Bodiless Posted April 12, 2015 Report Share Posted April 12, 2015 Reckoning, Flank Assassinate, Deliver a Message, Protect Territory, Vendetta, ALITS My crew idea: Dreamer: Restless Dreams, Tantrum, 6 ss Teddy: Retribution's Eye Teddy Widow Weaver: Dreaming Wings 2x Stitched Together My thinking is that Chompy Dreamer is a pretty good master for this pool, since two schemes target the master. A master who isn't on the board can't have messaged delivered to him. The crew is small and full of models that are difficult to kill, and will move up the board surprisingly fast. It can pretty much pick any of the schemes as needed and have a reasonable chance of accomplishing them. Thoughts? Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted April 13, 2015 Report Share Posted April 13, 2015 I would loose the second Teddy for more variation, a Lilitu or Coppelius. I would also look at taking a daydream or two for the 4 inch push. the look on people face when a Teddy goes 18 inches without charging is great. Quote Link to comment Share on other sites More sharing options...
Bodiless Posted April 13, 2015 Author Report Share Posted April 13, 2015 I'm leery of taking a Daydream just because it is Reckoning. Unless I find a place to completely hide it or sacrifice it on turn 2 it is pretty much giving away one kill. Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted April 13, 2015 Report Share Posted April 13, 2015 Use HT 1 cover or other models to cover them. You will like the pushing vs range crews because it makes you just a tad bit faster but that can make a huge difference. I tend to not worry about giving points in a reckoning as most reckoning crews are small and number of activations can really force your opponent to activate models they do not want to. I also think about scheme running as most do not have enough models to stop you from running a scheme runner. Quote Link to comment Share on other sites More sharing options...
Adran Posted April 14, 2015 Report Share Posted April 14, 2015 I wouldn't worry about it. Well at least not until your opponennt has already killed 1 model in that turn. Then you might want to worry, but its got inbuilt self sacrifice and is useful for its cost. Quote Link to comment Share on other sites More sharing options...
Nical Posted April 14, 2015 Report Share Posted April 14, 2015 How about Otherworldly? I think it is good for Chompy Dreamer. Quote Link to comment Share on other sites More sharing options...
Insidiously Mad Posted April 14, 2015 Report Share Posted April 14, 2015 I like Otherworldly a lot in Reckoning. I would never hire day dreams in reckoning but not because I don't use them. I usually summon 2 on turn 1 so dreamer safely gets to waking 2 so he can more easily bring out chompy in turn 2. Plus you can keep them at the back hiding and use them for activation control. Love the list although stitched are risky cause if they fail gamble and end up on 1 wound they are really easy to kill. I often take double teddy in reckoning with dreamer. Just watch out because they are very easy to hit and with all the big hitters in reckoning they can go down very quickly if you position them poorly Quote Link to comment Share on other sites More sharing options...
Bodiless Posted April 14, 2015 Author Report Share Posted April 14, 2015 The crew worked out pretty well. Took on a good player using Rasputina, Joss, Angelica, and about a zillion Ice Gamin and won something like 10-1 or 10-3 depending on how the last turn would have played out (called it turn 4). Highlights included a fast reactivating Stitched gambling Rasputina to death, one Teddy herding Joss into position for Widow Weaver to administer the coup de grace to take 3 for Vendetta, and then both Teddies going down under gamin-piles. Dreamer bailed out for Chompy as he was getting models into position for Deliver. After the game he shook his head and said "It was just soo hard killing two models in a turn on your crew." Oh, and condition removal. Condition removal! Where have you been all my life! Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted April 14, 2015 Report Share Posted April 14, 2015 Congratulations. Yep condition removal is difficult in the neverborn faction, dreamer and arcane effigy are the only one that can do it. Most reckoning crew are small, hard hitting and durable making them not the best at scheme running. I buy a daydream or two because I hate being locked into an order of operation. Otherworldly is great for chain activations. Quote Link to comment Share on other sites More sharing options...
Bodiless Posted April 14, 2015 Author Report Share Posted April 14, 2015 Yeah, if there was significant scheme running in this pool I would have changed up the crew. But this was so focused on enemy models I didn't worry too much about it. And I did end up being glad I left the daydreams at home, since there really wasn't anywhere on the board that I could put them that would have gotten them close enough to do anything useful and avoid Rasputina scattering pieces of them across the landscape. Edit: I have to say beating Rasputina was particularly satisfying, since if it wasn't for bad luck I would have no luck at all with blasting masters so far. Quote Link to comment Share on other sites More sharing options...
Math Mathonwy Posted April 15, 2015 Report Share Posted April 15, 2015 Use HT 1 cover or other models to cover them.Note that Ht 1 cover helps only against other Ht 1 models (so mostly Gremlins). Ht 2 models can see a Ht 1 model that is behind a Ht 1 cover (since they can see over everything that is Ht 1). 1 Quote Link to comment Share on other sites More sharing options...
Bodiless Posted April 15, 2015 Author Report Share Posted April 15, 2015 Indeed. The center of this board had lots of ht 1 walls for hard cover but Raspy could see everyone. It would have cost her a focus to land the hit but that would have been a pretty reasonable price to pay to collect an easy kill. Using other models to cover them is basically just inviting a shot at the covering model and losing the daydream to the blast. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.