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Okay, a few weeks ago I tried getting my wife and a couple of mates into malifaux. I played a game against my wife (she used Colette crew), and it didnt go well, too many rules, too many abilites, too many objectives... far too much to take in. So fast forward to a couple of days ago and we went round to our mates house, tried a couple of games against each other there. It went a lot better! My wife played first, switching to a mixed crew led by carlos, and drew in a game against the vikorias. We all agreed to jsut play the... Strategy, rather than all the schemes too, so they got the kill 2 models a turn to get a VP mission, ended on 2 VP's each. Both enjoyed the game, so we took that as a huge success. Next up I played against our second mate. I had Seamus, CCK, 2 Rotten Belles, my new Alt model Sybelle, Bete noir, and a canine remains. Danny had his Tara box, which is Tara, katrina, nothing beast, and 3 void wretches. We didnt use upgrades, and because I was 2 SS higher, we agreed Danny should have 2 extra SS in his Cache. The board was seperated by a river (difficult terrain half move) across the middle that was 4" wide. There were two bridges across at either end of the board, then we had a TT combat huts set and the GW graveyard set as our terrain, so a few LoS blockers and a few fences that hindered movement (mine at least!). We got the stake a claim Strat and Corner set up. The opening phases had all of Taras crew heading Right (they started in the top left corner from my view), while I sent a belle and madame left and the rest of my crew across the bridge to take on Taras crew. Seamus and the CCK didnt cross the bridge but moved the the river edge and took a pot shot at the nothing beast, puting an early 2 wounds on him. My canine remains went too far fowwards, so Tara reactivated at their end and put 3 wounds on it (luckily I survived!). As Tara took the intative again, the nothing beast charged my poor dog, but whiffed all his attacks! Tara had been tempted forwards to try and kill the dog, so now my belle lured her out to me, allowing CCK to take a potshot (no luck), and then the dog to charge, putting 2 damage on her and 2 poison. Bete charged in (making the most of the dog still living and giving Tara -1DF), and put another... 4-6 wounds on her. The void wretches and Katrina moved up to support as did my belle. On the other side of the board my belle dropped a claim marker, then madame double walked onto the bridge at the other side of the board and called the belle to her, ready for next turns claim. Mid game the belle and madam continued their walk behind enemy lines dropping markers for the rest of the game. the fight i nthe middle had Tara kill bete noir (I messed up and should have let her be buried on 1W rather then hope to unbury her next turn before the voids could kill her while buried), and then turn and kill the dog. Seamus waded into the river, summoned a dead doxie from one of the bodies, then shot a wretch. The CCK finished off the wretch. My belle called Tara to her, allowing the dead doxie and the belle to pounce and kill her off. From this point it was just a case of mopping up the injured wretches and whittling down the nothing beast. all the time Seamus had been tanking wounds like a boss, then healing again with all the WP duels going on. End phase had Madam using her shriek blast to kill of katrina and finish off the nothing beast that was in the blast. The game ended with one wretch being alive and Danny having managed to drop 1 claim marker just over the line, while I had 4+ deep in his half. Was this match up jsut very unfair, or did he make some silly mistakes, did I do anything wrong? any thoughts really? We both really enjoyed it though, and I'll try to get some pics next time we play.
So I've got a tournament coming up soon and need some help building my crew lists. The tournament is using the Gaining Grounds 2016 list so the SnS are new to me. Here are the SnS for the tournament: Round 1: Strategy - Interference Schemes - Convict Labor, Exhaust Their Forces, Take Prisoner, Undercover Entourage, Occupy Their Turf Round 2: Strategy - Squatter's Rights Schemes - Convict Labor, Undercover Entourage, Hunting Party, Frame for Murder, Show of Force Round 3: Strategy - Headhunter Schemes - Convict Labor, Neutralize the Leader, Leave Your Mark, Undercover Breakthrough (not sure which scheme, must be a typo on their post), Hunting Party I currently only own Leveticus and The Viktorias as my masters and would like to make good competitive tournament crew lists for these schemes. Here are the models I already own: Viktoria of Ashes, Viktoria of Blood, Student of Conflict, Taelor, 3x Ronin, Vanessa, Hans Leveticus, 3x Hollow Waifs, Rusty Alyce, 4x Abominations, Hodgepodge Effigy, Ryle, Joss, Desolation Engine With all that said, what would you all recommend for crew lists based on the SnS? Are there any models that I should be looking at getting? Any schemes I should be picking or avoiding? Thanks in advance!
Hi, I am quite new to Malifaux and started the Viktorias. Now I want quite an allround crew which mainly can go against everything that is out there (even though I don't know what is out there). Here's, what I came up with, so far: Viktoria's (5 SS Cache) Jack Daw (9 SS) Sue (7 SS) Von Schill (9 SS) Ronin (5 SS) I would think about discarding one scheme to get the two extra SS during the game. I have to explain, that I am quite a slow player with my Viktorias in respect of the hitting round, when their swords collide with the enemy. It tends to be the third round. Here's my portfolio of miniatures I have so far: Viktorias, 3 Ronin, Taelor, Bishop, Johan, Von Schill, Librarian, Jack Daw, Convict Gunslinger. Sue would be the next shop.