Hateful Darkblack Posted September 27, 2016 Report Share Posted September 27, 2016 Just played for the Child last night against an incredibly strong opponent in Ten Thunders. Somer beat Misaki 11-5, thanks to many Gremlins around to pick things up and also explode themselves to wear down Misaki. 1 Quote Link to comment Share on other sites More sharing options...
Dexy Posted September 27, 2016 Report Share Posted September 27, 2016 I still think we should be going after the Self-Righteous man. If we all coordinated effort, we might be able to steal one of these. 1 Quote Link to comment Share on other sites More sharing options...
Hoyled Posted September 29, 2016 Report Share Posted September 29, 2016 Did the Rampage scenario tonight. Most fun ive had with the event so far. Went south quick when Lillith swapped the first Mate for a teddy then almost killed the poor fish. However apparently this Teddy was sowed together with soft fluffy pillow claws and cracked button eyes after he failed to kill anything but old cranky. Lot of maneuvering trying to pull the werewolf away from each others scheme piles without getting important models eaten, and up to turn 4 the only thing that was really hurt by the gentlewolf was a terror tot. Then turn 5 hit and the full moon came out. Lillith and the doppelganger were eaten and teddy was munched down to his last two wounds. Sadly still lost by one point. 2 Quote Link to comment Share on other sites More sharing options...
Tris Posted September 29, 2016 Report Share Posted September 29, 2016 It`s a shame that we didn`t get the child the first round (damn teddy bears -_-), but I already got a game logged in for the man, werewolf in a pit fight it is^^ 3 Quote Link to comment Share on other sites More sharing options...
Hoyled Posted September 29, 2016 Report Share Posted September 29, 2016 Weve got really good match up for the wolf. Lot of cheap disposable models to lure the wolf into a nest of scheme markers. Leaving a trail of stuffed piglets and unfortunate bayou grems to capture a slavering monster is a very gremlin feeling. 1 Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted September 30, 2016 Report Share Posted September 30, 2016 I'll try Wolf man next week. I feel like Merris is a good take for that strategy. Zipp for sure, try to use the smoke to block LoS to wolfman. Or just bring Som'er and have the bayou gremlins fill up the Wolfman until he's too full to eat the bigger models. Quote Link to comment Share on other sites More sharing options...
Wyrmfist Posted September 30, 2016 Report Share Posted September 30, 2016 I was thinking Fingers and an Iron Skeeter parked conveniently out of chatty range for Rampage. Let my opponent do the dangerous work, the swoop in for some Fast/Reckless I Saws It First. Quote Link to comment Share on other sites More sharing options...
Izzinatah Posted September 30, 2016 Report Share Posted September 30, 2016 Played the Inquisitive Child and the Self Righteous Man's Encounters. Lost the Child's Encounter to the Arcanists, but won Rampage against the Ten Thunders with Wong. I'll get some Battle Reports up soon. A tip: Wong's (0) Actions are amazing in Rampage! Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 3, 2016 Report Share Posted October 3, 2016 Played the tricksters encounter yesterday. So far the least amount of fun ive had during the campaign Played against ressers, so they got bonus corpse markers as easy as regular scheme markers. Also played against Reva who in two games has reached the top of my "Masters I Don't Want to Play Against " list. He also had a Carrion Emissary, which kinda just automatically annoys me. Min three damage non projectile cast with blasts and a free shot trigger plus shards of "fair and balanced" (sarcasm quotes) as a zero that makes a free activation at the end of turn. Yet the lucky emissary did to much melee damage. Sure..... Obviously lost. zipp tried to pester Reva but she just soulstoned the damage away and ate the rest of my crew with the carrion and shieldbearers help (min threes or positive damage flips blehh). About the only fun moment was when Reva corpseported into the center to turn mindless zombies into scheme markers for detonate the charges, only to have all the stuffed piglets nearby blow themselves up, killing all my models nearby and Reva herself. Quote Link to comment Share on other sites More sharing options...
Four_N_Six Posted October 4, 2016 Report Share Posted October 4, 2016 8 hours ago, Hoyled said: Played the tricksters encounter yesterday. So far the least amount of fun ive had during the campaign Played against ressers, so they got bonus corpse markers as easy as regular scheme markers. Also played against Reva who in two games has reached the top of my "Masters I Don't Want to Play Against " list. He also had a Carrion Emissary, which kinda just automatically annoys me. Min three damage non projectile cast with blasts and a free shot trigger plus shards of "fair and balanced" (sarcasm quotes) as a zero that makes a free activation at the end of turn. Yet the lucky emissary did to much melee damage. Sure..... Obviously lost. zipp tried to pester Reva but she just soulstoned the damage away and ate the rest of my crew with the carrion and shieldbearers help (min threes or positive damage flips blehh). About the only fun moment was when Reva corpseported into the center to turn mindless zombies into scheme markers for detonate the charges, only to have all the stuffed piglets nearby blow themselves up, killing all my models nearby and Reva herself. I'm surprised at that, mostly because I figured Zipp would be a great opponent to Reva. Haven't done it yet obviously, but just the theory side of things made me think it would be a good match for us. Also, small detail, but when the stuffed piglets die, they may take the Bacon Bomb action. They don't have to explode if it's not beneficial for you to do it. Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 4, 2016 Report Share Posted October 4, 2016 It feels like it should be a good match up. Zipp gets to her easy enough, but its sealing the deal that's the issue. He doesn't do enough damage to chew threw her health pool quickly and shes fast enough and has a teleport to ignore placement shenanigans and smoke walls with minimal ap loss so she can continue to lob min damage three nukes at whatever she wants. She can also just try to eat Zipp if she wants though its probably more likely she'll just ignore him and murder things that are trying to earn points. I'm very aware bacon bombs a may. I was deliberately detonating my stuffed piglets to deny detonate the charges. Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 10, 2016 Report Share Posted October 10, 2016 another new session is up. Kids gremlin path is kinda amusing, pig mounted brat with a pet murder teddy. Otherwise kinda boring stuff. Guild trial is kinda interesting on the scenario front, the rest are a bit bland this week. Another session of probably sweeping Neverborn and Resser wins, with a less then surprising Guild uprising for the man. Let it never be said the more boring shooty faction doesn't appreciate a good joke now and then. Quote Link to comment Share on other sites More sharing options...
Izzinatah Posted October 10, 2016 Report Share Posted October 10, 2016 Disappointing to not get a win this week, but the Child's Gremlin Victory for weeks 5 & 6 sounds awesome. Any ideas for a good survivable, killy crew to get the all-important victories? Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 10, 2016 Report Share Posted October 10, 2016 Fat and elite is my first guess, minimum models, maximum power. Mancha and Gracie, Burts hard to take down, Trixie as well. Give your opponent the hard choice on what to make the fake parent. Gonna be hard to do schemes, unless they come up murderfest fun fest or similar. Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted October 10, 2016 Report Share Posted October 10, 2016 *drops a warden claw with less of a CLANG than the peacekeeper claw makes* If we were still just starting I'd challenge Gremlins for the Child, but right now, we gotta get her away from the Neverborn, so I'll challenge them if you do too. Also don't forget you can put pigapults on the field and summon in the ammo. Pigapult = construct = zero chance to be targeted for a possible parent marker. 1 Quote Link to comment Share on other sites More sharing options...
Macumazahn Posted October 11, 2016 Report Share Posted October 11, 2016 I don't care for the 3 characters anymore. I want those two gremlins, from the selfrighteous man path, that can pass for a human in the middle of the street with just a trenchcoat, AND bribe guild judges with just some booze. That model would be awesome. 6 Quote Link to comment Share on other sites More sharing options...
Sketch201 Posted October 12, 2016 Report Share Posted October 12, 2016 I'm totally going for the kid this week. Gremlin "parents" and a Hog riding kid with a psycho teddy bear (and stinky wicked dolls) just sounds like too much fun! 1 Quote Link to comment Share on other sites More sharing options...
Parker Barrows Posted October 12, 2016 Author Report Share Posted October 12, 2016 20 hours ago, Macumazahn said: I don't care for the 3 characters anymore. I want those two gremlins, from the selfrighteous man path, that can pass for a human in the middle of the street with just a trenchcoat, AND bribe guild judges with just some booze. That model would be awesome. I 100% agree with this. Here's an image: 1 Quote Link to comment Share on other sites More sharing options...
Hoyled Posted October 12, 2016 Report Share Posted October 12, 2016 I was daydreaming the trenchcoat gremlins during work. Something like a manipulative, from the shadows model with a 3 inch push whenever its targeted (representing them swaying around in panic). When it dies it becomes two bayou gremlins of course. 1 Quote Link to comment Share on other sites More sharing options...
Somnicide Posted October 12, 2016 Report Share Posted October 12, 2016 We must win the hog riding child!!! Quote Link to comment Share on other sites More sharing options...
Sketch201 Posted October 17, 2016 Report Share Posted October 17, 2016 Finished a game for the Child this afternoon vs. a VERY good Ten Thunders Player. I was playing Zipp, and he played Misaki. I learned two things that game: 1 - Jorugomo hit like a truck. 2 - Zipp spanks Misaki HARD! Seriously hard. Her +flip to defense doesn't work very well when you target her Ht! Also, Zipp can be so hard to pin down and / or assassinate that even Misaki has troubles keeping up. It didn't hurt that we had a decent amount of hazardous terrain on the board for Zipp to chuck people into! Needless to say, I scored a win for team green getting the kid! 1 Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted October 24, 2016 Report Share Posted October 24, 2016 You haven't got quite as much fun this week. You're on your own, sorry. I did play McCabe into Brewmaster last scenario. That was kind of a mistake. Black Sheep and an open bar mix too well. Also, in the battle of the flash, bright green flash (Trixiebelle) beats black flash (McCabe). Between that and a Swill he was out of the game for a turn and a half. 1 Quote Link to comment Share on other sites More sharing options...
Somnicide Posted October 25, 2016 Report Share Posted October 25, 2016 I dunno if I want the self-righteous man shacking up with my beloved Trixiebelle! Quote Link to comment Share on other sites More sharing options...
Boomstick Posted October 25, 2016 Report Share Posted October 25, 2016 I know Gremlins all drink shine like water, but given the prevalence of it for the Man this week, anyone else thinking he's getting some Brewie-assisting ability? Quote Link to comment Share on other sites More sharing options...
Gnomezilla Posted October 25, 2016 Report Share Posted October 25, 2016 9 hours ago, Somnicide said: I dunno if I want the self-righteous man shacking up with my beloved Trixiebelle! You, and dozens of other jilted gremlins. Who knew that Trixiebelle had a fetish for humans? In retrospect, it does explain everything. The raiding, seizing, and hands-on pinioning of human caravans with the Bushwhackers. The persistent, never-to-be-successful flashing. 2 Quote Link to comment Share on other sites More sharing options...
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