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newly cast out


scarlett fever

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Warning: Rambling Ahead

So I moved cities and metas about 6 months ago and have spent most of my recent time giving demos and casual games. And working too much. I'm a long time Thunders Player (started Malifaux playing Yan Lo in 1.5) but feel like I've played them out for the time being and have started looking to Outcasts.

Locally we've just started a Shifting Loyalties campaign which is fun and gave me the room to start dabbling in Outcasts in a fun and causal way. I've gone with Alyce (in Wonderland), a Void Wretch(White Rabbit), Abombination and Desolation Engine(Jabbawocky) to start with. I've also started modellng up Levi as my 'Red Queen'.

My first impressions with the Desolation Engine and Alyce are, bl**dy hll they put out a lot of damage to what I'm used to in Thunders. And Abomb summoning, coming in at full wounds? No 0 Actions or Ca suits? ! All the passive damage and TN tests, just glorious. The Desolation Engine has definitely been my top player, that thing is brutal, pulsing damage then auto-healing off it's attacks. How often do people use Alyce's reactivate construct and on what usually?

But back to what I'm stuck on, where to go next? I could go towards Levi, but not sure I'm keen. Freikorps Librarians/Trappers seem like an obvious next choice but there are 2 other camapign players who already have librarians so maybe not. More inclined towards Misaki (maybe rats next?) or Jack Daw (Guilty?). Quite like adding the asylum thematic.

One thing I notice coming from Thunders is the lack of obvious scheme runners in Faction. Void Wretchs are pretty stand-out for 4 points, but it's hard to see why you'd pick Desperate Mercs or Freikorpsmen. Or you go for big and fast flankers, Ama No Zako or Ashes and Dust? Looking over the Masters it appears in many cases dedicated scheme runners are something you pull in with keywords. Though again the rat packs look pretty interesting. And does anyone summon Abombs off their summoned Rats? That seems like it could have it's uses.

So any nifty ideas where I should go to next? If I was to go towards Jack Daw what are some suggestions? Equally if I went towards Misaki? Or just some cool model combos to think about?

Sorry, s** images, will take better ones when I've finished working on them.

 

alyce ii.jpg

alyce i.jpg

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Just because the rest of us use Librarians doesn't mean you can't. They're mercenaries. There are a lot of them about.

I find my Trapper is quite good as a scheme runner. I just deploy him close to where I want a scheme marker then run around placing markers. 

I'm building towards the Viktorias so there's room for Leveticus. 

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sweet crew man; love the flamingo mallet :D

I reckon you can't go wrong with the viktorias; you get taelor and ronin in there which are solid models.  Freman is totally on point with the trapper idea too - great scheme runners! 
Looking back i bought von schills crew to fill in the cracks of my collection as its effectively a tool box of solutions - he's also super fun to play. 

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Thanks for the replies.

I like the idea of including rats, but don't have the Brotherhood box yet so might save that for next time. I feel like that would combo ideally though, allowing the Engine to both reactivate and get in the thick of it to heal back up at the end of the turn. As well as giving me scheme control options in the Catchers and Kings (Red Rat Kings?). Plus the flying Plague rats look a little broken against some crews

I was thinking Killjoy or Gluttony would make a good Cheshire Cat. My crew really doesn't require another massive beatstick so of those I'd go Gluttony. Though the way the campaign works it's not so much about winning as racking up scheme points and Gluttony is really a denial model.

The other option is just a couple of Guilty, the'd look pretty sweet in the crew and could boost activations and apply a little more scheme support.

Though Freikorps is an easy option, I'll paint them white and put hearts on them, I think I'll leave them for now.

What are peoples experience with Gluttony in play?

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Thanks for the replies.

I like the idea of including rats, but don't have the Brotherhood box yet so might save that for next time. I feel like that would combo ideally though, allowing the Engine to both reactivate and get in the thick of it to heal back up at the end of the turn. As well as giving me scheme control options in the Catchers and Kings (Red Rat Kings?). Plus the flying Plague rats look a little broken against some crews

I was thinking Killjoy or Gluttony would make a good Cheshire Cat. My crew really doesn't require another massive beatstick so of those I'd go Gluttony. Though the way the campaign works it's not so much about winning as racking up scheme points and Gluttony is really a denial model.

The other option is just a couple of Guilty, the'd look pretty sweet in the crew and could boost activations and apply a little more scheme support.

Though Freikorps is an easy option, I'll paint them white and put hearts on them, I think I'll leave them for now.

What are peoples experience with Gluttony in play?

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