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Mercing Anna into a Levi Crew?


Lizzy Lovecraft

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So I just got the Salvage and Logistics crew box and have played two 50 SS games.  I decimated the Latigos in the first one and got shut down by Ramos in the second.  Both opponents only tweaked their box crews with a model or two; 2 Pistoleros for Perdita, and JoJo (Johanna) instead of Howard for Ramos.

In the first game I put Desolate Soul on both Levi and Alice and didn't take either Pariah.  I merced two Performers instead (making them pull capable anchors that gave out slow).  The second, I took Pariah of Bone instead and brought the Valedictorian and a Dead Doxy.

Up till now I've played Rezer and I have to say, I had more fun in these last two games than I ever did with any Rezer crew.  Sometimes the Rezers feel like I'm pulling teeth to get them to function.

Anywho.... I'm looking over Anna Lovelace and I'm thinking, "Wouldn't it be fun to have Alice and Anna hanging out together, babysitting waifs, throwing their :ranged attacks around while enemies can't push, charge, or place within :aura3!"  Obviously this would only work for certain strats and schemes where movement across the board is not as important.  These girls are both 10 SS hires, abominations don't seem to be super capable of anything but hindrance and horde-ing, and Levi would have to do everything himself (maybe he can).  But I wonder if there is a way to make this idea work.  Maybe for Protect Territory, Bodyguard, etc.  Turf War, Guard The Stash, etc...

It also feels weird having Levi's hiring options and still hiring mercenaries.  But if it would work!

Any ideas?

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She wouldn't add any direct synergy, but she's a very capable hench that can deny bothersome placement effects that your opponent might try to do.  Things like Leap, pushes, Lilith's place thing that can pull your anchors or waifs away from you, etc.

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I would allways prefer a shooting construct with self heal and heavy shooting and armor that could be reactivated by rusty alyce for the job of anchoring a waif.

If just outcast had such a construct-monster :(

But I can see Anna brought to good use if youd play her in an outcast-tara or outcast-vonschill crew with good synergies.

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If you're looking at an easy-to-get-into Leveticus crew, I recommend picking up Lazarus and Ashes & Dust (upcoming release in plastic, was released during Black Friday).  Those two can be added to the box set for a solid 50ss crew right out the gate.

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Anna could work just fine, She can dish out plenty of damage and offers good board control. I can see he being an asset for schemes where you want to prevent your opponent from pushing and luring models around (Reconnoiter comes to mind). That said, there is so much utility in other models (Ashes & Dust, Lazarus, Mech Rider, Soulstone Miner) that I would only take her if her bubble would be useful for the schemes and strat pool.

Also, don't discount abominations. For their points they are some of the most seriously useful models out there (even better if you summon them). Using their card draw mechanic is really helpful, and they are great tar pits. Passive damage, suit removal, 0 action removal...opponents are forced to deal with them rather than doing other things.

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Performers are 5SS before you pay the Merc tax so they don't act as anchors. It's their raw cost before anything else that counts.

Anna looks decent enough, although I still haven't played her yet.

Thank you for the clarification.  I was going by their cost after merc tax.  Is this also true for Vendetta?  Cause that would change a few games I played (in my favor).  And one more... Big Head, the campaign injury, same concept?

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