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  1. Hello all, My name is Robert, and I’m the local Henchmen for The Hall of Heroes Campbelltown Store (60 Queen Street, Campbelltown, N.S.W, 2560, Australia). Over the last couple of months I have been working with the staff at The Hall of Heroes to set up the events for 2017. So far we have come up with the following schedule for 2017, some of the details are to be fleshed out in the next couple of days, but round times and dates are confirmed. Below is a list of each event and a link to the details of each event: Every Saturday: Regular Games day. 11am – 5pm. http://www.thehallofheroes.com.au/event.php?event_code=562 Shifting loyalties campaign: TBA February 25th : Henchmen Hardcore. 11:15am – 4:00pm. (4 rounds). (See Below For Results) http://www.thehallofheroes.com.au/event.php?event_code=460 March 4th, 11th, 18th and 25th: Rapid Growth League. 11am – 5pm. (Rounds as per Rapid Growth pack). http://www.thehallofheroes.com.au/event.php?event_code=454 April 29th: Time to die Practice tournament pt 1. 11:15am – 4pm. (3 rounds). http://www.thehallofheroes.com.au/event.php?event_code=565 May 6th: Malifaux Beginners Tournament. 11am – 4:40pm. (3 rounds). http://www.thehallofheroes.com.au/event.php?event_code=566 June 17th: Treacherous Ties. 11am – 4pm ( 4 Rounds ). http://www.thehallofheroes.com.au/event.php?event_code=567 July 22nd and 23rd : Mid Winter Tournament. Day 1: 11am – 3:35pm Day 2: 11:30am – 3:55pm. (4 rounds in total). http://www.thehallofheroes.com.au/event.php?event_code=570 August 12th : Tag Team. 11am – 5pm. (2 rounds). http://www.thehallofheroes.com.au/event.php?event_code=571 September 16th: Enforcer Brawl. 11am – 5pm ( 4 rounds ). http://www.thehallofheroes.com.au/event.php?event_code=572 October 21st: Decembers Curse Qualifier. 11Am - 4pm (3 rounds). http://www.thehallofheroes.com.au/event.php?event_code=609 November 25th: Time to die practice tournament pt 2. 11am – 4:00pm (4 rounds). http://www.thehallofheroes.com.au/event.php?event_code=565 December 9th and 10th: Decembers curse tournament,. Day 1: 11am, - 4pm Day 2: 1130am – 4:15pm (4 rounds). http://www.thehallofheroes.com.au/event.php?event_code=573
  2. Hey guys, I'm going to be running a slow grow at Good Games Miranda, it'll be 3 meet ups and at the end we'll have a single master tourney to finish it all off. Cost: $20 there will be prizes from store credit When: 25th Oct 7pm (2nd and 3rd meet ups will be 2 weeks after the previous) Prizes: There will be prizes for achievements, painting scores as well as winners of games. The first meet up will be 25ss henchman led crews, then 35ss master or henchman led, then finally a 50ss master led crew. If you want to sign up just post a picture of your unpainted crew in this thread and a few progress pics to get the hype going and turn up with your $20 and get gaming! Any questions fire away.
  3. Hey Guys and Gals, Less than 2 weeks until MOAB and the malifaux tourneys im running there. We have a tourney running on the Saturday and the Sunday (1st and 2nd). Day One is using strat and schemes from the first book, great for beginners who haven't had experience with the new gaining grounds rules, or just for vintage players who prefer the originals. Day Two is Gaining Grounds 2016, with the new schemes and strats, if you're a new player don't be put off, new players welcome and encouraged to both days, the malifaux community is the best I've had the privilege of being involved in wargamming yet, and always welcoming new players to it's ranks. If you're worried that you wont be able to experience the MOAB convention, well worry not! As we have breaks inbetween each game so you can do both! All information can be found here: http://www.sutherlandshiregamers.org/MOAB-Events/malifaux/ Any questions fire away, hope to see you guys there!
  4. Held at The Games Cube, Parramatta, NSW The Games Cube Level 2, 79-81 Phillip St Parramatta, 2150 +61 2 8677 1966 Sunday 10.4.16, $20 entry fee, Register in store or one the day. Online registration coming soon! Three rounds of 50s games based on the Gaining Grounds 2016 rules. Please make sure that you read this document before attending to get information on proxies, counters, painting requirement, and other useful information. It can be found at: http://www.wyrd-games.net/news/2016/1/22/gaining-grounds-2016 Schedule: 10.30am-11.00am – Registration 11.00am-12.45pm – Game One 12.45pm-1.30pm – Lunch 1.30pm-3.15pm – Game Two 3.30pm-5.15pm – Game Three 5.15pm – Results announced *If everyone is ready early, rounds may start early. Bit only if everyone is ready at the same time. 1hr 45mins will be allowed for each round Players will elect at the start of the day which Faction they are playing. They must play all games with this faction, however are free to change Masters between rounds. Players are responsible for supplying: Crew models Rulebooks and official Wyrd stat cards Fate Decks Measuring Tape Methods of tracking damage, conditions, and VP. Counters/Markers/Tokens (Counters must be 30mm round as per Gaining Grounds) Strategies and schemes, and deployment Strategies and deployment for each game are listed below, however the Schemes for each round will not be announced until the day. Again, please make sure you read the Gaining Grounds document before attending, as it lists the details for these Strategies, as well as the Schemes which may be available on the day. Round 1 - Reconnoiter, Flank Deployment Round 2 - Extraction, Standard Deployment Round 3 - Collect The Bounty, Close Deployment
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