Brightmore Posted April 3, 2014 Report Share Posted April 3, 2014 So our upgrade has been finalized for a little while and I wanted to ask around, is anyone actually buying it? I find myself never interested in buying it. Most of our Enforcers and Henchmen are very tough, and buying an upgrade relying on your opponent attacking them, when attacking them is frequently not that useful doesn't seem to be a brilliant plan. I was wondering if others of you had more success. Quote Link to comment Share on other sites More sharing options...
Nagash1959 Posted April 3, 2014 Report Share Posted April 3, 2014 I'm planning on using it with Izamu next time I run my Yan Lo crew. I find I normally have the AP to use Reform and heal up, so I mind the odd dent. Feels like it might be a nice change from just slapping Unnerving Aura on everything. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 3, 2014 Report Share Posted April 3, 2014 Depends. It's more useful for all crews then it was before, but I don't know. I can see taking it in a Molly Horror build on the Valedictorian, but... I dunno I think it could use either a death effect for when the model is killed, either in general or only by the enemy, or a discard effect like the better archaist ones get. I like this much better than the poison one we had at first though. It's not over costed, but it still suffers from the fact that it only interacts with the enemy, and they get to choose when to interact with it by directing attacks at the model which has it. Which can certainly be worth one stone, I just have trouble spending the points all that often on something like this when it comes right down to it because as a resser I NEED stones. And 1 SS for this, or one SS later for a suit and a summon... I think its certainly ok and it will be an option if it got printed as is, but it's not something that leaps out and says take me! which means its probably balanced the way it is. I dunno Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 3, 2014 Report Share Posted April 3, 2014 Just as a thought experiment, what if when the model carrying it was killed it caused an effect identical to the duel on Corpse Bloat, but no counters would get placed for the model being killed? Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted April 3, 2014 Report Share Posted April 3, 2014 Izamu is better served with Unnerving aura frankly. I tried it once on the Valedictorian, and I was unimpressed. It did 1 or 2 damage the whole game, and I think if I took it as an SS it would have served me better. It's not a bad upgrade, but it's so single purposed that I won't take it over Unnerving Aura or even transfusion. (Yes, i am one of the odd people who takes Transfusion on a non-sebastan model. Works fine) It's meh. It does it's (simple and uninspiring) job, but don't expect stellar results. Quote Link to comment Share on other sites More sharing options...
Brightmore Posted April 3, 2014 Author Report Share Posted April 3, 2014 Personally, I would love if the upgrade interacted with poison to make things like Transfusion a better pick. Like positive flips against models with the poison condition or something. I just never see myself buying this, even though it isn't overpowered. Quote Link to comment Share on other sites More sharing options...
Ratty Posted April 3, 2014 Report Share Posted April 3, 2014 I definitely wouldn't say no to an Upgrade that gave +1 Dg against Poisoned models. It would fit in a lot of lists as a lot of standard picks can add Poison to models. 1 Quote Link to comment Share on other sites More sharing options...
Mako Posted April 3, 2014 Report Share Posted April 3, 2014 I'd rather have the old one that gave out poison back, so I could have a few bits that charge poisoned models easier would benefit from it. But I don't really have a dog in this fight, I have plenty of good upgrades for Kirai anyway! Quote Link to comment Share on other sites More sharing options...
Ratty Posted April 3, 2014 Report Share Posted April 3, 2014 I would love enemy models within 2" gain a poison counter when this model takes damage and +1 Dg against models with poison.. it would be a really interesting upgrade.. and have a lot of synergy across the faction. Quote Link to comment Share on other sites More sharing options...
decker_cky Posted April 3, 2014 Report Share Posted April 3, 2014 That'd be a good mix, but certainly looks a lot more like a 2SS upgrade rather than 1SS. Quote Link to comment Share on other sites More sharing options...
Ratty Posted April 3, 2014 Report Share Posted April 3, 2014 That'd be a good mix, but certainly looks a lot more like a 2SS upgrade rather than 1SS. Yeah I wouldn't mind 2ss for that. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 3, 2014 Report Share Posted April 3, 2014 And it's still vastly better for mcmorning than anyone else, which I have a big problem with. He already has a general resser upgrade that works better for him than anyone else, we REALLY do not need another one. If the intent is that ressers need more poison synergy why not have an aura that causes all enemy models in the aura count as having poison without actually giving them poison for McMorning and co to exploit more dmg from. The problem as I see it is that given how tightly McMorning is tied to exploiting poison anything that is fairly balanced for him will be too expensive and require too many other resources for that upgrade to be priced fairly for them, and priced fairly for anyone other than McMorning makes it a steal for him. Personally I'd rather have an upgrade along the lines of one of the good arcanist ones that gives a good effect and can be discarded for another. 1 Quote Link to comment Share on other sites More sharing options...
Ratty Posted April 3, 2014 Report Share Posted April 3, 2014 It's not giving out huge amount of poison, so it really doesn't help with Expunges, there are far better ways of getting mass poison on models, what it does do is give a model a bit more bite as far as damage goes when teamed with models which do Poison (a huge amount of Rezer models give out poison) and as a secondary effect works very well with Kirai Spirits by allowing them to charge for cheap if a model does damage to your beater. I feel what you need to look out for as a McMourning player is things that give out bulk poison, and there are far better choices to do this. TBH after tooling McMourning up, wacking in Transfusion, maybe putting in Decaying Aura so McMourning can get past SS users, I think I would rather have some models rather than an additional upgrade that only hands out poison if the enemy hits the model in question. However in other crews I could see adding it to something like the Dead Rider, Yin or Izamu who is tough to give them a bit of damage bump. What McMourning crews generally don't need is a way of getting small quantities of poison on models or a bit of a damage increase. McMourning does enough damage on his own. But a crew like Yan Lo, Kirai or Molly could really make use of it. Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 4, 2014 Report Share Posted April 4, 2014 Which is a fair opinion, and it can be done without poison in my opinion. Quote Link to comment Share on other sites More sharing options...
Ratty Posted April 4, 2014 Report Share Posted April 4, 2014 Which is a fair opinion, and it can be done without poison in my opinion. There are so many things that Key off poison that it makes far more sense to use poison. You already have models that hand out poison, models that charge for less against poison etc... If you want something to have synergy with a large proportion of the factions model Poison is the way to do it. 1 Quote Link to comment Share on other sites More sharing options...
Nagash1959 Posted April 4, 2014 Report Share Posted April 4, 2014 Oh I agree that Unnerving is probably Izamu's best upgrade, but I don't want it to always be the only thing he will ever have. I really want to try a Kirai list with Izamu carrying Spirit Beacon as a bodyguard for her, just to see if I can have fun with that. But I'm more in to running Yan Lo when I put away Seamus, so that might wait a while. Quote Link to comment Share on other sites More sharing options...
zFiend Posted April 4, 2014 Report Share Posted April 4, 2014 I think that this upgrade doesn't even exist for me. I never remember it, nor do I even think about it when building a crew. Quote Link to comment Share on other sites More sharing options...
kross1 Posted April 4, 2014 Report Share Posted April 4, 2014 I can see taking it on Killjoy or Yin. Quick question, does it stack, with Bloated Stench on Toshiro or are they applied separately, since one is a upgrade? Quote Link to comment Share on other sites More sharing options...
PraetorDragoon Posted April 4, 2014 Report Share Posted April 4, 2014 I guess not. No + and all that. Quote Link to comment Share on other sites More sharing options...
Nagash1959 Posted April 4, 2014 Report Share Posted April 4, 2014 They are both Abilities, not Conditions so according to the callout box on Pg 53 they would both apply. And I believe it would apply in the same manner as Sorrows, causing one separate damage each. Quote Link to comment Share on other sites More sharing options...
Brightmore Posted April 4, 2014 Author Report Share Posted April 4, 2014 So the vibe I am getting is most people are take it or leave it, with largely on the leave it end. That is why I asked the question. I find that while I remember it, I never care. I would love for an upgrade like Oathkeeper, I would also love something that interacts with poison(but doesn't apply it, so that my infect triggers aren't just bad fire damage triggers) Quote Link to comment Share on other sites More sharing options...
DeleteAccount Posted April 4, 2014 Report Share Posted April 4, 2014 I do feel it is useful, but I think you won't really get that much mileage out of it unless you spam it, meaning, no matter what you punch, it's going to hurt. I wouldn't say no to Ratty's proposal, but that's quite a bit beefier as an upgrade. and gicing +1 damage against targets with poison will just be moar McMourning use while the rest sort of could maybe see the point. Quote Link to comment Share on other sites More sharing options...
Pierowmaniac Posted April 4, 2014 Report Share Posted April 4, 2014 Last thing the upgrade needs to be is McMourning biased. Ideally it needs to be an upgrade that suits everyone other than McMourning - but yeah that would be hard to do, so McMourning neutral I can live with Quote Link to comment Share on other sites More sharing options...
Fetid Strumpet Posted April 4, 2014 Report Share Posted April 4, 2014 It needs to ideally work for everyone, more or less equally if it's going to be a generic faction upgrade. McMorning shouldn't get the shaft in the equation either, in my opinion. If there is a tiny bit of extra synergy with a particular master that's one thing. Corpse Bloat is a good example of that sort of upgrade. It's a solid upgrade for any master that wants/needs Corpse markers, but it's got a little extra Synergy for masters like Seamus, who can make the WP duels harder to pass, or any resser master who doesn't need the markers as fuel, and can afford to blow them up more willfully then masters that want the marker. I personally just don't think anything to do with poison can do that, as anything created worth poison is just going to flat out work better with McMorning. Quote Link to comment Share on other sites More sharing options...
Daysleeper Posted April 4, 2014 Report Share Posted April 4, 2014 Okay, i just had an idea thats usefull for all masters and is not damage based. Why net make an upgrade - masters only - that gives the master an (1) or maybe (2) Action with a TN, that turns target corpsemarker in ... idk ... 6" into a schememarker. Something that has nothing to do with damage but is still diserable. ... idk ... just spitballin here ... Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.