JayseN Posted September 17, 2016 Report Posted September 17, 2016 Henchman Hardcore September 2016 Players Pack When: This tournament will be an evening event at “Pubhammer” at the Junction Hotel Annerley, on Sunday 25th September. Where: The Junction pub in Annerley (Cnr Annerley Rd and Ipswich Rd) There is limited parking behind the pub (access from Dudley St East) otherwise there should be plenty of parking along side streets. Entry: You may book your place with the TO (Jayson Gregory) via our WGAU forums (JayseN), the Wyrd forums (JayseN), facebook or in person. Totally FREE. A list of players will be kept on a thread in the dedicated forums hosted by WargamerAU, Facebook and Wyrd. Entrance is capped at 12 players due to available play area You will need: -A crew comprised of 4 models, adhering to the special rules for henchman hardcore games -Tape measure. - Applicable markers or tokens - Fate Deck (please do not use regular decks of cards as these can be confusing for new players). Format: The event will consist of 5 x 30 minute rounds following the guidelines set out in Wyrd's Alternate Tournament Format document (listed at the end of this document). The winners will be determined from combined scores after all 5 rounds, using the Gaining Grounds tradional TP/VP/Diff structured scoring. As these are short tight games I will be speeding players up if they are taking too long to complete activations. You only have 4 models at most after all. Schedule: 6pm: Registration 6.30-7.00pm: First Game 7.05pm-7.35pm: Second Game 7.40pm-8.10pm: Third Game 8.15pm-8.45pm: Fourth Game 8.50pm-9.20pm: Fifth Game 9.30pm-10.00pm Certificates and guilders awarded, Raffle drawn Prizes: *Official Wyrd certificates for 1st, 2nd and 3rd *A $3 value Wyrd Guilder for 1st place, and $1 Wyrd Guilder for all other attendees *2 x Small mystery boxes as random lucky door prizes. Each one contains a small special edition model Wyrd Official Henchman Hardcore Format Restrictions: Henchman Hardcore is different from standard Malifaux in the following ways: *All Crews must be led by a Henchman, not a Master. *The game size is 20 Soulstones. *All Crews must contain exactly 4 models, no more, no less. *Upgrades may be purchased, as allowed by the standard rules of Malifaux. *The size of a Crew’s Soulstone Pool is limited by the Cache of the Henchman leading it; any Soulstones above this amount are discarded. *Any Actions, Abilities, or Triggers which summon models are considered to be “blank” (they may not be used and have no effect on the game, as if they were not printed on the model). *Only one Scheme will be available. *The same Crew must be used in each round of the event. Set Up: All rounds use the following set up: *Deployment: Close. *Strategy: Hardcore Turf War. This Strategy uses the Turf War rules (Core Rulebook pg. 66) with the exception that VP may be scored on the first Turn. *Scheme Pool: Assassinate (Core Rulebook pg. 68). This is the only Scheme available and it must always be taken. Tournament Rules: Use Gaining Grounds to determine pairings and score the event to determine the winner. Only the round times are different from the Gaining Grounds tournament standard: All round times are 30 minutes. Thanks to the UK Malifaux scene for first thinking of this format! Players: 1. Rowan Latta 2.Cal Scotland 3.Peter Snow 4. 5. 6. 7. 8. 9. 10. 11. 12. Quote
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