Lucidicide Posted September 11, 2014 Report Share Posted September 11, 2014 Yes, Step 3 of Actions takes part in Step 5. They are phrased differently to help illuminate different things. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted September 11, 2014 Author Report Share Posted September 11, 2014 okay I can dig it, just want to make sure. The FAQ makes mention of Step 5 of the Action sequence, though there isn't one might want to clean that up. Quote Link to comment Share on other sites More sharing options...
Lucidicide Posted September 11, 2014 Report Share Posted September 11, 2014 I leave that to the illustrious Justin. I just know how it works, regardless of what it says, haha. Quote Link to comment Share on other sites More sharing options...
mythicFOX Posted September 11, 2014 Report Share Posted September 11, 2014 There are five steps in resolving a duel. Which is what IMHO Aaron is referring too. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 11, 2014 Report Share Posted September 11, 2014 The practical upshot of which is? Quote Link to comment Share on other sites More sharing options...
Justin Posted September 11, 2014 Report Share Posted September 11, 2014 Big rulebook, pg. 30, right hand side, heading 4 "declare one trigger": "After resolving: These effects happen after step 5, regardless of success or failure." Step 5: determine success (same page), last paragraph: "...the results of success or failure are resolved." So "after resolving" triggers happen after the results of success or failure are resolved, this includes damage. It's also worth noting that "After Succeeding", "After Failing", and "After Resolving" all have the same timing point in their description (after step 5) the only thing that differentiates them is whether damage or failing the duel is required. Their timing is the same, as listed in the descriptions on pg. 30. So, no, "after resolving" does not mean it needs to wait until all attacks from a charge are resolved, for example, as the timing is defined in the text of the rule, not in its name. And that timing is after step 5. Everything you need is on pg. 30. 1 Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted September 11, 2014 Report Share Posted September 11, 2014 The moment you accept that ALL trigger happen after applying damage but before removing the model in case of death, everything becomes crystal clear. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted September 11, 2014 Report Share Posted September 11, 2014 If that's the case how does that interact with triggers which change the target of the attack like the Dreamer? 1 Quote Link to comment Share on other sites More sharing options...
Sevorin Posted September 11, 2014 Report Share Posted September 11, 2014 Kris and a few people came up with this after a lengthy discussion of proper order, as a guide. I like it. https://www.dropbox.com/s/klnbpaxzcefwdep/Action%20and%20Trigger%20Sequence.docx?dl=0 If you find anything incorrect, be sure to say so, I can let him know (unless he sees this, himself). Quote Link to comment Share on other sites More sharing options...
Justin Posted September 11, 2014 Report Share Posted September 11, 2014 If that's the case how does that interact with triggers which change the target of the attack like the Dreamer? You just rely on the ability to tell you what it does, as the Dreamer's does pretty explicitly. Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted September 11, 2014 Report Share Posted September 11, 2014 If that's the case how does that interact with triggers which change the target of the attack like the Dreamer? ... And you just shot down the way I rationalized all triggers in my head in a single swoop, well played dear sir, well played. So I guess they all happen after damage and before removing the model unless the effect directly affects the damage caused?! Quote Link to comment Share on other sites More sharing options...
Bengt Posted September 11, 2014 Report Share Posted September 11, 2014 ... And you just shot down the way I rationalized all triggers in my head in a single swoop, well played dear sir, well played. So I guess they all happen after damage and before removing the model unless the effect directly affects the damage caused?! Step 4 say "A Trigger's effect is resolved immediately unless another time is indicated in its description.". This works well for things like Rail Worker | Metal on Metal that has no explicit timing information, you can resolve it in step 4 and note that the Rail Worker has some extra reduction during the action. Quote Link to comment Share on other sites More sharing options...
rgarbonzo Posted September 11, 2014 Author Report Share Posted September 11, 2014 Yeah that is true and I thought I had them all in there... *sigh* back to the editing room Quote Link to comment Share on other sites More sharing options...
Uktena Posted September 11, 2014 Report Share Posted September 11, 2014 ... And you just shot down the way I rationalized all triggers in my head in a single swoop, well played dear sir, well played. So I guess they all happen after damage and before removing the model unless the effect directly affects the damage caused?! Critical Strike. 1 Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted September 11, 2014 Report Share Posted September 11, 2014 Critical Strike. ... I hate the writing of the trigger timing rules Quote Link to comment Share on other sites More sharing options...
Kadeton Posted September 12, 2014 Report Share Posted September 12, 2014 So for clarification, does the Action resolve before the Actions that trigger from it (Onslaught etc) begin? In this specific case, would extra attacks from triggers still inflict full damage because Statue hasn't kicked in yet? Quote Link to comment Share on other sites More sharing options...
Bengt Posted September 12, 2014 Report Share Posted September 12, 2014 So for clarification, does the Action resolve before the Actions that trigger from it (Onslaught etc) begin? In this specific case, would extra attacks from triggers still inflict full damage because Statue hasn't kicked in yet? Both Statue and Onslaught/Overpower resolve after step 5, in the imaginary step 6 if you will. The defender's trigger goes first as per the last sentence under step 4. The original Action isn't finished until after generated Actions as per the box on p38 so that will be after our imaginary step 6. So "After Resolving" is not the same as "After the Action". Quote Link to comment Share on other sites More sharing options...
The Godlyness Posted September 12, 2014 Report Share Posted September 12, 2014 So for clarification, does the Action resolve before the Actions that trigger from it (Onslaught etc) begin? In this specific case, would extra attacks from triggers still inflict full damage because Statue hasn't kicked in yet? correct. the first attack has not resolved yet. Quote Link to comment Share on other sites More sharing options...
Carcosa Posted September 12, 2014 Report Share Posted September 12, 2014 All they had to do was word it like Perdita's defensive trigger and all would be good, that's Why I said before the wording is terrible. Quote Link to comment Share on other sites More sharing options...
Guy in Suit Posted September 14, 2014 Report Share Posted September 14, 2014 LOL Kris - now you see why I didn't really follow why you thought this was so good... If you play Statue the wrong way it is completely insane!!! 1 Quote Link to comment Share on other sites More sharing options...
Sevorin Posted September 14, 2014 Report Share Posted September 14, 2014 Yeah, and something positive came out of it, I think. I like the triggers/action sequence checklist. You wont use it all the time, but it will come in handy during the more complicated questions. Quote Link to comment Share on other sites More sharing options...
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