There are some injuries and skills that I question whether or not they count for campaign rating. For example, Change of Station. I can understand where such a minor upgrade wouldn't increase the campaign rating itself. The fact it doesn't take a "skill slot" seems to reinforce this. There's not even a card for this in the Campaign Upgrade deck.
Similar would be injuries like Shaken or A Wayward Adventure. A Wayward Adventure certainly doesn't seem like it should count since it says no injury is gained (but then again, my opponent is without their model for 2 full turns). Shaken is more grey... it is a true injury but it only lasts one game. For that game, does it count against campaign rating? Coffee fits into this same role on the upgrade side... does it count against you for the game?
The campaign rating is the part that seems the most wonky to me. Picking up a Change of Station on a couple of Peons so that they don't die from Injuries so quickly doesn't seem like it's worth giving my opponent 2 soulstones. Of course, upgrading a terror tot to an enforcer so that it can pick up a relic hammer for pounce is a bit different, but the actual change of station doesn't increase the power (in fact, hurts when Make Them Suffer is available).
We've been playing that all upgrades, even change of station and coffee count for CR, but thought I'd throw it out there.
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Philosfr
There are some injuries and skills that I question whether or not they count for campaign rating. For example, Change of Station. I can understand where such a minor upgrade wouldn't increase the campaign rating itself. The fact it doesn't take a "skill slot" seems to reinforce this. There's not even a card for this in the Campaign Upgrade deck.
Similar would be injuries like Shaken or A Wayward Adventure. A Wayward Adventure certainly doesn't seem like it should count since it says no injury is gained (but then again, my opponent is without their model for 2 full turns). Shaken is more grey... it is a true injury but it only lasts one game. For that game, does it count against campaign rating? Coffee fits into this same role on the upgrade side... does it count against you for the game?
The campaign rating is the part that seems the most wonky to me. Picking up a Change of Station on a couple of Peons so that they don't die from Injuries so quickly doesn't seem like it's worth giving my opponent 2 soulstones. Of course, upgrading a terror tot to an enforcer so that it can pick up a relic hammer for pounce is a bit different, but the actual change of station doesn't increase the power (in fact, hurts when Make Them Suffer is available).
We've been playing that all upgrades, even change of station and coffee count for CR, but thought I'd throw it out there.
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