a tangent.... But what I was meaning is that the cult seems very much a WIP. Moreso than the other factions. 4 hours ago, Cinnamon Bear said: A change to how the Cult achieves Glory would probably rekindle my interest in the faction. That and the ECB Black Ops stretch goal being reached. And that was a Beary bad pun. Quote Link to comment Share on other sites More sharing options...
retnab Posted December 23, 2016 Author Report Share Posted December 23, 2016 I had a thought regarding the Cult going Glory @Aaron, maybe a friendly model could spend the 2 Shaken Tokens to go Glory at the beginning or end of a friendly model's activation? That could give more strength to some of the deck cycling abilities we've seen too. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 23, 2016 Report Share Posted December 23, 2016 I am not worried about Cult. They are probably the most playtested Allegiance and people are going well with them. 2 Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 23, 2016 Report Share Posted December 23, 2016 5 minutes ago, Aaron said: I am not worried about Cult. They are probably the most playtested Allegiance and people are going well with them. My apologies then, I guess my impressions were incorrect. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 23, 2016 Report Share Posted December 23, 2016 15 minutes ago, Xavian and Deathgrip said: My apologies then, I guess my impressions were incorrect. No apologies necessary at all. I'm just letting you know that they are doing really well in games. As I mentioned, the Glory mechanic was a recent change to Cult, so we're honing in on this version. All of the Cult models are fine and players are going into Glory, but that one thing isn't working exactly yet... but that's why we're still playtesting I just don't want to give the impression that Cult are far behind -- they aren't. They're just undergoing some fluctuation to see if they can be made even better. Quote Link to comment Share on other sites More sharing options...
Pyrflamme Posted December 23, 2016 Report Share Posted December 23, 2016 A combination of one Focus and one Shaken seems like it might be a nice combo and harder to deny than two Shaken. I remember something from another fictional setting, I want to say it was a Magic card flavor text or something in DnD, but it went along the lines of "the clarity of true madness". Focus + Shaken seems like a nice representation of that. Quote Link to comment Share on other sites More sharing options...
Xavian and Deathgrip Posted December 23, 2016 Report Share Posted December 23, 2016 7 minutes ago, Aaron said: No apologies necessary at all. I'm just letting you know that they are doing really well in games. As I mentioned, the Glory mechanic was a recent change to Cult, so we're honing in on this version. All of the Cult models are fine and players are going into Glory, but that one thing isn't working exactly yet... but that's why we're still playtesting I just don't want to give the impression that Cult are far behind -- they aren't. They're just undergoing some fluctuation to see if they can be made even better. I had more of the impression that the cult was 90% finished with the final pieces being a bit of a headache due to them being the keystone of how the cult plays. I often seem to have that problem on things I work on, hence the tangent above. Good to hear you guys don't seem to be suffering from that! Quote Link to comment Share on other sites More sharing options...
retnab Posted December 23, 2016 Author Report Share Posted December 23, 2016 Updated The Broken to show it's two 100mm Fireteams with 5 models per base (making them pretty beefy actually). Can't wait until I can put info on Horomatangi on the list, $15k(ish) away! I'm a bit surprised at how little info we have on him, I wonder what his playstyle is going to be like. We have the Portal guy in Adeodatos and the deck cycle and Shaken guy in Fenton, maybe Horo is the brute strength guy? Quote Link to comment Share on other sites More sharing options...
Parker Barrows Posted December 24, 2016 Report Share Posted December 24, 2016 9 hours ago, Cinnamon Bear said: A change to how the Cult achieves Glory would probably rekindle my interest in the faction. That and the ECB Black Ops stretch goal being reached. Seeing a gameplay demonstration with the Cult might also help. Or an Immolated Bear. That sounds like a good Alternate Model. Quote Link to comment Share on other sites More sharing options...
Emberlost Posted December 24, 2016 Report Share Posted December 24, 2016 On 12/23/2016 at 7:27 AM, Cinnamon Bear said: Seeing a gameplay demonstration with the Cult might also help. Seconded. The gameplay video they already did was very good, but I'd still like to see more, and with different factions if possible. 2 Quote Link to comment Share on other sites More sharing options...
retnab Posted December 29, 2016 Author Report Share Posted December 29, 2016 Hey all, so now that we know the non-Titan Champion/Commander Assets, I've put them on the original post. I've also reorganized the cards a bit and put them into quote boxes based on their categories, which should make it easier to see just the ones you want together. EDIT: lol, an hour later and we already have more info. Updated with the Glory side of Goryshche, Stalking Portals, The Warped, and Twisted Horrors. Also, Stalking Portals may have gone down from 4s to 3s? Not confirmed yet though. Also, *NEW GLORY CONDITIONS*! Seems much easier to go to Glory now, you get to do the discard 2 Shaken to Glory at any time not during an action now. Quote Link to comment Share on other sites More sharing options...
Da Git Posted December 30, 2016 Report Share Posted December 30, 2016 @retnab Aaron confirmed the Stalking Portal scrip change in a comment! Super cheap unit! 1 Quote Link to comment Share on other sites More sharing options...
retnab Posted December 30, 2016 Author Report Share Posted December 30, 2016 Woo! Puts them at the same scrip-to-model ratio as The Broken, not bad at all The only question I have now is what that does to Adeodatos' box, as now it's 9+9+3 for 21 of the 25 scrip, and all the assets we've seen so far cost 1 only. We would need two 2 scrip assets he can take to reach 25 in the box. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted December 30, 2016 Report Share Posted December 30, 2016 You don't need to hit 25 exactly :-P It is nice, though. There are still some generic Assets! 2 Quote Link to comment Share on other sites More sharing options...
retnab Posted December 30, 2016 Author Report Share Posted December 30, 2016 Awesome, good to hear! Any chance we'll be seeing any of them in the next few updates? Your update kept me pretty busy today updating this with all the new cards haha 1 Quote Link to comment Share on other sites More sharing options...
retnab Posted December 30, 2016 Author Report Share Posted December 30, 2016 Titan Assets are up and written in (I noted what abilities/actions are from what card so its a bit easier to see)! Lots of Versatile actions available which is nice, I was worried initially it'd be a melee only creature. Fast Regeneration seems amazing on top of its Asset regen abilities! Quote Link to comment Share on other sites More sharing options...
retnab Posted January 4, 2017 Author Report Share Posted January 4, 2017 The cards for Horomatangi, his Cult Asset, and the Doomseekers are up! 1 Quote Link to comment Share on other sites More sharing options...
Da Git Posted January 5, 2017 Report Share Posted January 5, 2017 Thanks for doing all of this @retnab 1 Quote Link to comment Share on other sites More sharing options...
retnab Posted January 5, 2017 Author Report Share Posted January 5, 2017 No problem! Between my excitement for the game, my current unemployment, and my love of making lists and charts it was pretty much guaranteed I'd be doing something like this haha. Since all the cards are going to be available on the website this thread is going to become obsolete for sure, but I'm thinking of making a thread when that happens that just goes over the benefits of Glory for all of our models (who gets passives, new abilities, + to AV and other stats, and just triggers. Basically a more talky version of my written breakdown of the cards in the opening post) if there's interest. 1 Quote Link to comment Share on other sites More sharing options...
RMK Posted January 5, 2017 Report Share Posted January 5, 2017 Do twisted horrors seem a little meh when compared to warped to anyone else? Warped have: better armor (if unactivated), defense, mobility, and melee Twisted have: 25% chance of getting a reinforcement token when a squad dies, a str 2 ranged attack (average), and are 1 scrip cheaper Quote Link to comment Share on other sites More sharing options...
retnab Posted January 5, 2017 Author Report Share Posted January 5, 2017 They do have a ranged attack, and in Glory they get a way better ability (16" place and Reactivate is kind of awesome), but The Warped do seem like powerhouses yeah. 1 Quote Link to comment Share on other sites More sharing options...
Da Git Posted January 6, 2017 Report Share Posted January 6, 2017 Some changes to the Cults card mentioned by Aaron: Fenton's Whispering Madness ability can now target friendly units so at the start of his activation he can easily glory people. Horace's card isn't up on the Website yet, but he can now also give Inspired or Shaken tokens on his Bellow of Command action Quote Link to comment Share on other sites More sharing options...
retnab Posted January 6, 2017 Author Report Share Posted January 6, 2017 Yeah, I've put a comment at the start saying now that there's an official place where the cards are getting updates in real time my written section is going to get out of date super easily and really fast. So I'm still going to try and put the new cards up here so you can see unGlory/Glory halves side-to-side it's probably going to be more accurate to just go to the website. On that note, Adjunct is up! It seems pretty handy, gives protection against those who would try to stop its unit go Glory and get a free action to give a friendly or enemy a Shaken Token. Not bad! Quote Link to comment Share on other sites More sharing options...
retnab Posted January 11, 2017 Author Report Share Posted January 11, 2017 The Cult Stratagems are up (Also the Breachling and Doomseekers)! Lots of cool sounding stuff in there, I could see all 8 of them finding uses somewhere, although I can definitely see why The Burning Man Descends would be popular with the playtesters lol. 1 Quote Link to comment Share on other sites More sharing options...
retnab Posted January 13, 2017 Author Report Share Posted January 13, 2017 All general Assets and Stratagems are now known! The only secrets left to see are the ECB Black Ops and Cinnamon 1 Quote Link to comment Share on other sites More sharing options...
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