Sybarite Posted May 2, 2015 Report Share Posted May 2, 2015 Didn't know Viktorias were ten thunders Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 2, 2015 Report Share Posted May 2, 2015 Didn't know Viktorias were ten thunders These dirty pay for hire outcasts have no manners. They advertise their services anywhere. 1 Quote Link to comment Share on other sites More sharing options...
Dirial Posted May 2, 2015 Report Share Posted May 2, 2015 How to kill Rezzers? Step 1 Buff Pokey with Sisters in Fury. Step 2 Wait to activate Ash at the end of the turn, slingshot Pokey into Rezzer crowd. Step 3 Buff Pokey herself, burn Oathkeeper, kill as much as you can. Next Turn - win initiative flip, activate Pokey and try to finish the job Took a page out of MasterDisaster's book, did you? Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 2, 2015 Report Share Posted May 2, 2015 Took a page out of MasterDisaster's book, did you? Well that's a page that daniello_s wrote. MD's is more like a one liner. "apply Vikkies to the face." Quote Link to comment Share on other sites More sharing options...
daniello_s Posted May 2, 2015 Report Share Posted May 2, 2015 I did want to elaborate a bit more than MD on this subject. As for Viks being TT or Outcasts - who cares? Good Rezzer is a PROPERLY dead Rezzer 2 Quote Link to comment Share on other sites More sharing options...
Ferossa Posted May 3, 2015 Report Share Posted May 3, 2015 Misaki is dual-faction Outcasts, which gives her access to Taelor, who ruins a summoner's day. Most people don't consider Misaki in Outcasts, which means they won't bring tech specifically to counter her. Yamaziko + Torakage is a strong cohort for anything scheme-heavy. Ototo can tie up large groups of models and hand out Slow to reduce the opponent's AP. Ronin are some of the best scheme runners in the game and Misaki should get to play with them. The strength of Ten Thunders is that they demand the opponent counter the strengths of two factions. If Outcasts won't go to Ten Thunders, bring Ten Thunders to Outcasts. Quote Link to comment Share on other sites More sharing options...
Hateful Darkblack Posted May 3, 2015 Report Share Posted May 3, 2015 I talked a little about this in a recent A Wyrd Place podcast, which will be out soon! The way that Ressers kill you: They make an assembly line of models and you sit at the end of the assembly line, wasting your AP killing the models while they earn VP. And also eventually there are more summoned models than you can handle and you die. The way you stop that from happening: Smash the assembly line. Or at least put pressure on it to drain their resources. Don't attack the summoning Hanged or Punk Zombie or Flesh Construct unless you have to. Attack the Nicodem or Kirai or Molly. Those models are tough, but even if you don't kill them, keeping their Master alive will drain resources. (Also good is to kill ancillary summoning-helper models: Mortimer, Lost Love, Sebastian, Vulture, etc. They're often more fragile, too!) 2 Quote Link to comment Share on other sites More sharing options...
Patzer Posted May 3, 2015 Report Share Posted May 3, 2015 Can't wait to hear it! I think you are pretty spot on with attacking the masters and support models. If you can kill summons with ease, sure go a head, but don't spend massive amount of resources on it. Unless it will deny or get you VPs. 1 Quote Link to comment Share on other sites More sharing options...
Bengt Posted May 3, 2015 Report Share Posted May 3, 2015 Misaki is dual-faction Outcasts, which gives her access to Taelor, What's that supposed to mean? If Ten Thunders were declared Misaki will have to hire Taelor as a Mercenary, just like all Masters can do. Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 3, 2015 Report Share Posted May 3, 2015 Good Rezzer is a PROPERLY dead Rezzer SIR! This is highly inappropriate. We, the Rezzers are the good guys! We recycle ffs! Go Green. Save The Planet. Live and Let Live. These are the codes we live by. Why'd you want us dead..er? Quote Link to comment Share on other sites More sharing options...
daniello_s Posted May 3, 2015 Report Share Posted May 3, 2015 Dear Zfiend - once put six feet under it should stay there. Period. 2 Quote Link to comment Share on other sites More sharing options...
zFiend Posted May 3, 2015 Report Share Posted May 3, 2015 Dear Zfiend - once put six feet under it should stay there. Period. Such a close minded world view. Those bodies can be used for a good purpose and be given a new life! Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted May 6, 2015 Report Share Posted May 6, 2015 Vs summoning crews it all about strategic dismemberment, like playing dead space. It is a good thing to kill the summonner but if not possible go for models he can not replace or punch a whole to make an opening to run for your objective. Also if you can mitigate the number he can summon, most summonner (not all) summoned models that will have damage on them. If you can jump on those models before they can activate or get healed they are easy to kill. Look for lynch pin models and kill them. Examine the table for whole opportunity and make them, at the very least your opponent will react if he sees them. Mitigate the summoned models (kill them, paralyze them, or make them unable to do what your opponent wants). Kill the summonner, easier said then done. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted May 6, 2015 Report Share Posted May 6, 2015 Not sure I agree. Killing the summoner is certainly a goal, but that shouldn't be the yardstick on which you judge wether or not you should spend resources attacking them. As long as you can drain a significant amount of resources from the summoner and expend less yourself, it can still be worthwhile to do, depending on summoning method. For example, attacking Nicodem and causing him to burn his high cards away, his corpse markers to Chime of sorrow, or his mindless zombies due to his defensive trigger, are all still worthwhile goals, even if you don't actually kill him. 3 Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted May 6, 2015 Report Share Posted May 6, 2015 grouping of summoning, this is not a complete list and may have wholes somewhere. Material users: Nicodem, Ramos, Spare Parts upgrade, Seamus, Widow Weaver with hand bag, Yan Lo I kill you: McMorning (trigger needed), Karis (trigger needed), Sebastian causing damage to the summon: Kirai, Dreamer, Molly, Mechanical rider, Karina Quote Link to comment Share on other sites More sharing options...
admiralvorkraft Posted May 6, 2015 Report Share Posted May 6, 2015 Kirai also needs friendly models to summon in on (as does Som'er for that matter). Sonnia also summons off of killing things so long as they die with burning on them. Just in the interest of completeness. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted May 6, 2015 Report Share Posted May 6, 2015 You left off Collodi. Quote Link to comment Share on other sites More sharing options...
Bengt Posted May 6, 2015 Report Share Posted May 6, 2015 Toshiro summons of corpse and scrap and does damage; Collodi summons of scrap; Kirai also summons of trigger; Datsue Ba summons of trigger; Leveticus, Rusty Alice, Desolation Engine, Abominations, Ashes & Dust summons of trigger; Rusty Alice summon of scrap; Hamelin and his chums summon rats and stuff in various ways. 1 Quote Link to comment Share on other sites More sharing options...
D_acolyte Posted May 6, 2015 Report Share Posted May 6, 2015 And this is why I stated not a complete list. Invariably I knew I would miss some. The point is that if you can identify how the person summons then you can identify how many ways you can try and limit there summoning. Quote Link to comment Share on other sites More sharing options...
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