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  1. DonCheadle

    Protec ya Neck

    Dear fellow Thunders, I recently mulled over lists and fell upon an interaction that may have been obvious to some, and yet may prove to be used to tremendous effect. The interaction I'm speaking of is between Protection Money (currently found of Lotus Eaters and Crime Bosses, both of them good models in their own right) and Mighty Gust (an all time favourite). Using the latter's ability to pick up and place enemy scheme markers, we can place up to three scheme markers within 3 of the pushed model. Protection Money triggers on every place. The result is a maximum of 6 cards drawn on a regular activation, but this can theoretically be increased to 15 or even higher in a Shenlong crew. Of course this is the optimum count, and relies on the opponent placing ample markers, but we are likely to be using Mighty Gust anyways. The models included are good on their own. I think the greatest winners of this interaction are Shenlong and Lynch, the prior bring able to abuse this even further, and the latter getting go mulligan a total of 6 cards using Yu's 0 copy. Further ideas include Servant of 5 Dragons on the Crime Bosses to promptly remove all the markers placed. What do you think?