Previous miniature games I played use "true LOS". You get down from the POV of the model firing/acting and if that model can truly see its target (torso/hull), then it can see the target. Cover is determined by percentage that's blocked (>=50%).
For better or for worse, Malifaux is more simplistic. Terrain pieces are given attributes, including height. LOS and cover is determined by the ability to draw imaginary lines from base-to-base.
But what about "complex" terrain? Single terrain pieces that have differing components, such as a wall with windows or parapets. If you classify the whole thing with a tall height and blocking, then it's as if those holes or or windows aren't there and the wall was solid. If you classify it as not blocking (or perhaps dense?) then you can shoot "through" it even if you're wholly behind solid sections of it and out of "true" sight.
How are situations like this played normally? Would you subdivide sections of the terrain and classify it differently? Or just go with a simplistic classification and leave it at that?
Question
drafterman
Previous miniature games I played use "true LOS". You get down from the POV of the model firing/acting and if that model can truly see its target (torso/hull), then it can see the target. Cover is determined by percentage that's blocked (>=50%).
For better or for worse, Malifaux is more simplistic. Terrain pieces are given attributes, including height. LOS and cover is determined by the ability to draw imaginary lines from base-to-base.
But what about "complex" terrain? Single terrain pieces that have differing components, such as a wall with windows or parapets. If you classify the whole thing with a tall height and blocking, then it's as if those holes or or windows aren't there and the wall was solid. If you classify it as not blocking (or perhaps dense?) then you can shoot "through" it even if you're wholly behind solid sections of it and out of "true" sight.
How are situations like this played normally? Would you subdivide sections of the terrain and classify it differently? Or just go with a simplistic classification and leave it at that?
Link to comment
Share on other sites
7 answers to this question
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.