Argentbadger Posted March 30, 2014 Report Share Posted March 30, 2014 Who would you play when declaring Ten Thunders given any particular strategy, scheme pool or faction match up? Let me briefly pretend that I wouldn't simply pick the master I was in the mood for at the time of the game. I like Mei Feng a lot for Squatter's Rights, Reconnoitre and Turf War as she works well Rail Walking to trouble spots. Entourage on Mei Feng is pretty simple to score on too, at least assuming that I don't get greedy and get her killed early on by biting off more than she can chew. Yan Lo feels good for Turf War as it forces a lot of models into range for collecting Chi. It's not strictly a Yan Lo choice but I do like Bodyguard on Chiaki as she's tricky to kill off and rarely a high target priority. It's never come up yet but as I read the rules it would still count if Chiaki is resurrected using Reliquaries. Lynch is a favoured choice for Reckoning as I build him with a lot of fighting in his crew (though of course I could build any master this way) and also because Play For Blood is an excellent way of taking the last wound from a troublesome model to get the VP for a turn. Getting Hungering Darkness for 'free' also feels like Lynch should be a good option for Reconnoitre as you can afford to keep Lynch out of harm's way and send in the big chap in his stead. I like Lynch when Deliver a Message is on the table as he doesn't really want to be engaged, as opposed to Mei Feng who frequently ends her activation with a model or two in range to hand her the envelope. I have to admit that I've never really felt that I want to select a particular master based on the faction I'm facing. Kang is an obvious strong choice against Resurrectionists in general, and also some Guild, Outcast or Arcanist builds. Clearly in the latter three cases you shouldn't know what is in the other crew until it is too late but Kang is good enough that I wouldn't feel at a disadvantage using Kang with no terror causing models, Constructs or Undead to face. Toshiro feels like he should be strong in Reconnoitre and Turf War with the Command the Graves upgrade to summon in more models. I haven't got enough experience with McCabe, Misaki or Brewmaster to have much of an opinion on them yet, and I have never tried Shenlong at all. As an aside, the strategy I struggle with most is Stake a Claim. I don't own any Last Blossom options and theorise (but haven't yet tried) that Torakage and Oiran in combination with Smoke and Shadows should give a good chance to get over the centre line at the end of turn one. The pieces I do own tend more toward the slow and steady. So, my fellow infiltrating faux-Far-Eastern crime lords, what would your opinion be? I feel like I'm rather over simplifying the thought process I ought to go through for this. But as mentioned my actual thought process is usually 'I am going to play a game of Malifaux, which crew will be most fun to use?'. Quote Link to comment Share on other sites More sharing options...
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