SteampunkCake Posted April 12, 2014 Report Share Posted April 12, 2014 Hey guys, one of the few times I've actually poked my nose into the ressurectionists forum since I started on here. I've been getting a bit bored of Tara and Ramos, and Ironsides and Leveticus won't be out for a while so I need something to fill the gap with. I was thinking McMourning because I think it'd be a fun little idea and it would be my first resser crew, mostly been an arcanist and a 10T but not interested in what's left that I don't have already. So I'm planning on picking up the good doctor soon and I was just wondering what I should get to go along with him. I realize I'll need more Canine remains and probably another flesh construct if I intend to go for summoning. But other than that, what stuff that is out should I get? Quote Link to comment Share on other sites More sharing options...
Daysleeper Posted April 12, 2014 Report Share Posted April 12, 2014 This thread has a realy good rundown of de Dr. and his crew http://wyrd-games.net/community/topic/99366-mcmourning-and-co-tactica/ Quote Link to comment Share on other sites More sharing options...
entropolous Posted April 12, 2014 Report Share Posted April 12, 2014 Guild autopsies and rafkin are thematic additions that also feed off of poison. 1 Quote Link to comment Share on other sites More sharing options...
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