Chumbalaya Posted September 12, 2016 Report Posted September 12, 2016 It's a new event, which means a return of our Weekly strategy session. The first set of encounters popped up and we need to figure out the best way to keep the Guild on top. The Man: Set him on the straight and narrow with the service of the Guild Guard. The Child: A new witch hunter is born. The Trickster: A new member of the Ortega family? The first week is rather exploratory, so for now let's focus on how to win these various scenarios. Personally, I'd love another Guardsman synergy model, so I'm pushing for the Man. 1 Quote
Cinnamon Bear Posted September 12, 2016 Report Posted September 12, 2016 I'm afraid I'm not very interested in any of the possibilities. The Trickster woman's story twist seems more interesting than the childs (if only it had been Hoffman instead of Witch Hunter related). I think I might wind up supporting 10T (Child/Lady) and Arcanists (Man) in this first round. Why am I saying it here? Because I'm definitely happy with Guild as my second choice, and I'd also love to get in some Vassal games if any Guild players want to play a game online. I need more practice with McCabe and Rasputina, and will be pleased whether I win or lose. I can probably only play a single scenario in person, so I'm stuck relying on vassal. Quote
Gnomezilla Posted September 12, 2016 Report Posted September 12, 2016 I've thrown down my gauntlets to be pleased with a win or a loss--and not to give the gremlins a chance to score a child's win off of me, because little rooster rider is going to draw some popularity. Also happiest with the Man for this first cycle of Guild gifts. Unfortunately so are Arcanists. Fortunately I have enough models to field an Arcanist crew (after putting in a honey-do request on those large arachnid legs, because they're arachnids) and not enough practice to reliably win with them, if you'd prefer I take a point off of them instead of scoring a point in favor of us. And a pistol? A pistol for the child's gift?! I know we're Guild but that is [Rusty Alyce tone of voice] sooooooo boring [/Rusty Alyce]. Quote
Cinnamon Bear Posted September 12, 2016 Report Posted September 12, 2016 Yeah I promised to aid you on the quest for the Mechromancer but the child's gift is pretty boring. I know practically every model having a gun is kind of the Guild's thing, but... Quote
Gnomezilla Posted September 12, 2016 Report Posted September 12, 2016 I know, I just realized it, who's gonna waste their one strike a week against Guild? We've got nothing worth trying to block and/or cooperate over. Quote
Myyrä Posted September 12, 2016 Report Posted September 12, 2016 Yeah, this event doesn't really need marching orders unless it starts to seem like we might be winning more than one character. Just go out there and win all the games. Quote
Tris Posted September 12, 2016 Report Posted September 12, 2016 I´m still for the man as it might introduce some actual political influence to the guild and it sounds as if Lucius could get him to cooperate quite nicely, with his newly assigned bodyguard and all that 2 Quote
wizuriel Posted September 12, 2016 Report Posted September 12, 2016 For Guild I'm interested in the man. Undecided about the trickster but the child is definitely Gremlins. 1 Quote
Hagisman Posted September 12, 2016 Report Posted September 12, 2016 For me I want: Man/Arcanist - Werewolves are cool! Woman/Rezzer,Arcanist,10t,Guild - Her story seems like the most interesting. Rezzer would be good for Guild McMourning as an undead coroner's assistant. Arcanist gets construct potential for Hoffman, and 10t is a concept that is interesting, but I don't know what being an Oiran means exactly. Guild wise I don't think we need another Family model if that is what it means for her. Child/Arcanist,Neverborn - She could be a Pyromancer for Sonnia or make Teddy Bear Constructs with Hoffman. That would be awesome. 1 Quote
DoltishKiller Posted September 12, 2016 Report Posted September 12, 2016 I think the idea of the man with his guild body guard seems really cool and thematically interesting. I'm all about supporting him for the Guild at this point. Quote
Valgaav Posted September 12, 2016 Report Posted September 12, 2016 3 hours ago, Hagisman said: 10t is a concept that is interesting, but I don't know what being an Oiran means exactly. Basically, you walk the streets for money, and also pick up information through pillow talk and other means that gets reported to the 10T higher ups. Geisha, which you may have heard of, do a lot less streetwalking and a lot more therapy and comforting, though a lot of western media conflate the two. I honestly want to throw my lot in with Guild for the Man, because it seems like the most interesting plotline. I was hoping that 10T would let him turn into an upgraded Wastrel, but that doesn't seem on offer, so until I can guarantee something to get him into McCabe's gang, I stand with the Guild for him. 1 Quote
RodneyAnon Posted September 12, 2016 Report Posted September 12, 2016 4 hours ago, Tris said: I´m still for the man as it might introduce some actual political influence to the guild and it sounds as if Lucius could get him to cooperate quite nicely, with his newly assigned bodyguard and all that The Self-Righteous Man has Guild written all over him (I'm also just going to assume that he's from Philadelphia). I'm probably the newest to all of this, but he seem our best bet. 1 Quote
Cinnamon Bear Posted September 13, 2016 Report Posted September 13, 2016 Here's the problem. He either gains a Guild Guard bodyguard, or he becomes a werewolf. One of those things is a lot easier to root for. Sorry Guild buddies. 2 Quote
Gnomezilla Posted September 13, 2016 Report Posted September 13, 2016 8 hours ago, Myyrä said: Yeah, this event doesn't really need marching orders unless it starts to seem like we might be winning more than one character. Just go out there and win all the games. It sort of does since it's cumulative total which will win faction allegiance in the end. It's possible to sneak a lot of wins for a character whose first Guild gift is not that awesome and raise the cumulative total for us without attracting attention, this first wave. We should aim to challenge the factions offering the most awesome gifts I feel, both to hide our gains and to drag down their cumulative totals. But it's just that, feelings. I can't do the actual statistical analyses and prove that right or wrong. Quote
Cinnamon Bear Posted September 13, 2016 Report Posted September 13, 2016 Kind of leaning back towards wanting the Trickster for Guild. Bringing more trickiness to Family crews would be nice, as would having someone other than Francisco/Papa Loco/Abuela see much use. Quote
Myyrä Posted September 13, 2016 Report Posted September 13, 2016 1 hour ago, Gnomezilla said: It sort of does since it's cumulative total which will win faction allegiance in the end. It's possible to sneak a lot of wins for a character whose first Guild gift is not that awesome and raise the cumulative total for us without attracting attention, this first wave. We should aim to challenge the factions offering the most awesome gifts I feel, both to hide our gains and to drag down their cumulative totals. But it's just that, feelings. I can't do the actual statistical analyses and prove that right or wrong. That's why I said you should go out there and win all the games. 2 Quote
Tawg Posted September 13, 2016 Report Posted September 13, 2016 3 hours ago, Myyrä said: That's why I said you should go out there and win all the games. Yeah, realistically, the only "marching orders" is choosing the faction you want to win.. by playing them. Well, also winning would help. But the "coolness" is based per character, and availability of crews for different players to be playing as, ya know? Quote
trikk Posted September 13, 2016 Report Posted September 13, 2016 Maybe they end up as mercenaries :o? Would be kind of cooler than having 3 factions get something and another 4 getting something...maybe next year Quote
Hagisman Posted September 14, 2016 Report Posted September 14, 2016 The best bet is to hope that the other factions play a few games on the models we want to get a cool ability. But also for Guild to have enough wins over all to get the model. Quote
Cinnamon Bear Posted September 26, 2016 Report Posted September 26, 2016 No chatting or reports? Had a game yesterday vs 10 Thunders, which ended up pushing the Child towards Guild. Honestly it wasn't my preferred outcome (not least of which because I wanted to play the Trickster scenario but we wound up just going with the simpler set up scenario and not overcomplicating things). I hope the Child goes Neverborn in this round but hopefully we eventually wind up with her. Quote
Myyrä Posted September 26, 2016 Report Posted September 26, 2016 I won both the man and the child scenarios against 10T, in case anyone is interested. Not sure why anyone would be though... Quote
Hidelfon Posted September 26, 2016 Report Posted September 26, 2016 I won the 3 of them for the guild! Pd: I hate blind deployment... Quote
Cinnamon Bear Posted September 26, 2016 Report Posted September 26, 2016 3 hours ago, Myyrä said: I won both the man and the child scenarios against 10T, in case anyone is interested. Not sure why anyone would be though... Just for fun and conversation? What did you bring in the scenarios? Quote
Myyrä Posted September 26, 2016 Report Posted September 26, 2016 Just now, Cinnamon Bear said: Just for fun and conversation? What did you bring in the scenarios? We're playing a shifting loyalties campaign, so I used my campaign crew. I had: Ryle Francisco +Wade In Brutal Effigy Field Reporter Guild Austringer In the second game Ryle also had metal plate (Armor +1). Quote
Jam Warrior Posted September 26, 2016 Report Posted September 26, 2016 Won The Man for Guild vs Von Schill. Lost The Woman to Gremlins in a massacre. Random deployment and Guardsman/Lucius positional synergy do not mix well. Quote
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