Ashlian Posted December 29, 2015 Report Share Posted December 29, 2015 Hi, I want to make a list that focusses heavy on the marshal-theme, but I'm having some problems. For starters I want to include LJ + brutal Emmy + judge as the hard hitting core. In general the idea is to let brutal and LJ hold the middle of the board and have LJ box port to where she is needed around turn 3 or so. Judge takes care of 1 of the 2 flanks andmarks 1 enemy for the kill . As this is supposed to be a marshal list DM are mandatory (at least 1). this results in: *Lady justice +last stand (-1ss) => 53SS crew pool *judge (-9ss) *brutal em (-10ss) + LJ upgrade (0ss) *death marshal (-6ss) => 28ss remaining and this is where my problems begin. I find it impossible to fit in 1 extra DM + 1 exorcist + 1 lone marshal + 1 brutal effigy. exorcist would go with judge on a flank to pull judgement combo's + break big threats + deal with incorporeal. lone marshal would go on opposite side of judge to take care of that side of the board (schemerunner + anti scheme killer) extra DM would go where needed (2 Dm running around doing schemes/shooting things) if i would include this it would make: 28ss-6ss-8ss-7ss= 7ss still 3 points for upgrades and then a nice 4ss cache for justice (badge or vendetta + expert sleuth on lone marshal) this gives list 1: LJ + last stand + vendetta/badge of office + 4ss judge brutal em + lj upgrade Lone marshal + expert sleuth exorcist death marshal death marshal there are however 2 problems I have with this list: 1) can't include Brutal effigy 2) no real expendable and effective scheme runners why I came up with list 2: LJ + last stand + vendetta/badge of office +4ss/5ss (hound/watcher) judge brutal em + lj upgrade Lone marshal + expert sleuth death marshal brutal effigy either 3 guild hounds or 2 watchers this however isn't perfect either because: 1) no exorcist 2) only 1 DM (and i have miss terieus and another jumping one i quite like, so 2 would be ideal ) 1 final idea would be to drop exorcist from list 1 and fill with a watcher or 2 hounds and only swap in exorcists for 1 or both DM when i know I'm facing a lot of undead/incorporeal so to get to my actual questions: 1) which list seems better? (I prefer the first, but afraid it will go very badly in scheme-drop heavy matches) 2) how good is the exorcist? (never played him, seems a bit "meh" to me unless against incorporeal/Htw and undead) 3) would effigy really make a difference or would a watcher be better spend ss? 4) how many ss does Lj actually need? (I prefer to have at least 4+, but maybe that's a bit to much for her as she doesn't rly need suits and has juggernaut) to conclude: *I refuse to include family models or austringer. *I know this game does not realy allow for standerdized lists, but i really like thematic forces and I want to make marshals work for me. 1 Quote Link to comment Share on other sites More sharing options...
lusciousmccabe Posted December 29, 2015 Report Share Posted December 29, 2015 Sounds to me like you should just limit yourself to that model pool for a few games, tweak it a bit for the objectives and see for yourself how everything works. 1 Quote Link to comment Share on other sites More sharing options...
Ludvig Posted December 29, 2015 Report Share Posted December 29, 2015 Switching the exorcist in list 1 for the effigy and a watcher should give you solid scheming options. The effigy is nice for the buff but in guild it is also one of the best schemers you can get so I often include it. I don't have any experience with the exorcist but on paper it doesn't look good. It's actually quite rare to be forced into taking two marker heavy schemes so I wouldn't worry too much about that. Quote Link to comment Share on other sites More sharing options...
trikk Posted December 30, 2015 Report Share Posted December 30, 2015 I think unless you`re playing vs Ressers then Exorcists work better with McMourning than with Justice. Quote Link to comment Share on other sites More sharing options...
dgraz Posted December 30, 2015 Report Share Posted December 30, 2015 I like the Exorcist/Judge combo....Exorcist makes you Undead...Judge uses Bound by Lay for 2/4/8 damage and Arrest. Quote Link to comment Share on other sites More sharing options...
lusciousmccabe Posted December 30, 2015 Report Share Posted December 30, 2015 51 minutes ago, dgraz said: I like the Exorcist/Judge combo....Exorcist makes you Undead...Judge uses Bound by Lay for 2/4/8 damage and Arrest. It's also better with McMourning. Quote Link to comment Share on other sites More sharing options...
Furio Posted January 15, 2016 Report Share Posted January 15, 2016 On 30/12/2015 at 0:05 AM, lusciousmccabe said: It's also better with McMourning. why? Quote Link to comment Share on other sites More sharing options...
Myyrä Posted January 15, 2016 Report Share Posted January 15, 2016 1 hour ago, Furio said: why? McMourning can turn nearby models undead and Exorcist has bonuses against undead models. Quote Link to comment Share on other sites More sharing options...
Freman Posted January 25, 2016 Report Share Posted January 25, 2016 I have an Exorcist model. Quote Link to comment Share on other sites More sharing options...
Chumbalaya Posted January 25, 2016 Report Share Posted January 25, 2016 Maybe have the Exorcist and Lone Marshal on rotation depending on the S&S? Lady J, Judge, Emissary, 2 Marshals, Effigy, and upgrades would be plenty and still leave you enough for one of those two and cache. Throw in 2 Watchers instead on marker heavy schemes. I've only run the Exorcist with McMourning, but his crossbow is pretty neat and the chance of outright killing something is nice when you have the 1 Quote Link to comment Share on other sites More sharing options...
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