shahryar Posted December 31, 2015 Report Share Posted December 31, 2015 Is there a matter who would rock at running just a horde of gamin? The image of an imp horde amuses me. Quote Link to comment Share on other sites More sharing options...
Bengt Posted December 31, 2015 Report Share Posted December 31, 2015 Not really. I guess Ramos could do the most to support them though since he has some Construct related stuff and all but Wind are Constructs. Quote Link to comment Share on other sites More sharing options...
Spike0738 Posted December 31, 2015 Report Share Posted December 31, 2015 A list of all gamin would probaby be extremely ineffective... The most Gamin you'll be able to use is like 11, maybe 12, if you planned on using like zero upgrades or ss for your master... Even 11 Metal Gamin would fall pretty to effective area dmg or something... You may be able to get away with swarms of Steam Arachnids with Ramos, but again, not very effective. Quote Link to comment Share on other sites More sharing options...
Jordon Posted December 31, 2015 Report Share Posted December 31, 2015 I've done this before actually, it was a ton of fun to run. Once with Mei Feng and once with Ramos. I'd have to say that Ramos is probably the best option with Kaeris being the next best. I found you'll want to go upgrade heavy on Ramos, giving him arcing screen, under pressure and either powered by flame or bleeding edge tech. Kaeris would run a similar load out with powered by flame, bleeding edge tech your choice of one of her limited upgrades. Totems are pretty optional in either list, however the eternal flame's heal does get more milage in this type of list. I would also suggest the mobile toolkit as a cheap support piece as even a lowly fire gamin with positives to damage can be a real pain to deal with. As mentioned this is probably not a optimal list, but it can be surprisingly effective once all the buffs are in place. Gamin are highly specialized models so make sure you keep to their strengths. Fire gamin are main source of damage with their effective min damage 3 on ranged attacks. Metal is there to protect Ramos, great scheme campers and good tar pit models. Wind is your scheme runner and scheme runner assassin. Ice is a decent all rounder, but favours melee due to their decent Wds, armour and explosive demise 2 combined with an effective 2/4/5 damage under BoW, they can surprise people with their effectiveness. Ramos - Powered by Flame / Bleeding Edge Tech (2/1) - Under Pressure (2) - Field Generator (2) Mobile Toolkit (3) Fire Gamin x3 (12) Wind Gamin x2 (8) Ice Gamin x3 (12) Metal Gamin x2 (8) total: 49ss 1 Quote Link to comment Share on other sites More sharing options...
bertmac Posted December 31, 2015 Report Share Posted December 31, 2015 Took 6 gamin 3xmetal 3xfire in a 70ss game once and won. Been threatening to do an 11-12 gamin list. Could be fun for a change. Ramos summoning spiders could work well for it. Quote Link to comment Share on other sites More sharing options...
katadder Posted January 1, 2016 Report Share Posted January 1, 2016 works for reconnoiter. I have ran Raspy with 9 gamin, wendigo and snowstorm Quote Link to comment Share on other sites More sharing options...
Winterscook Posted March 31, 2016 Report Share Posted March 31, 2016 The only problem I see with a gamin list is that the gamin do not really support each other. Ice Gamin buff Frozen heart models and slow Fire Gamin cause burning Metal Gamin would be nice because they could buff the others with higher defense. And with metal protection can cause some burning. Wind Gamin...push models after they die. They also have leap I just do not see how a list like this would do anything. They cannot do much together and they die pretty quickly. Quote Link to comment Share on other sites More sharing options...
Griffin839 Posted March 31, 2016 Report Share Posted March 31, 2016 I find the main strengths of gamin are in their ability to attrition the opponent. Their shots don't do all that much damage, but what they do is drain the opponents hand and deck of good cards. No one wants to take burning or slow, and when attacking everyone wants med to high damage to get past armor. Then when they die they explode, dealing even more damage with shatter or burning. So by the end of a turn, it is likely that the opponent has killed a couple gamin and is low on cards. To this end I think a master like mei feng who can railwalk along the constructs and lay the smack-down on whatever they weakend would be ideal. Quote Link to comment Share on other sites More sharing options...
rythos42 Posted March 31, 2016 Report Share Posted March 31, 2016 I want a "Captain Planet" master to go with the 5 Gamin types... What do you mean there are only 4 Gamin?! HEART! Quote Link to comment Share on other sites More sharing options...
Griffin839 Posted March 31, 2016 Report Share Posted March 31, 2016 2 hours ago, rythos42 said: I want a "Captain Planet" master to go with the 5 Gamin types... What do you mean there are only 4 Gamin?! HEART! well maybe someday there will be an enforcer that is a combination of all 4 classical element types. We have air(wind gamin) earth (meta gamin) fire (fire gamin) and water(ice gamin), I don't see why we couldn't get some that are hybrids of them. Like wood would be water and earth. Lightning would be fire and air. etc. Quote Link to comment Share on other sites More sharing options...
CougDyver Posted March 31, 2016 Report Share Posted March 31, 2016 I think into the steam has all sorts of rules about creating different gamin types via different immuto, so it wouldn't surprise me if the future design space has room to bring some of those over from TtB. 1 Quote Link to comment Share on other sites More sharing options...
Mason Posted March 31, 2016 Report Share Posted March 31, 2016 28 minutes ago, CougDyver said: I think into the steam has all sorts of rules about creating different gamin types via different immuto, so it wouldn't surprise me if the future design space has room to bring some of those over from TtB. It does! With Into the Steam, you can make: Darkness Gamin Decay Gamin Electric Gamin Fire Gamin Ice Gamin Natural Gamin Poison Gamin Spirit Gamin Terror Gamin Infected Gamin Light Gamin Water Gamin Wind Gamin And Golems of all those types as well. Metal Gamin (and the Rail Golem, which is essentially a Metal Golem) aren't included as they're created in a secret process known only to a few people (i.e., Ramos and Mei Feng), while Whiskey Gamin and Whiskey Golems are Gremlin machines, rather than elemental forces bound into a humanoid shape by magic. 1 Quote Link to comment Share on other sites More sharing options...
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