paxmiles Posted November 2, 2015 Report Share Posted November 2, 2015 Pretty sure it's in the rulebook somewhere.Hannah uses "Make a new entry" to "Charge up" via a Strongarm Suit. Charge up MUST declare a trigger, while Make a New Entry MAY NOT declare a trigger. Which trumps? Quote Link to comment Share on other sites More sharing options...
Dogmantra Posted November 2, 2015 Report Share Posted November 2, 2015 I don't have the exact wording to hand, but if it's like Gremlin "must declare" clauses, it reads "must declare a trigger if able" and it's not able because of Make a New Entry disallowing it.Otherwise, Make a New Entry is more specific (this one cast of it can't declare triggers) imo, so with specific trumps general, you can't declare a trigger. Quote Link to comment Share on other sites More sharing options...
solkan Posted November 2, 2015 Report Share Posted November 2, 2015 Pretty sure it's in the rulebook somewhere.Hannah uses "Make a new entry" to "Charge up" via a Strongarm Suit. Charge up MUST declare a trigger, while Make a New Entry MAY NOT declare a trigger. Which trumps?What version of Charge Up are you reading? The version in the PDF I got from Drive Thru RPG says:(0) Charge Up: This model gains one of the following Conditions until the end of the Turn: Polarized Shielding: Models that damage this model with an Ml Attack Action suffer 1 damage after resolving the current Action. Charged Fists: This model's Ml Attack Actions deal +1 damage. Bright Aether: This model gains +2 Sh. Those aren't triggers, those are straight out choices unrestricted by cards. 1 Quote Link to comment Share on other sites More sharing options...
paxmiles Posted November 3, 2015 Author Report Share Posted November 3, 2015 Pretty sure it's in the rulebook somewhere.Hannah uses "Make a new entry" to "Charge up" via a Strongarm Suit. Charge up MUST declare a trigger, while Make a New Entry MAY NOT declare a trigger. Which trumps?What version of Charge Up are you reading? The version in the PDF I got from Drive Thru RPG says:(0) Charge Up: This model gains one of the following Conditions until the end of the Turn: Polarized Shielding: Models that damage this model with an Ml Attack Action suffer 1 damage after resolving the current Action. Charged Fists: This model's Ml Attack Actions deal +1 damage. Bright Aether: This model gains +2 Sh. Those aren't triggers, those are straight out choices unrestricted by cards. Yeah, looked it up again and it is as you say. I must be mixing it up with something else. Thanks. Quote Link to comment Share on other sites More sharing options...
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